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authorElias Fleckenstein <eliasfleckenstein@web.de>2020-07-18 13:53:15 +0200
committerElias Fleckenstein <eliasfleckenstein@web.de>2020-07-18 13:53:15 +0200
commitffe3c2ae0db6fed0f2b08b71bfa69f3d3df3bb1f (patch)
treecc7d9f74a43215c5d8e3965a2bfc2aea5867a7a0 /src/server/serverinventorymgr.h
parent45aa2516b2fc675df7049bc9ed713600c95b6423 (diff)
parent82731d0d3d8bfe9e56f89466991f13c037f3a61e (diff)
downloaddragonfireclient-ffe3c2ae0db6fed0f2b08b71bfa69f3d3df3bb1f.tar.xz
Update to minetest 5.4.0-dev
Diffstat (limited to 'src/server/serverinventorymgr.h')
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diff --git a/src/server/serverinventorymgr.h b/src/server/serverinventorymgr.h
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+/*
+Minetest
+Copyright (C) 2010-2020 Minetest core development team
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include "inventorymanager.h"
+#include <functional>
+
+class ServerEnvironment;
+
+class ServerInventoryManager : public InventoryManager
+{
+public:
+ ServerInventoryManager();
+ virtual ~ServerInventoryManager();
+
+ void setEnv(ServerEnvironment *env)
+ {
+ assert(!m_env);
+ m_env = env;
+ }
+
+ Inventory *getInventory(const InventoryLocation &loc);
+ void setInventoryModified(const InventoryLocation &loc);
+
+ // Creates or resets inventory
+ Inventory *createDetachedInventory(const std::string &name, IItemDefManager *idef,
+ const std::string &player = "");
+ bool removeDetachedInventory(const std::string &name);
+
+ void sendDetachedInventories(const std::string &peer_name, bool incremental,
+ std::function<void(const std::string &, Inventory *)> apply_cb);
+
+private:
+ struct DetachedInventory
+ {
+ Inventory *inventory;
+ std::string owner;
+ };
+
+ ServerEnvironment *m_env = nullptr;
+
+ std::unordered_map<std::string, DetachedInventory> m_detached_inventories;
+};