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-rw-r--r--builtin/common/information_formspecs.lua4
-rw-r--r--builtin/common/misc_helpers.lua161
-rw-r--r--builtin/common/tests/misc_helpers_spec.lua98
-rw-r--r--builtin/game/chat.lua90
-rw-r--r--builtin/mainmenu/tab_settings.lua17
5 files changed, 295 insertions, 75 deletions
diff --git a/builtin/common/information_formspecs.lua b/builtin/common/information_formspecs.lua
index 3405263bf..1445a017c 100644
--- a/builtin/common/information_formspecs.lua
+++ b/builtin/common/information_formspecs.lua
@@ -22,7 +22,6 @@ local LIST_FORMSPEC_DESCRIPTION = [[
local F = core.formspec_escape
local S = core.get_translator("__builtin")
-local check_player_privs = core.check_player_privs
-- CHAT COMMANDS FORMSPEC
@@ -58,10 +57,11 @@ local function build_chatcommands_formspec(name, sel, copy)
.. "any entry in the list.").. "\n" ..
S("Double-click to copy the entry to the chat history.")
+ local privs = core.get_player_privs(name)
for i, data in ipairs(mod_cmds) do
rows[#rows + 1] = COLOR_BLUE .. ",0," .. F(data[1]) .. ","
for j, cmds in ipairs(data[2]) do
- local has_priv = check_player_privs(name, cmds[2].privs)
+ local has_priv = privs[cmds[2].privs]
rows[#rows + 1] = ("%s,1,%s,%s"):format(
has_priv and COLOR_GREEN or COLOR_GRAY,
cmds[1], F(cmds[2].params))
diff --git a/builtin/common/misc_helpers.lua b/builtin/common/misc_helpers.lua
index 542b2040d..f8a905c7b 100644
--- a/builtin/common/misc_helpers.lua
+++ b/builtin/common/misc_helpers.lua
@@ -204,7 +204,7 @@ end
--------------------------------------------------------------------------------
function string:trim()
- return (self:gsub("^%s*(.-)%s*$", "%1"))
+ return self:match("^%s*(.-)%s*$")
end
--------------------------------------------------------------------------------
@@ -245,16 +245,16 @@ function math.round(x)
return math.ceil(x - 0.5)
end
-
+local formspec_escapes = {
+ ["\\"] = "\\\\",
+ ["["] = "\\[",
+ ["]"] = "\\]",
+ [";"] = "\\;",
+ [","] = "\\,"
+}
function core.formspec_escape(text)
- if text ~= nil then
- text = string.gsub(text,"\\","\\\\")
- text = string.gsub(text,"%]","\\]")
- text = string.gsub(text,"%[","\\[")
- text = string.gsub(text,";","\\;")
- text = string.gsub(text,",","\\,")
- end
- return text
+ -- Use explicit character set instead of dot here because it doubles the performance
+ return text and text:gsub("[\\%[%];,]", formspec_escapes)
end
@@ -265,18 +265,21 @@ function core.wrap_text(text, max_length, as_table)
return as_table and {text} or text
end
- for word in text:gmatch('%S+') do
- local cur_length = #table.concat(line, ' ')
- if cur_length > 0 and cur_length + #word + 1 >= max_length then
+ local line_length = 0
+ for word in text:gmatch("%S+") do
+ if line_length > 0 and line_length + #word + 1 >= max_length then
-- word wouldn't fit on current line, move to next line
- table.insert(result, table.concat(line, ' '))
- line = {}
+ table.insert(result, table.concat(line, " "))
+ line = {word}
+ line_length = #word
+ else
+ table.insert(line, word)
+ line_length = line_length + 1 + #word
end
- table.insert(line, word)
end
- table.insert(result, table.concat(line, ' '))
- return as_table and result or table.concat(result, '\n')
+ table.insert(result, table.concat(line, " "))
+ return as_table and result or table.concat(result, "\n")
end
--------------------------------------------------------------------------------
@@ -425,54 +428,50 @@ function core.string_to_pos(value)
return nil
end
- local x, y, z = string.match(value, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
