diff options
author | Elias Fleckenstein <eliasfleckenstein@web.de> | 2022-05-17 22:12:00 +0200 |
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committer | Elias Fleckenstein <eliasfleckenstein@web.de> | 2022-05-17 22:12:00 +0200 |
commit | 21df26984da91143c15587f5a03c98d68c3adc4e (patch) | |
tree | aaa707a628ad331f67890023dffe1b4f60dd01d3 /src/script/lua_api/l_object.cpp | |
parent | b09fc5de5cdb021f43ad32b7e3f50dc75c0bc622 (diff) | |
parent | eabf05758e3ba5f6f4bb1b8d1d1f02179b84e410 (diff) | |
download | dragonfireclient-21df26984da91143c15587f5a03c98d68c3adc4e.tar.xz |
Merge branch 'master' of https://github.com/minetest/minetest
Diffstat (limited to 'src/script/lua_api/l_object.cpp')
-rw-r--r-- | src/script/lua_api/l_object.cpp | 369 |
1 files changed, 219 insertions, 150 deletions
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp index b7185f7ec..39b19364e 100644 --- a/src/script/lua_api/l_object.cpp +++ b/src/script/lua_api/l_object.cpp @@ -174,7 +174,7 @@ int ObjectRef::l_punch(lua_State *L) v3f dir = readParam<v3f>(L, 5, sao->getBasePosition() - puncher->getBasePosition()); dir.normalize(); - u16 wear = sao->punch(dir, &toolcap, puncher, time_from_last_punch); + u32 wear = sao->punch(dir, &toolcap, puncher, time_from_last_punch); lua_pushnumber(L, wear); return 1; @@ -420,8 +420,7 @@ int ObjectRef::l_set_local_animation(lua_State *L) float frame_speed = readParam<float>(L, 6, 30.0f); getServer(L)->setLocalPlayerAnimations(player, frames, frame_speed); - lua_pushboolean(L, true); - return 1; + return 0; } // get_local_animation(self) @@ -464,8 +463,7 @@ int ObjectRef::l_set_eye_offset(lua_State *L) offset_third.Y = rangelim(offset_third.Y,-10,15); //1.5*BS getServer(L)->setPlayerEyeOffset(player, offset_first, offset_third); - lua_pushboolean(L, true); - return 1; + return 0; } // get_eye_offset(self) @@ -737,8 +735,7 @@ int ObjectRef::l_set_nametag_attributes(lua_State *L) prop->validate(); sao->notifyObjectPropertiesModified(); - lua_pushboolean(L, true); - return 1; + return 0; } // get_nametag_attributes(self) @@ -1116,7 +1113,7 @@ int ObjectRef::l_set_look_vertical(lua_State *L) float pitch = readParam<float>(L, 2) * core::RADTODEG; playersao->setLookPitchAndSend(pitch); - return 1; + return 0; } // set_look_horizontal(self, radians) @@ -1131,7 +1128,7 @@ int ObjectRef::l_set_look_horizontal(lua_State *L) float yaw = readParam<float>(L, 2) * core::RADTODEG; playersao->setPlayerYawAndSend(yaw); - return 1; + return 0; } // DEPRECATED @@ -1151,7 +1148,7 @@ int ObjectRef::l_set_look_pitch(lua_State *L) float pitch = readParam<float>(L, 2) * core::RADTODEG; playersao->setLookPitchAndSend(pitch); - return 1; + return 0; } // DEPRECATED @@ -1171,7 +1168,7 @@ int ObjectRef::l_set_look_yaw(lua_State *L) float yaw = readParam<float>(L, 2) * core::RADTODEG; playersao->setPlayerYawAndSend(yaw); - return 1; + return 0; } // set_fov(self, degrees, is_multiplier, transition_time) @@ -1310,8 +1307,7 @@ int ObjectRef::l_set_inventory_formspec(lua_State *L) player->inventory_formspec = formspec; getServer(L)->reportInventoryFormspecModified(player->getName()); - lua_pushboolean(L, true); - return 1; + return 0; } // get_inventory_formspec(self) -> formspec @@ -1342,8 +1338,7 @@ int ObjectRef::l_set_formspec_prepend(lua_State *L) player->formspec_prepend = formspec; getServer(L)->reportFormspecPrependModified(player->getName()); - lua_pushboolean(L, true); - return 1; + return 0; } // get_formspec_prepend(self) @@ -1367,20 +1362,19 @@ int ObjectRef::l_get_player_control(lua_State *L) NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); RemotePlayer *player = getplayer(ref); - if (player == nullptr) { - lua_pushlstring(L, "", 0); - return 1; - } - const PlayerControl &control = player->getPlayerControl(); lua_newtable(L); - lua_pushboolean(L, player->keyPressed & (1 << 0)); + if (player == nullptr) + return 1; + + const PlayerControl &control = player->getPlayerControl(); + lua_pushboolean(L, control.direction_keys & (1 << 0)); lua_setfield(L, -2, "up"); - lua_pushboolean(L, player->keyPressed & (1 << 1)); + lua_pushboolean(L, control.direction_keys & (1 << 1)); lua_setfield(L, -2, "down"); - lua_pushboolean(L, player->keyPressed & (1 << 2)); + lua_pushboolean(L, control.direction_keys & (1 << 2)); lua_setfield(L, -2, "left"); - lua_pushboolean(L, player->keyPressed & (1 << 3)); + lua_pushboolean(L, control.direction_keys & (1 << 3)); lua_setfield(L, -2, "right"); lua_pushboolean(L, control.jump); lua_setfield(L, -2, "jump"); @@ -1409,11 +1403,25 @@ int ObjectRef::l_get_player_control_bits(lua_State *L) ObjectRef *ref = checkobject(L, 1); RemotePlayer *player = getplayer(ref); if (player == nullptr) { - lua_pushlstring(L, "", 0); + lua_pushinteger(L, 0); return 1; } - lua_pushnumber(L, player->keyPressed); + const auto &c = player->getPlayerControl(); + + // This is very close to PlayerControl::getKeysPressed() but duplicated + // here so the encoding in the API is not inadvertedly changed. + u32 keypress_bits = + c.direction_keys | + ( (u32)(c.jump & 1) << 4) | + ( (u32)(c.aux1 & 1) << 5) | + ( (u32)(c.sneak & 1) << 6) | + ( (u32)(c.dig & 1) << 7) | + ( (u32)(c.place & 1) << 8) | + ( (u32)(c.zoom & 1) << 9) + ; + + lua_pushinteger(L, keypress_bits); return 1; } @@ -1590,8 +1598,7 @@ int ObjectRef::l_hud_set_flags(lua_State *L) if (!getServer(L)->hudSetFlags(player, flags, mask)) return 0; - lua_pushboolean(L, true); - return 1; + return 0; } // hud_get_flags(self) @@ -1604,20 +1611,11 @@ int ObjectRef::l_hud_get_flags(lua_State *L) return 0; lua_newtable(L); - lua_pushboolean(L, player->hud_flags & HUD_FLAG_HOTBAR_VISIBLE); - lua_setfield(L, -2, "hotbar"); - lua_pushboolean(L, player->hud_flags & HUD_FLAG_HEALTHBAR_VISIBLE); - lua_setfield(L, -2, "healthbar"); - lua_pushboolean(L, player->hud_flags & HUD_FLAG_CROSSHAIR_VISIBLE); - lua_setfield(L, -2, "crosshair"); - lua_pushboolean(L, player->hud_flags & HUD_FLAG_WIELDITEM_VISIBLE); - lua_setfield(L, -2, "wielditem"); - lua_pushboolean(L, player->hud_flags & HUD_FLAG_BREATHBAR_VISIBLE); - lua_setfield(L, -2, "breathbar"); - lua_pushboolean(L, player->hud_flags & HUD_FLAG_MINIMAP_VISIBLE); - lua_setfield(L, -2, "minimap"); - lua_pushboolean(L, player->hud_flags & HUD_FLAG_MINIMAP_RADAR_VISIBLE); - lua_setfield(L, -2, "minimap_radar"); + const EnumString *esp = es_HudBuiltinElement; + for (int i = 0; esp[i].str; i++) { + lua_pushboolean(L, (player->hud_flags & esp[i].num) != 0); + lua_setfield(L, -2, esp[i].str); + } return 1; } @@ -1722,9 +1720,11 @@ int ObjectRef::l_set_sky(lua_State *L) return 0; SkyboxParams sky_params = player->getSkyParams(); - bool is_colorspec = is_color_table(L, 2); - if (lua_istable(L, 2) && !is_colorspec) { + // reset if empty + if (lua_isnoneornil(L, 2) && lua_isnone(L, 3)) { + sky_params = SkyboxDefaults::getSkyDefaults(); + } else if (lua_istable(L, 2) && !is_color_table(L, 2)) { lua_getfield(L, 2, "base_color"); if (!lua_isnil(L, -1)) read_color(L, -1, &sky_params.bgcolor); @@ -1748,17 +1748,11 @@ int ObjectRef::l_set_sky(lua_State *L) } lua_pop(L, 1); - /* - We want to avoid crashes, so we're checking even if we're not using them. - However, we want to ensure that the skybox can be set to nil when - using "regular" or "plain" skybox modes as textures aren't needed. - */ - - if (sky_params.textures.size() != 6 && sky_params.textures.size() > 0) + // Validate that we either have six or zero textures + if (sky_params.textures.size() != 6 && !sky_params.textures.empty()) throw LuaError("Skybox expects 6 textures!"); - sky_params.clouds = getboolfield_default(L, 2, - "clouds", sky_params.clouds); + sky_params.clouds = getboolfield_default(L, 2, "clouds", sky_params.clouds); lua_getfield(L, 2, "sky_color"); if (lua_istable(L, -1)) { @@ -1806,7 +1800,7 @@ int ObjectRef::l_set_sky(lua_State *L) sky_params.fog_tint_type = luaL_checkstring(L, -1); lua_pop(L, 1); - // Because we need to leave the "sky_color" table. + // pop "sky_color" table lua_pop(L, 1); } } else { @@ -1842,11 +1836,8 @@ int ObjectRef::l_set_sky(lua_State *L) if (lua_istable(L, 4)) { lua_pushnil(L); while (lua_next(L, 4) != 0) { - // Key at index -2, and value at index -1 - if (lua_isstring(L, -1)) - sky_params.textures.emplace_back(readParam<std::string>(L, -1)); - else - sky_params.textures.emplace_back(""); + // Key at index -2, and value at index -1 + sky_params.textures.emplace_back(readParam<std::string>(L, -1)); // Remove the value, keep the key for the next iteration lua_pop(L, 1); } @@ -1862,12 +1853,39 @@ int ObjectRef::l_set_sky(lua_State *L) getServer(L)->setMoon(player, moon_params); getServer(L)->setStars(player, star_params); } + getServer(L)->setSky(player, sky_params); - lua_pushboolean(L, true); - return 1; + return 0; +} + +static void push_sky_color(lua_State *L, const SkyboxParams ¶ms) +{ + lua_newtable(L); + if (params.type == "regular") { + push_ARGB8(L, params.sky_color.day_sky); + lua_setfield(L, -2, "day_sky"); + push_ARGB8(L, params.sky_color.day_horizon); + lua_setfield(L, -2, "day_horizon"); + push_ARGB8(L, params.sky_color.dawn_sky); + lua_setfield(L, -2, "dawn_sky"); + push_ARGB8(L, params.sky_color.dawn_horizon); + lua_setfield(L, -2, "dawn_horizon"); + push_ARGB8(L, params.sky_color.night_sky); + lua_setfield(L, -2, "night_sky"); + push_ARGB8(L, params.sky_color.night_horizon); + lua_setfield(L, -2, "night_horizon"); + push_ARGB8(L, params.sky_color.indoors); + lua_setfield(L, -2, "indoors"); + } + push_ARGB8(L, params.fog_sun_tint); + lua_setfield(L, -2, "fog_sun_tint"); + push_ARGB8(L, params.fog_moon_tint); + lua_setfield(L, -2, "fog_moon_tint"); + lua_pushstring(L, params.fog_tint_type.c_str()); + lua_setfield(L, -2, "fog_tint_type"); } -// get_sky(self) +// get_sky(self, as_table) int ObjectRef::l_get_sky(lua_State *L) { NO_MAP_LOCK_REQUIRED; @@ -1876,10 +1894,30 @@ int ObjectRef::l_get_sky(lua_State *L) if (player == nullptr) return 0; - SkyboxParams skybox_params = player->getSkyParams(); + const