diff options
author | Elias Fleckenstein <eliasfleckenstein@web.de> | 2020-11-04 16:57:41 +0100 |
---|---|---|
committer | Elias Fleckenstein <eliasfleckenstein@web.de> | 2020-11-04 16:57:41 +0100 |
commit | 6ccb5835ff55d85156be91473c598eca9d6cb9a6 (patch) | |
tree | 7f1eaf8b94694c8e24e206909ba8f55a1ebfbb3e /src/raycast.h | |
parent | 244713971a976e43e8740b6a9d9d122e37020ef2 (diff) | |
download | dragonfireclient-6ccb5835ff55d85156be91473c598eca9d6cb9a6.tar.xz |
Revert "Make Lint Happy"
This reverts commit ad148587dcf5244c2d2011dba339786c765c54c4.
Diffstat (limited to 'src/raycast.h')
-rw-r--r-- | src/raycast.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/raycast.h b/src/raycast.h index 38190287f..4f5ca2a5b 100644 --- a/src/raycast.h +++ b/src/raycast.h @@ -25,7 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc., //! Sorts PointedThings based on their distance. struct RaycastSort { - bool operator()(const PointedThing &pt1, const PointedThing &pt2) const; + bool operator() (const PointedThing &pt1, const PointedThing &pt2) const; }; //! Describes the state of a raycast. @@ -38,7 +38,7 @@ public: * @param liquids pointable if false, liquid nodes won't be found */ RaycastState(const core::line3d<f32> &shootline, bool objects_pointable, - bool liquids_pointable, bool nodes_pointable = true); + bool liquids_pointable, bool nodes_pointable = true); //! Shootline of the raycast. core::line3d<f32> m_shootline; @@ -58,7 +58,7 @@ public: bool m_nodes_pointable; //! The code needs to search these nodes around the center node. - core::aabbox3d<s16> m_search_range{0, 0, 0, 0, 0, 0}; + core::aabbox3d<s16> m_search_range { 0, 0, 0, 0, 0, 0 }; //! If true, the Environment will initialize this state. bool m_initialization_needed = true; @@ -75,4 +75,4 @@ public: * @returns true if a collision point was found */ bool boxLineCollision(const aabb3f &box, const v3f &start, const v3f &dir, - v3f *collision_point, v3s16 *collision_normal); + v3f *collision_point, v3s16 *collision_normal); |