diff options
Diffstat (limited to 'builtin/client/util.lua')
-rw-r--r-- | builtin/client/util.lua | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/builtin/client/util.lua b/builtin/client/util.lua index d61b547c6..783d0ceb1 100644 --- a/builtin/client/util.lua +++ b/builtin/client/util.lua @@ -21,9 +21,9 @@ function core.parse_relative_pos(param) return success, pos end -function core.find_item(item) +function core.find_item(item, mini, maxi) for index, stack in ipairs(core.get_inventory("current_player").main) do - if stack:get_name() == item then + if (not mini or index >= mini) and (not maxi or index <= maxi) and stack:get_name() == item then return index end end @@ -32,7 +32,7 @@ end function core.switch_to_item(item) local i = core.find_item(item) if i then - core.localplayer:set_wield_index(i - 1) + core.localplayer:set_wield_index(i) return true else return false @@ -42,6 +42,11 @@ end function core.get_pointed_thing() local pos = core.camera:get_pos() local pos2 = vector.add(pos, vector.multiply(core.camera:get_look_dir(), 5)) - local ray = core.raycast(pos, pos2, true, core.settings:get_bool("point_liquids") or core.get_item_def(core.localplayer:get_wielded_item():get_name()).liquids_pointable) - return ray:next() + local player = core.localplayer + if not player then return end + local item = player:get_wielded_item() + if not item then return end + local def = core.get_item_def(item:get_name()) + local ray = core.raycast(pos, pos2, true, core.settings:get_bool("point_liquids") or def and def.liquids_pointable) + return ray and ray:next() end |