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-rw-r--r--builtin/client/death_formspec.lua33
1 files changed, 0 insertions, 33 deletions
diff --git a/builtin/client/death_formspec.lua b/builtin/client/death_formspec.lua
deleted file mode 100644
index 0a4a98ea3..000000000
--- a/builtin/client/death_formspec.lua
+++ /dev/null
@@ -1,33 +0,0 @@
--- CSM death formspec. Only used when clientside modding is enabled, otherwise
--- handled by the engine.
-
-core.register_on_death(function()
- core.display_chat_message("You died.")
- local formspec = "size[11,5.5]bgcolor[#320000b4;true]" ..
- "label[4.85,1.35;" .. fgettext("You died") ..
- "]button_exit[2,3;3,0.5;btn_respawn;".. fgettext("Respawn") ..
- "]button_exit[6,3;3,0.5;btn_ghost_mode;".. fgettext("Ghost Mode") .."]"
- core.show_formspec("bultin:death", formspec)
-end)
-
-core.register_on_formspec_input(function(formname, fields)
- if formname == "bultin:death" then
- if fields.btn_ghost_mode then
- core.display_chat_message("You are in ghost mode. Use .respawn to Respawn")
- else
- core.send_respawn()
- end
- end
-end)
-
-core.register_chatcommand("respawn", {
- description = core.gettext("Respawn when in ghost mode"),
- func = function()
- if core.localplayer:get_hp() == 0 then
- core.send_respawn()
- core.display_chat_message("Respawned.")
- else
- core.display_chat_message("You are not in ghost mode.")
- end
- end
-})