diff options
Diffstat (limited to 'src/client/content_mapblock.h')
-rw-r--r-- | src/client/content_mapblock.h | 61 |
1 files changed, 28 insertions, 33 deletions
diff --git a/src/client/content_mapblock.h b/src/client/content_mapblock.h index 73ff11333..97947cdbe 100644 --- a/src/client/content_mapblock.h +++ b/src/client/content_mapblock.h @@ -25,8 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc., struct MeshMakeData; struct MeshCollector; -struct LightPair -{ +struct LightPair { u8 lightDay; u8 lightNight; @@ -34,29 +33,26 @@ struct LightPair explicit LightPair(u16 value) : lightDay(value & 0xff), lightNight(value >> 8) {} LightPair(u8 valueA, u8 valueB) : lightDay(valueA), lightNight(valueB) {} LightPair(float valueA, float valueB) : - lightDay(core::clamp(core::round32(valueA), 0, 255)), - lightNight(core::clamp(core::round32(valueB), 0, 255)) - { - } + lightDay(core::clamp(core::round32(valueA), 0, 255)), + lightNight(core::clamp(core::round32(valueB), 0, 255)) {} operator u16() const { return lightDay | lightNight << 8; } }; -struct LightInfo -{ +struct LightInfo { float light_day; float light_night; float light_boosted; LightPair getPair(float sunlight_boost = 0.0) const { - return LightPair((1 - sunlight_boost) * light_day + - sunlight_boost * light_boosted, - light_night); + return LightPair( + (1 - sunlight_boost) * light_day + + sunlight_boost * light_boosted, + light_night); } }; -struct LightFrame -{ +struct LightFrame { f32 lightsDay[8]; f32 lightsNight[8]; bool sunlight[8]; @@ -71,10 +67,10 @@ public: const NodeDefManager *nodedef; scene::IMeshManipulator *meshmanip; - // options +// options bool enable_mesh_cache; - // current node +// current node v3s16 blockpos_nodes; v3s16 p; v3f origin; @@ -86,30 +82,30 @@ public: TileSpec tile; float scale; - // lighting +// lighting void getSmoothLightFrame(); LightInfo blendLight(const v3f &vertex_pos); video::SColor blendLightColor(const v3f &vertex_pos); video::SColor blendLightColor(const v3f &vertex_pos, const v3f &vertex_normal); void useTile(int index = 0, u8 set_flags = MATERIAL_FLAG_CRACK_OVERLAY, - u8 reset_flags = 0, bool special = false); + u8 reset_flags = 0, bool special = false); void getTile(int index, TileSpec *tile); void getTile(v3s16 direction, TileSpec *tile); void getSpecialTile(int index, TileSpec *tile, bool apply_crack = false); - // face drawing +// face drawing void drawQuad(v3f *vertices, const v3s16 &normal = v3s16(0, 0, 0), - float vertical_tiling = 1.0); + float vertical_tiling = 1.0); - // cuboid drawing! +// cuboid drawing! void drawCuboid(const aabb3f &box, TileSpec *tiles, int tilecount, - const LightInfo *lights, const f32 *txc); + const LightInfo *lights , const f32 *txc); void generateCuboidTextureCoords(aabb3f const &box, f32 *coords); void drawAutoLightedCuboid(aabb3f box, const f32 *txc = NULL, - TileSpec *tiles = NULL, int tile_count = 0); + TileSpec *tiles = NULL, int tile_count = 0); - // liquid-specific +// liquid-specific bool top_is_same_liquid; bool draw_liquid_bottom; TileSpec tile_liquid; @@ -117,8 +113,7 @@ public: content_t c_flowing; content_t c_source; video::SColor color_liquid_top; - struct NeighborData - { + struct NeighborData { f32 level; content_t content; bool is_same_liquid; @@ -135,13 +130,13 @@ public: void drawLiquidTop(); void drawLiquidBottom(); - // raillike-specific +// raillike-specific // name of the group that enables connecting to raillike nodes of different kind static const std::string raillike_groupname; int raillike_group; bool isSameRail(v3s16 dir); - // plantlike-specific +// plantlike-specific PlantlikeStyle draw_style; v3f offset; int rotate_degree; @@ -150,14 +145,14 @@ public: float plant_height; void drawPlantlikeQuad(float rotation, float quad_offset = 0, - bool offset_top_only = false); + bool offset_top_only = false); void drawPlantlike(); - // firelike-specific - void drawFirelikeQuad(float rotation, float opening_angle, float offset_h, - float offset_v = 0.0); +// firelike-specific + void drawFirelikeQuad(float rotation, float opening_angle, + float offset_h, float offset_v = 0.0); - // drawtypes +// drawtypes void drawLiquidNode(); void drawGlasslikeNode(); void drawGlasslikeFramedNode(); @@ -172,7 +167,7 @@ public: void drawNodeboxNode(); void drawMeshNode(); - // common +// common void errorUnknownDrawtype(); void drawNode(); |