- if x and y and z then
- x = tonumber(x)
- y = tonumber(y)
- z = tonumber(z)
- return vector.new(x, y, z)
- end
- x, y, z = string.match(value, "^%( *([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+) *%)$")
+ value = value:match("^%((.-)%)$") or value -- strip parentheses
+
+ local x, y, z = value:trim():match("^([%d.-]+)[,%s]%s*([%d.-]+)[,%s]%s*([%d.-]+)$")
if x and y and z then
x = tonumber(x)
y = tonumber(y)
z = tonumber(z)
return vector.new(x, y, z)
end
+
return nil
end
--------------------------------------------------------------------------------
-function core.string_to_area(value)
- local p1, p2 = unpack(value:split(") ("))
- if p1 == nil or p2 == nil then
- return nil
- end
- p1 = core.string_to_pos(p1 .. ")")
- p2 = core.string_to_pos("(" .. p2)
- if p1 == nil or p2 == nil then
- return nil
+do
+ local rel_num_cap = "(~?-?%d*%.?%d*)" -- may be overly permissive as this will be tonumber'ed anyways
+ local num_delim = "[,%s]%s*"
+ local pattern = "^" .. table.concat({rel_num_cap, rel_num_cap, rel_num_cap}, num_delim) .. "$"
+
+ local function parse_area_string(pos, relative_to)
+ local pp = {}
+ pp.x, pp.y, pp.z = pos:trim():match(pattern)
+ return core.parse_coordinates(pp.x, pp.y, pp.z, relative_to)
end
- return p1, p2
-end
+ function core.string_to_area(value, relative_to)
+ local p1, p2 = value:match("^%((.-)%)%s*%((.-)%)$")
+ if not p1 then
+ return
+ end
-local function test_string_to_area()
- local p1, p2 = core.string_to_area("(10.0, 5, -2) ( 30.2, 4, -12.53)")
- assert(p1.x == 10.0 and p1.y == 5 and p1.z == -2)
- assert(p2.x == 30.2 and p2.y == 4 and p2.z == -12.53)
+ p1 = parse_area_string(p1, relative_to)
+ p2 = parse_area_string(p2, relative_to)
- p1, p2 = core.string_to_area("(10.0, 5, -2 30.2, 4, -12.53")
- assert(p1 == nil and p2 == nil)
+ if p1 == nil or p2 == nil then
+ return
+ end
- p1, p2 = core.string_to_area("(10.0, 5,) -2 fgdf2, 4, -12.53")
- assert(p1 == nil and p2 == nil)
+ return p1, p2
+ end
end
-test_string_to_area()
-
--------------------------------------------------------------------------------
function table.copy(t, seen)
local n = {}
@@ -786,6 +785,74 @@ function core.is_nan(number)
return number ~= number
end
+--[[ Helper function for parsing an optionally relative number
+of a chat command parameter, using the chat command tilde notation.
+
+Parameters:
+* arg: String snippet containing the number; possible values:
+ * "<number>": return as number
+ * "~<number>": return relative_to + <number>
+ * "~": return relative_to
+ * Anything else will return `nil`
+* relative_to: Number to which the `arg` number might be relative to
+
+Returns:
+A number or `nil`, depending on `arg.
+
+Examples:
+* `core.parse_relative_number("5", 10)` returns 5
+* `core.parse_relative_number("~5", 10)` returns 15
+* `core.parse_relative_number("~", 10)` returns 10
+]]
+function core.parse_relative_number(arg, relative_to)
+ if not arg then
+ return nil
+ elseif arg == "~" then
+ return relative_to
+ elseif string.sub(arg, 1, 1) == "~" then
+ local number = tonumber(string.sub(arg, 2))
+ if not number then
+ return nil
+ end
+ if core.is_nan(number) or number == math.huge or number == -math.huge then
+ return nil
+ end
+ return relative_to + number
+ else
+ local number = tonumber(arg)
+ if core.is_nan(number) or number == math.huge or number == -math.huge then
+ return nil
+ end
+ return number
+ end
+end
+
+--[[ Helper function to parse coordinates that might be relative
+to another position; supports chat command tilde notation.