SkyboxParams &skybox_params = player->getSkyParams(); + + // handle the deprecated version + if (!readParam<bool>(L, 2, false)) { + log_deprecated(L, "Deprecated call to get_sky, please check lua_api.txt"); + push_ARGB8(L, skybox_params.bgcolor); + lua_pushlstring(L, skybox_params.type.c_str(), skybox_params.type.size()); + + lua_newtable(L); + s16 i = 1; + for (const std::string &texture : skybox_params.textures) { + lua_pushlstring(L, texture.c_str(), texture.size()); + lua_rawseti(L, -2, i++); + } + lua_pushboolean(L, skybox_params.clouds); + return 4; + } + + lua_newtable(L); push_ARGB8(L, skybox_params.bgcolor); + lua_setfield(L, -2, "base_color"); lua_pushlstring(L, skybox_params.type.c_str(), skybox_params.type.size()); + lua_setfield(L, -2, "type"); lua_newtable(L); s16 i = 1; @@ -1887,44 +1925,30 @@ int ObjectRef::l_get_sky(lua_State *L) lua_pushlstring(L, texture.c_str(), texture.size()); lua_rawseti(L, -2, i++); } + lua_setfield(L, -2, "textures"); lua_pushboolean(L, skybox_params.clouds); - return 4; + lua_setfield(L, -2, "clouds"); + + push_sky_color(L, skybox_params); + lua_setfield(L, -2, "sky_color"); + return 1; } +// DEPRECATED // get_sky_color(self) int ObjectRef::l_get_sky_color(lua_State *L) { NO_MAP_LOCK_REQUIRED; + + log_deprecated(L, "Deprecated call to get_sky_color, use get_sky instead"); + ObjectRef *ref = checkobject(L, 1); RemotePlayer *player = getplayer(ref); if (player == nullptr) return 0; const SkyboxParams &skybox_params = player->getSkyParams(); - - lua_newtable(L); - if (skybox_params.type == "regular") { - push_ARGB8(L, skybox_params.sky_color.day_sky); - lua_setfield(L, -2, "day_sky"); - push_ARGB8(L, skybox_params.sky_color.day_horizon); - lua_setfield(L, -2, "day_horizon"); - push_ARGB8(L, skybox_params.sky_color.dawn_sky); - lua_setfield(L, -2, "dawn_sky"); - push_ARGB8(L, skybox_params.sky_color.dawn_horizon); - lua_setfield(L, -2, "dawn_horizon"); - push_ARGB8(L, skybox_params.sky_color.night_sky); - lua_setfield(L, -2, "night_sky"); - push_ARGB8(L, skybox_params.sky_color.night_horizon); - lua_setfield(L, -2, "night_horizon"); - push_ARGB8(L, skybox_params.sky_color.indoors); - lua_setfield(L, -2, "indoors"); - } - push_ARGB8(L, skybox_params.fog_sun_tint); - lua_setfield(L, -2, "fog_sun_tint"); - push_ARGB8(L, skybox_params.fog_moon_tint); - lua_setfield(L, -2, "fog_moon_tint"); - lua_pushstring(L, skybox_params.fog_tint_type.c_str()); - lua_setfield(L, -2, "fog_tint_type"); + push_sky_color(L, skybox_params); return 1; } @@ -1937,25 +1961,23 @@ int ObjectRef::l_set_sun(lua_State *L) if (player == nullptr) return 0; - luaL_checktype(L, 2, LUA_TTABLE); SunParams sun_params = player->getSunParams(); - sun_params.visible = getboolfield_default(L, 2, - "visible", sun_params.visible); - sun_params.texture = getstringfield_default(L, 2, - "texture", sun_params.texture); - sun_params.tonemap = getstringfield_default(L, 2, - "tonemap", sun_params.tonemap); - sun_params.sunrise = getstringfield_default(L, 2, - "sunrise", sun_params.sunrise); - sun_params.sunrise_visible = getboolfield_default(L, 2, - "sunrise_visible", sun_params.sunrise_visible); - sun_params.scale = getfloatfield_default(L, 2, - "scale", sun_params.scale); + // reset if empty + if (lua_isnoneornil(L, 2)) { + sun_params = SkyboxDefaults::getSunDefaults(); + } else { + luaL_checktype(L, 2, LUA_TTABLE); + sun_params.visible = getboolfield_default(L, 2, "visible", sun_params.visible); + sun_params.texture = getstringfield_default(L, 2, "texture", sun_params.texture); + sun_params.tonemap = getstringfield_default(L, 2, "tonemap", sun_params.tonemap); + sun_params.sunrise = getstringfield_default(L, 2, "sunrise", sun_params.sunrise); + sun_params.sunrise_visible = getboolfield_default(L, 2, "sunrise_visible", sun_params.sunrise_visible); + sun_params.scale = getfloatfield_default(L, 2, "scale", sun_params.scale); + } getServer(L)->setSun(player, sun_params); - lua_pushboolean(L, true); - return 1; + return 0; } //get_sun(self) @@ -1994,21 +2016,21 @@ int ObjectRef::l_set_moon(lua_State *L) if (player == nullptr) return 0; - luaL_checktype(L, 2, LUA_TTABLE); MoonParams moon_params = player->getMoonParams(); - moon_params.visible = getboolfield_default(L, 2, - "visible", moon_params.visible); - moon_params.texture = getstringfield_default(L, 2, - "texture", moon_params.texture); - moon_params.tonemap = getstringfield_default(L, 2, - "tonemap", moon_params.tonemap); - moon_params.scale = getfloatfield_default(L, 2, - "scale", moon_params.scale); + // reset if empty + if (lua_isnoneornil(L, 2)) { + moon_params = SkyboxDefaults::getMoonDefaults(); + } else { + luaL_checktype(L, 2, LUA_TTABLE); + moon_params.visible = getboolfield_default(L, 2, "visible", moon_params.visible); + moon_params.texture = getstringfield_default(L, 2, "texture", moon_params.texture); + moon_params.tonemap = getstringfield_default(L, 2, "tonemap", moon_params.tonemap); + moon_params.scale = getfloatfield_default(L, 2, "scale", moon_params.scale); + } getServer(L)->setMoon(player, moon_params); - lua_pushboolean(L, true); - return 1; + return 0; } // get_moon(self) @@ -2043,25 +2065,27 @@ int ObjectRef::l_set_stars(lua_State *L) if (player == nullptr) return 0; - luaL_checktype(L, 2, LUA_TTABLE); StarParams star_params = player->getStarParams(); - star_params.visible = getboolfield_default(L, 2, - "visible", star_params.visible); - star_params.count = getintfield_default(L, 2, - "count", star_params.count); + // reset if empty + if (lua_isnoneornil(L, 2)) { + star_params = SkyboxDefaults::getStarDefaults(); + } else { + luaL_checktype(L, 2, LUA_TTABLE); + star_params.visible = getboolfield_default(L, 2, "visible", star_params.visible); + star_params.count = getintfield_default(L, 2, "count", star_params.count); - lua_getfield(L, 2, "star_color"); - if (!lua_isnil(L, -1)) - read_color(L, -1, &star_params.starcolor); - lua_pop(L, 1); + lua_getfield(L, 2, "star_color"); + if (!lua_isnil(L, -1)) + read_color(L, -1, &star_params.starcolor); + lua_pop(L, 1); - star_params.scale = getfloatfield_default(L, 2, - "scale", star_params.scale); + star_params.scale = getfloatfield_default(L, 2, + "scale", star_params.scale); + } getServer(L)->setStars(player, star_params); - lua_pushboolean(L, true); - return 1; + return 0; } // get_stars(self) @@ -2096,35 +2120,39 @@ int ObjectRef::l_set_clouds(lua_State *L) if (player == nullptr) return 0; - luaL_checktype(L, 2, LUA_TTABLE); CloudParams cloud_params = player->getCloudParams(); - cloud_params.density = getfloatfield_default(L, 2, "density", cloud_params.density); + // reset if empty + if (lua_isnoneornil(L, 2)) { + cloud_params = SkyboxDefaults::getCloudDefaults(); + } else { + luaL_checktype(L, 2, LUA_TTABLE); + cloud_params.density = getfloatfield_default(L, 2, "density", cloud_params.density); - lua_getfield(L, 2, "color"); - if (!lua_isnil(L, -1)) - read_color(L, -1, &cloud_params.color_bright); - lua_pop(L, 1); - lua_getfield(L, 2, "ambient"); - if (!lua_isnil(L, -1)) - read_color(L, -1, &cloud_params.color_ambient); - lua_pop(L, 1); + lua_getfield(L, 2, "color"); + if (!lua_isnil(L, -1)) + read_color(L, -1, &cloud_params.color_bright); + lua_pop(L, 1); + lua_getfield(L, 2, "ambient"); + if (!lua_isnil(L, -1)) + read_color(L, -1, &cloud_params.color_ambient); + lua_pop(L, 1); - cloud_params.height = getfloatfield_default(L, 2, "height", cloud_params.height ); - cloud_params.thickness = getfloatfield_default(L, 2, "thickness", cloud_params.thickness); + cloud_params.height = getfloatfield_default(L, 2, "height", cloud_params.height); + cloud_params.thickness = getfloatfield_default(L, 2, "thickness", cloud_params.thickness); - lua_getfield(L, 2, "speed"); - if (lua_istable(L, -1)) { - v2f new_speed; - new_speed.X = getfloatfield_default(L, -1, "x", 0); - new_speed.Y = getfloatfield_default(L, -1, "z", 0); - cloud_params.speed = new_speed; + lua_getfield(L, 2, "speed"); + if (lua_istable(L, -1)) { + v2f new_speed; + new_speed.X = getfloatfield_default(L, -1, "x", 0); + new_speed.Y = getfloatfield_default(L, -1, "z", 0); + cloud_params.speed = new_speed; + } + lua_pop(L, 1); } - lua_pop(L, 1); getServer(L)->setClouds(player, cloud_params); - lua_pushboolean(L, true); - return 1; + return 0; } int ObjectRef::l_get_clouds(lua_State *L) @@ -2178,8 +2206,7 @@ int ObjectRef::l_override_day_night_ratio(lua_State *L) } getServer(L)->overrideDayNightRatio(player, do_override, ratio); - lua_pushboolean(L, true); - return 1; + return 0; } // get_day_night_ratio(self) @@ -2256,6 +2283,46 @@ int ObjectRef::l_set_minimap_modes(lua_State *L) return 0; } +// set_lighting(self, lighting) +int ObjectRef::l_set_lighting(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + ObjectRef *ref = checkobject(L, 1); + RemotePlayer *player = getplayer(ref); + if (player == nullptr) + return 0; + + luaL_checktype(L, 2, LUA_TTABLE); + Lighting lighting = player->getLighting(); + lua_getfield(L, 2, "shadows"); + if (lua_istable(L, -1)) { + lighting.shadow_intensity = getfloatfield_default(L, -1, "intensity", lighting.shadow_intensity); + } + lua_pop(L, -1); + + getServer(L)->setLighting(player, lighting); + return 0; +} + +// get_lighting(self) +int ObjectRef::l_get_lighting(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + ObjectRef *ref = checkobject(L, 1); + RemotePlayer *player = getplayer(ref); + if (player == nullptr) + return 0; + + const Lighting &lighting = player->getLighting(); + + lua_newtable(L); // result + lua_newtable(L); // "shadows" + lua_pushnumber(L, lighting.shadow_intensity); + lua_setfield(L, -2, "intensity"); + lua_setfield(L, -2, "shadows"); + return 1; +} + ObjectRef::ObjectRef(ServerActiveObject *object): m_object(object) {} @@ -2409,5 +2476,7 @@ luaL_Reg ObjectRef::methods[] = { luamethod(ObjectRef, get_eye_offset), luamethod(ObjectRef, send_mapblock), luamethod(ObjectRef, set_minimap_modes), + luamethod(ObjectRef, set_lighting), + luamethod(ObjectRef, get_lighting), {0,0} }; |