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-rw-r--r--builtin/common/misc_helpers.lua15
1 files changed, 6 insertions, 9 deletions
diff --git a/builtin/common/misc_helpers.lua b/builtin/common/misc_helpers.lua
index c904bccfc..bd27a01dc 100644
--- a/builtin/common/misc_helpers.lua
+++ b/builtin/common/misc_helpers.lua
@@ -20,6 +20,8 @@ local function basic_dump(o)
-- dump's output is intended for humans.
--elseif tp == "function" then
-- return string.format("loadstring(%q)", string.dump(o))
+ elseif tp == "userdata" then
+ return tostring(o)
else
return string.format("<%s>", tp)
end
@@ -290,7 +292,8 @@ if INIT == "game" then
return
end
local undef = core.registered_nodes[unode.name]
- if undef and undef.on_rightclick then
+ local sneaking = placer and placer:get_player_control().sneak
+ if undef and undef.on_rightclick and not sneaking then
return undef.on_rightclick(pointed_thing.under, unode, placer,
itemstack, pointed_thing)
end
@@ -344,18 +347,12 @@ if INIT == "game" then
--Wrapper for rotate_and_place() to check for sneak and assume Creative mode
--implies infinite stacks when performing a 6d rotation.
--------------------------------------------------------------------------------
- local creative_mode_cache = core.settings:get_bool("creative_mode")
- local function is_creative(name)
- return creative_mode_cache or
- core.check_player_privs(name, {creative = true})
- end
-
core.rotate_node = function(itemstack, placer, pointed_thing)
local name = placer and placer:get_player_name() or ""
local invert_wall = placer and placer:get_player_control().sneak or false
return core.rotate_and_place(itemstack, placer, pointed_thing,
- is_creative(name),
- {invert_wall = invert_wall}, true)
+ core.is_creative_enabled(name),
+ {invert_wall = invert_wall}, true)
end
end