+Intended to be used in chat command parameter parsing.
+
+Parameters:
+* x, y, z: Parsed x, y, and z coordinates as strings
+* relative_to: Position to which to compare the position
+
+Syntax of x, y and z:
+* "<number>": return as number
+* "~<number>": return <number> + player position on this axis
+* "~": return player position on this axis
+
+Returns: a vector or nil for invalid input or if player does not exist
+]]
+function core.parse_coordinates(x, y, z, relative_to)
+ if not relative_to then
+ x, y, z = tonumber(x), tonumber(y), tonumber(z)
+ return x and y and z and { x = x, y = y, z = z }
+ end
+ local rx = core.parse_relative_number(x, relative_to.x)
+ local ry = core.parse_relative_number(y, relative_to.y)
+ local rz = core.parse_relative_number(z, relative_to.z)
+ return rx and ry and rz and { x = rx, y = ry, z = rz }
+end
+
function core.inventorycube(img1, img2, img3)
img2 = img2 or img1
img3 = img3 or img1
diff --git a/builtin/common/tests/misc_helpers_spec.lua b/builtin/common/tests/misc_helpers_spec.lua
index b11236860..7d046d5b7 100644
--- a/builtin/common/tests/misc_helpers_spec.lua
+++ b/builtin/common/tests/misc_helpers_spec.lua
@@ -67,9 +67,107 @@ describe("pos", function()
end)
end)
+describe("area parsing", function()
+ describe("valid inputs", function()
+ it("accepts absolute numbers", function()
+ local p1, p2 = core.string_to_area("(10.0, 5, -2) ( 30.2 4 -12.53)")
+ assert(p1.x == 10 and p1.y == 5 and p1.z == -2)
+ assert(p2.x == 30.2 and p2.y == 4 and p2.z == -12.53)
+ end)
+
+ it("accepts relative numbers", function()
+ local p1, p2 = core.string_to_area("(1,2,3) (~5,~-5,~)", {x=10,y=10,z=10})
+ assert(type(p1) == "table" and type(p2) == "table")
+ assert(p1.x == 1 and p1.y == 2 and p1.z == 3)
+ assert(p2.x == 15 and p2.y == 5 and p2.z == 10)
+
+ p1, p2 = core.string_to_area("(1 2 3) (~5 ~-5 ~)", {x=10,y=10,z=10})
+ assert(type(p1) == "table" and type(p2) == "table")
+ assert(p1.x == 1 and p1.y == 2 and p1.z == 3)
+ assert(p2.x == 15 and p2.y == 5 and p2.z == 10)
+ end)
+ end)
+ describe("invalid inputs", function()
+ it("rejects too few numbers", function()
+ local p1, p2 = core.string_to_area("(1,1) (1,1,1,1)", {x=1,y=1,z=1})
+ assert(p1 == nil and p2 == nil)
+ end)
+
+ it("rejects too many numbers", function()
+ local p1, p2 = core.string_to_area("(1,1,1,1) (1,1,1,1)", {x=1,y=1,z=1})
+ assert(p1 == nil and p2 == nil)
+ end)
+
+ it("rejects nan & inf", function()
+ local p1, p2 = core.string_to_area("(1,1,1) (1,1,nan)", {x=1,y=1,z=1})
+ assert(p1 == nil and p2 == nil)
+
+ p1, p2 = core.string_to_area("(1,1,1) (1,1,~nan)", {x=1,y=1,z=1})
+ assert(p1 == nil and p2 == nil)
+
+ p1, p2 = core.string_to_area("(1,1,1) (1,~nan,1)", {x=1,y=1,z=1})
+ assert(p1 == nil and p2 == nil)
+
+ p1, p2 = core.string_to_area("(1,1,1) (1,1,inf)", {x=1,y=1,z=1})
+ assert(p1 == nil and p2 == nil)
+
+ p1, p2 = core.string_to_area("(1,1,1) (1,1,~inf)", {x=1,y=1,z=1})
+ assert(p1 == nil and p2 == nil)
+
+ p1, p2 = core.string_to_area("(1,1,1) (1,~inf,1)", {x=1,y=1,z=1})
