diff options
Diffstat (limited to 'clientmods/world/init.lua')
-rw-r--r-- | clientmods/world/init.lua | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/clientmods/world/init.lua b/clientmods/world/init.lua index 198bc597f..b8a058c32 100644 --- a/clientmods/world/init.lua +++ b/clientmods/world/init.lua @@ -59,19 +59,18 @@ minetest.register_globalstep(function() {x = 2, y = 0, z = z} } for i, p in pairs(positions) do - if i > count then break end minetest.place_node(p) end elseif minetest.settings:get_bool("destroy_liquids") then - local p = minetest.find_node_near(pos, 5, "mcl_core:water_source", true) or minetest.find_node_near(pos, 5, "mcl_core:water_floating", true) - if p then + local positions = minetest.find_nodes_near(pos, 5, {"mcl_core:water_source", "mcl_core:water_floating"}, true) + for _, p in pairs(positions) do minetest.place_node(p) end - elseif minetest.settings:get_bool("fill") then - local positions = minetest.find_nodes_in_area(vector.add(pos, {x = 5, y = -0.6, z = 5}), vector.add(pos, {x = -5, y = -5.6, z = -5}), "air") + elseif minetest.settings:get_bool("placeoncobble") then + local positions = minetest.find_nodes_near_under_air(pos, 5, "mcl_core:cobble", true) for i, p in pairs(positions) do - if i > count then break end - minetest.place_node(p) + if i > 8 then break end + minetest.place_node(vector.add(p, {x = 0, y = 1, z = 0})) end end end @@ -87,4 +86,4 @@ minetest.register_cheat("Scaffold", "World", "scaffold") minetest.register_cheat("HighwayZ", "World", "highway_z") minetest.register_cheat("Fucker", "World", "fucker") minetest.register_cheat("BlockWater", "World", "destroy_liquids") -minetest.register_cheat("Fill", "World", "fill") +minetest.register_cheat("PlaceOnCobble", "World", "placeoncobble") |