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authorElias Fleckenstein <54945686+EliasFleckenstein03@users.noreply.github.com>2020-11-04 16:57:47 +0100
committerGitHub <noreply@github.com>2020-11-04 16:57:47 +0100
commit3e16c3a78fff61c20e63ba730d15e94e3bb877b4 (patch)
treec070350db219f2c4241d22bc31949685c7b42fe9 /src/script/cpp_api/s_inventory.h
parent5d9ae5a91c544fc7fbd475decf47cef7e09ef8fc (diff)
parent6ccb5835ff55d85156be91473c598eca9d6cb9a6 (diff)
downloaddragonfireclient-3e16c3a78fff61c20e63ba730d15e94e3bb877b4.tar.xz
Merge branch 'master' into master
Diffstat (limited to 'src/script/cpp_api/s_inventory.h')
-rw-r--r--src/script/cpp_api/s_inventory.h22
1 files changed, 14 insertions, 8 deletions
diff --git a/src/script/cpp_api/s_inventory.h b/src/script/cpp_api/s_inventory.h
index c6476190e..e79b3d18b 100644
--- a/src/script/cpp_api/s_inventory.h
+++ b/src/script/cpp_api/s_inventory.h
@@ -24,29 +24,35 @@ with this program; if not, write to the Free Software Foundation, Inc.,
struct MoveAction;
struct ItemStack;
-class ScriptApiDetached : virtual public ScriptApiBase
+class ScriptApiDetached
+ : virtual public ScriptApiBase
{
public:
/* Detached inventory callbacks */
// Return number of accepted items to be moved
int detached_inventory_AllowMove(
- const MoveAction &ma, int count, ServerActiveObject *player);
+ const MoveAction &ma, int count,
+ ServerActiveObject *player);
// Return number of accepted items to be put
- int detached_inventory_AllowPut(const MoveAction &ma, const ItemStack &stack,
+ int detached_inventory_AllowPut(
+ const MoveAction &ma, const ItemStack &stack,
ServerActiveObject *player);
// Return number of accepted items to be taken
- int detached_inventory_AllowTake(const MoveAction &ma, const ItemStack &stack,
+ int detached_inventory_AllowTake(
+ const MoveAction &ma, const ItemStack &stack,
ServerActiveObject *player);
// Report moved items
void detached_inventory_OnMove(
- const MoveAction &ma, int count, ServerActiveObject *player);
+ const MoveAction &ma, int count,
+ ServerActiveObject *player);
// Report put items
- void detached_inventory_OnPut(const MoveAction &ma, const ItemStack &stack,
+ void detached_inventory_OnPut(
+ const MoveAction &ma, const ItemStack &stack,
ServerActiveObject *player);
// Report taken items
- void detached_inventory_OnTake(const MoveAction &ma, const ItemStack &stack,
+ void detached_inventory_OnTake(
+ const MoveAction &ma, const ItemStack &stack,
ServerActiveObject *player);
-
private:
bool getDetachedInventoryCallback(
const std::string &name, const char *callbackname);