+ assert(p1 == nil and p2 == nil)
+
+ p1, p2 = core.string_to_area("(nan,nan,nan) (nan,nan,nan)", {x=1,y=1,z=1})
+ assert(p1 == nil and p2 == nil)
+
+ p1, p2 = core.string_to_area("(nan,nan,nan) (nan,nan,nan)")
+ assert(p1 == nil and p2 == nil)
+
+ p1, p2 = core.string_to_area("(inf,inf,inf) (-inf,-inf,-inf)", {x=1,y=1,z=1})
+ assert(p1 == nil and p2 == nil)
+
+ p1, p2 = core.string_to_area("(inf,inf,inf) (-inf,-inf,-inf)")
+ assert(p1 == nil and p2 == nil)
+ end)
+
+ it("rejects words", function()
+ local p1, p2 = core.string_to_area("bananas", {x=1,y=1,z=1})
+ assert(p1 == nil and p2 == nil)
+
+ p1, p2 = core.string_to_area("bananas", "foobar")
+ assert(p1 == nil and p2 == nil)
+
+ p1, p2 = core.string_to_area("bananas")
+ assert(p1 == nil and p2 == nil)
+
+ p1, p2 = core.string_to_area("(bananas,bananas,bananas)")
+ assert(p1 == nil and p2 == nil)
+
+ p1, p2 = core.string_to_area("(bananas,bananas,bananas) (bananas,bananas,bananas)")
+ assert(p1 == nil and p2 == nil)
+ end)
+
+ it("requires parenthesis & valid numbers", function()
+ local p1, p2 = core.string_to_area("(10.0, 5, -2 30.2, 4, -12.53")
+ assert(p1 == nil and p2 == nil)
+
+ p1, p2 = core.string_to_area("(10.0, 5,) -2 fgdf2, 4, -12.53")
+ assert(p1 == nil and p2 == nil)
+ end)
+ end)
+end)
+
describe("table", function()
it("indexof()", function()
assert.equal(1, table.indexof({"foo", "bar"}, "foo"))
assert.equal(-1, table.indexof({"foo", "bar"}, "baz"))
end)
end)
+
+describe("formspec_escape", function()
+ it("escapes", function()
+ assert.equal(nil, core.formspec_escape(nil))
+ assert.equal("", core.formspec_escape(""))
+ assert.equal("\\[Hello\\\\\\[", core.formspec_escape("[Hello\\["))
+ end)
+end)
diff --git a/builtin/game/chat.lua b/builtin/game/chat.lua
index c4fb6314e..bbcdcf2d0 100644
--- a/builtin/game/chat.lua
+++ b/builtin/game/chat.lua
@@ -130,8 +130,13 @@ local function parse_range_str(player_name, str)
return false, S("Unable to get position of player @1.", player_name)
end
else
- p1, p2 = core.string_to_area(str)
- if p1 == nil then
+ local player = core.get_player_by_name(player_name)
+ local relpos
+ if player then
+ relpos = player:get_pos()
+ end
+ p1, p2 = core.string_to_area(str, relpos)
+ if p1 == nil or p2 == nil then
return false, S("Incorrect area format. "
.. "Expected: (x1,y1,z1) (x2,y2,z2)")
end
@@ -570,10 +575,15 @@ core.register_chatcommand("teleport", {
description = S("Teleport to position or player"),
privs = {teleport=true},
func = function(name, param)
+ local player = core.get_player_by_name(name)
+ local relpos
+ if player then
+ relpos = player:get_pos()
+ end
local p = {}
- p.x, p.y, p.z = param:match("^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
- p = vector.apply(p, tonumber)
- if p.x and p.y and p.z then
+ p.x, p.y, p.z = string.match(param, "^([%d.~-]+)[, ] *([%d.~-]+)[, ] *([%d.~-]+)$")
+ p = core.parse_coordinates(p.x, p.y, p.z, relpos)
+ if p and p.x and p.y and p.z then
return teleport_to_pos(name, p)
end
@@ -587,9 +597,19 @@ core.register_chatcommand("teleport", {
