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author | Elias Fleckenstein <eliasfleckenstein@web.de> | 2020-11-04 16:48:20 +0100 |
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committer | Elias Fleckenstein <eliasfleckenstein@web.de> | 2020-11-04 16:48:20 +0100 |
commit | 07e61e1155fca38260129bafd5880f050e72ef3d (patch) | |
tree | 2c6d0abd222675a28560a107d46e2f4350ba3284 /src | |
parent | 3af10766fd2b58b068e970266724d7eb10e9316b (diff) | |
download | dragonfireclient-07e61e1155fca38260129bafd5880f050e72ef3d.tar.xz |
Fix github build problems #3
Diffstat (limited to 'src')
-rw-r--r-- | src/client/clientobject.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/client/clientobject.h b/src/client/clientobject.h index 7b451eb36..1cde010c7 100644 --- a/src/client/clientobject.h +++ b/src/client/clientobject.h @@ -23,11 +23,12 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "activeobject.h" #include <ISceneNode.h> #include <IMeshSceneNode.h> +#include <IAnimatedMeshSceneNode.h> +#include <IDummyTransformationSceneNode.h> +#include <IBillboardSceneNode.h> #include <unordered_map> #include <unordered_set> - - class ClientEnvironment; class ITextureSource; class Client; |