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authorElias Fleckenstein <54945686+EliasFleckenstein03@users.noreply.github.com>2020-11-04 16:44:42 +0100
committerGitHub <noreply@github.com>2020-11-04 16:44:42 +0100
commit5d9ae5a91c544fc7fbd475decf47cef7e09ef8fc (patch)
treec980d614fec4a5495798be3e79e033229062c3cd /src/script/lua_api/l_item.h
parent28f6a79706b088c37268a59d90878220dc4ef9c7 (diff)
parent3af10766fd2b58b068e970266724d7eb10e9316b (diff)
downloaddragonfireclient-5d9ae5a91c544fc7fbd475decf47cef7e09ef8fc.tar.xz
Merge branch 'master' into master
Diffstat (limited to 'src/script/lua_api/l_item.h')
-rw-r--r--src/script/lua_api/l_item.h20
1 files changed, 11 insertions, 9 deletions
diff --git a/src/script/lua_api/l_item.h b/src/script/lua_api/l_item.h
index 98744c071..21110b83a 100644
--- a/src/script/lua_api/l_item.h
+++ b/src/script/lua_api/l_item.h
@@ -20,9 +20,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#pragma once
#include "lua_api/l_base.h"
-#include "inventory.h" // ItemStack
+#include "inventory.h" // ItemStack
-class LuaItemStack : public ModApiBase {
+class LuaItemStack : public ModApiBase
+{
private:
ItemStack m_stack;
@@ -114,8 +115,8 @@ private:
// Returns leftover item stack
static int l_add_item(lua_State *L);
- // item_fits(self, itemstack or itemstring or table or nil) -> true/false, itemstack
- // First return value is true iff the new item fits fully into the stack
+ // item_fits(self, itemstack or itemstring or table or nil) -> true/false,
+ // itemstack First return value is true iff the new item fits fully into the stack
// Second return value is the would-be-left-over item stack
static int l_item_fits(lua_State *L);
@@ -129,26 +130,27 @@ public:
LuaItemStack(const ItemStack &item);
~LuaItemStack() = default;
- const ItemStack& getItem() const;
- ItemStack& getItem();
+ const ItemStack &getItem() const;
+ ItemStack &getItem();
// LuaItemStack(itemstack or itemstring or table or nil)
// Creates an LuaItemStack and leaves it on top of stack
static int create_object(lua_State *L);
// Not callable from Lua
static int create(lua_State *L, const ItemStack &item);
- static LuaItemStack* checkobject(lua_State *L, int narg);
+ static LuaItemStack *checkobject(lua_State *L, int narg);
static void Register(lua_State *L);
-
};
-class ModApiItemMod : public ModApiBase {
+class ModApiItemMod : public ModApiBase
+{
private:
static int l_register_item_raw(lua_State *L);
static int l_unregister_item_raw(lua_State *L);
static int l_register_alias_raw(lua_State *L);
static int l_get_content_id(lua_State *L);
static int l_get_name_from_content_id(lua_State *L);
+
public:
static void Initialize(lua_State *L, int top);
};