"other players (missing privilege: @1).", "bring")
local teleportee_name
+ p = {}
teleportee_name, p.x, p.y, p.z = param:match(
- "^([^ ]+) +([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
+ "^([^ ]+) +([%d.~-]+)[, ] *([%d.~-]+)[, ] *([%d.~-]+)$")
+ if teleportee_name then
+ local teleportee = core.get_player_by_name(teleportee_name)
+ if not teleportee then
+ return
+ end
+ relpos = teleportee:get_pos()
+ p = core.parse_coordinates(p.x, p.y, p.z, relpos)
+ end
p = vector.apply(p, tonumber)
+
if teleportee_name and p.x and p.y and p.z then
if not has_bring_priv then
return false, missing_bring_msg
@@ -842,7 +862,7 @@ core.register_chatcommand("spawnentity", {
description = S("Spawn entity at given (or your) position"),
privs = {give=true, interact=true},
func = function(name, param)
- local entityname, p = string.match(param, "^([^ ]+) *(.*)$")
+ local entityname, pstr = string.match(param, "^([^ ]+) *(.*)$")
if not entityname then
return false, S("EntityName required.")
end
@@ -856,11 +876,15 @@ core.register_chatcommand("spawnentity", {
if not core.registered_entities[entityname] then
return false, S("Cannot spawn an unknown entity.")
end
- if p == "" then
+ local p
+ if pstr == "" then
p = player:get_pos()
else
- p = core.string_to_pos(p)
- if p == nil then
+ p = {}
+ p.x, p.y, p.z = string.match(pstr, "^([%d.~-]+)[, ] *([%d.~-]+)[, ] *([%d.~-]+)$")
+ local relpos = player:get_pos()
+ p = core.parse_coordinates(p.x, p.y, p.z, relpos)
+ if not (p and p.x and p.y and p.z) then
return false, S("Invalid parameters (@1).", param)
end
end
@@ -1019,6 +1043,13 @@ core.register_chatcommand("status", {
end,
})
+local function get_time(timeofday)
+ local time = math.floor(timeofday * 1440)
+ local minute = time % 60
+ local hour = (time - minute) / 60
+ return time, hour, minute
+end
+
core.register_chatcommand("time", {
params = S("[<0..23>:<0..59> | <0..24000>]"),
description = S("Show or set time of day"),
@@ -1037,9 +1068,14 @@ core.register_chatcommand("time", {
return false, S("You don't have permission to run "
.. "this command (missing privilege: @1).", "settime")
end
- local hour, minute = param:match("^(%d+):(%d+)$")
- if not hour then
- local new_time = tonumber(param) or -1
+ local relative, negative, hour, minute = param:match("^(~?)(%-?)(%d+):(%d+)$")
+ if not relative then -- checking the first capture against nil suffices
+ local new_time = core.parse_relative_number(param, core.get_timeofday() * 24000)
+ if not new_time then
+ new_time = tonumber(param) or -1
+ else
+ new_time = new_time % 24000
+ end
if new_time ~= new_time or new_time < 0 or new_time > 24000 then
return false, S("Invalid time (must be between 0 and 24000).")
end
@@ -1047,14 +1083,29 @@ core.register_chatcommand("time", {
core.log("action", name .. " sets time to " .. new_time)
return true, S("Time of day changed.")
end
+ local new_time
hour = tonumber(hour)
minute = tonumber(minute)
- if hour < 0 or hour > 23 then
- return false, S("Invalid hour (must be between 0 and 23 inclusive).")
