diff options
Diffstat (limited to 'builtin/client/cheats/combat.lua')
-rw-r--r-- | builtin/client/cheats/combat.lua | 28 |
1 files changed, 24 insertions, 4 deletions
diff --git a/builtin/client/cheats/combat.lua b/builtin/client/cheats/combat.lua index b497c6c1b..4904d8c52 100644 --- a/builtin/client/cheats/combat.lua +++ b/builtin/client/cheats/combat.lua @@ -2,7 +2,9 @@ local placed_crystal local switched_to_totem = 0 local used_sneak = true local totem_move_action = InventoryAction("move") -totem_move_action:to("current_player", "main", 8) +totem_move_action:to("current_player", "main", 9) + +core.register_list_command("friend", "Configure Friend List (friends dont get attacked by Killaura or Forcefield)", "friendlist") core.register_globalstep(function(dtime) local player = core.localplayer @@ -10,7 +12,25 @@ core.register_globalstep(function(dtime) local control = player:get_control() local pointed = core.get_pointed_thing() local item = player:get_wielded_item():get_name() - if core.settings:get_bool("crystal_pvp") then + if core.settings:get_bool("killaura") or core.settings:get_bool("forcefield") and control.LMB then + local friendlist = core.settings:get("friendlist"):split(",") + for _, obj in ipairs(core.get_objects_inside_radius(player:get_pos(), 5)) do + local do_attack = true + if obj:is_local_player() then + do_attack = false + else + for _, friend in ipairs(friendlist) do + if obj:get_name() == friend or obj:get_nametag() == friend then + do_attack = false + break + end + end + end + if do_attack then + obj:punch() + end + end + elseif core.settings:get_bool("crystal_pvp") then if placed_crystal then if core.switch_to_item("mobs_mc:totem") then switched_to_totem = 5 @@ -48,9 +68,9 @@ core.register_globalstep(function(dtime) if totem_stack and totem_stack:get_name() ~= "mobs_mc:totem" then local totem_index = core.find_item("mobs_mc:totem") if totem_index then - totem_move_action:from("current_player", "main", totem_index - 1) + totem_move_action:from("current_player", "main", totem_index) totem_move_action:apply() - player:set_wield_index(8) + player:set_wield_index(9) end end end |