- elseif minute < 0 or minute > 59 then
- return false, S("Invalid minute (must be between 0 and 59 inclusive).")
+ if relative == "" then
+ if hour < 0 or hour > 23 then
+ return false, S("Invalid hour (must be between 0 and 23 inclusive).")
+ elseif minute < 0 or minute > 59 then
+ return false, S("Invalid minute (must be between 0 and 59 inclusive).")
+ end
+ new_time = (hour * 60 + minute) / 1440
+ else
+ if minute < 0 or minute > 59 then
+ return false, S("Invalid minute (must be between 0 and 59 inclusive).")
+ end
+ local current_time = core.get_timeofday()
+ if negative == "-" then -- negative time
+ hour, minute = -hour, -minute
+ end
+ new_time = (current_time + (hour * 60 + minute) / 1440) % 1
+ local _
+ _, hour, minute = get_time(new_time)
end
- core.set_timeofday((hour * 60 + minute) / 1440)
+ core.set_timeofday(new_time)
core.log("action", ("%s sets time to %d:%02d"):format(name, hour, minute))
return true, S("Time of day changed.")
end,
@@ -1136,6 +1187,9 @@ core.register_chatcommand("ban", {
return true, S("Ban list: @1", ban_list)
end
end
+ if core.is_singleplayer() then
+ return false, S("You cannot ban players in singleplayer!")
+ end
if not core.get_player_by_name(param) then
return false, S("Player is not online.")
end
diff --git a/builtin/mainmenu/tab_settings.lua b/builtin/mainmenu/tab_settings.lua
index 0e761d324..880978800 100644
--- a/builtin/mainmenu/tab_settings.lua
+++ b/builtin/mainmenu/tab_settings.lua
@@ -50,7 +50,7 @@ local labels = {
fgettext("Low"),
fgettext("Medium"),
fgettext("High"),
- fgettext("Ultra High")
+ fgettext("Very High")
}
}
@@ -219,8 +219,9 @@ local function formspec(tabview, name, tabdata)
.. dump(core.settings:get_bool("enable_waving_leaves")) .. "]" ..
"checkbox[8.25,2;cb_waving_plants;" .. fgettext("Waving Plants") .. ";"
.. dump(core.settings:get_bool("enable_waving_plants")) .. "]"..
- "label[8.25,3.0;" .. fgettext("Dynamic shadows: ") .. "]" ..
- "dropdown[8.25,3.5;3.5;dd_shadows;" .. dd_options.shadow_levels[1] .. ";"
+ "label[8.25,2.8;" .. fgettext("Dynamic shadows:") .. "]" ..
+ "label[8.25,3.2;" .. fgettext("(game support required)") .. "]" ..
+ "dropdown[8.25,3.7;3.5;dd_shadows;" .. dd_options.shadow_levels[1] .. ";"
.. getSettingIndex.ShadowMapping() .. "]"
else
tab_string = tab_string ..
@@ -364,11 +365,11 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
core.settings:set("enable_dynamic_shadows", "false")
else
local shadow_presets = {
- [2] = { 55, 512, "true", 0, "false" },
- [3] = { 82, 1024, "true", 1, "false" },
- [4] = { 240, 2048, "true", 1, "false" },
- [5] = { 240, 2048, "true", 2, "true" },
- [6] = { 300, 4096, "true", 2, "true" },
+ [2] = { 62, 512, "true", 0, "false" },
+ [3] = { 93, 1024, "true", 0, "false" },
+ [4] = { 140, 2048, "true", 1, "false" },
+ [5] = { 210, 4096, "true", 2, "true" },
+ [6] = { 300, 8192, "true", 2, "true" },
}
local s = shadow_presets[table.indexof(labels.shadow_levels, fields["dd_shadows"])]
if s then