aboutsummaryrefslogtreecommitdiff
path: root/src/nodedef.cpp
diff options
context:
space:
mode:
authorElias Fleckenstein <eliasfleckenstein@web.de>2020-11-28 13:48:33 +0100
committerElias Fleckenstein <eliasfleckenstein@web.de>2020-11-28 13:48:33 +0100
commiteb6aca8b4a67ef55108231e71ff29a18a29bf5ae (patch)
treef891914d25cae2cdaa24392381436a287340651e /src/nodedef.cpp
parent8de51dae97aa2fe6ea02e4cf437bfe2b2a38eb06 (diff)
parentf1d72d212a0661588be27003069abf4bd8092e55 (diff)
downloaddragonfireclient-eb6aca8b4a67ef55108231e71ff29a18a29bf5ae.tar.xz
Merged Minetest
Diffstat (limited to 'src/nodedef.cpp')
-rw-r--r--src/nodedef.cpp127
1 files changed, 95 insertions, 32 deletions
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index 540ed6086..4d4fc7a7a 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -207,7 +207,7 @@ void TileDef::serialize(std::ostream &os, u16 protocol_version) const
u8 version = 6;
writeU8(os, version);
- os << serializeString(name);
+ os << serializeString16(name);
animation.serialize(os, version);
bool has_scale = scale > 0;
u16 flags = 0;
@@ -241,7 +241,7 @@ void TileDef::deSerialize(std::istream &is, u8 contentfeatures_version,
int version = readU8(is);
if (version < 6)
throw SerializationError("unsupported TileDef version");
- name = deSerializeString(is);
+ name = deSerializeString16(is);
animation.deSerialize(is, version);
u16 flags = readU16(is);
backface_culling = flags & TILE_FLAG_BACKFACE_CULLING;
@@ -266,9 +266,6 @@ void TextureSettings::readSettings()
{
connected_glass = g_settings->getBool("connected_glass");
opaque_water = g_settings->getBool("opaque_water");
- bool enable_shaders = g_settings->getBool("enable_shaders");
- bool enable_bumpmapping = g_settings->getBool("enable_bumpmapping");
- bool enable_parallax_occlusion = g_settings->getBool("enable_parallax_occlusion");
bool smooth_lighting = g_settings->getBool("smooth_lighting");
enable_mesh_cache = g_settings->getBool("enable_mesh_cache");
enable_minimap = g_settings->getBool("enable_minimap");
@@ -281,8 +278,6 @@ void TextureSettings::readSettings()
if (smooth_lighting)
enable_mesh_cache = false;
- use_normal_texture = enable_shaders &&
- (enable_bumpmapping || enable_parallax_occlusion);
if (leaves_style_str == "fancy") {
leaves_style = LEAVES_FANCY;
} else if (leaves_style_str == "simple") {
@@ -416,10 +411,10 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
writeU8(os, version);
// general
- os << serializeString(name);
+ os << serializeString16(name);
writeU16(os, groups.size());
for (const auto &group : groups) {
- os << serializeString(group.first);
+ os << serializeString16(group.first);
writeS16(os, group.second);
}
writeU8(os, param_type);
@@ -427,7 +422,7 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
// visual
writeU8(os, drawtype);
- os << serializeString(mesh);
+ os << serializeString16(mesh);
writeF32(os, visual_scale);
writeU8(os, 6);
for (const TileDef &td : tiledef)
@@ -442,7 +437,7 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
writeU8(os, color.getRed());
writeU8(os, color.getGreen());
writeU8(os, color.getBlue());
- os << serializeString(palette_name);
+ os << serializeString16(palette_name);
writeU8(os, waving);
writeU8(os, connect_sides);
writeU16(os, connects_to_ids.size());
@@ -470,8 +465,8 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
// liquid
writeU8(os, liquid_type);
- os << serializeString(liquid_alternative_flowing);
- os << serializeString(liquid_alternative_source);
+ os << serializeString16(liquid_alternative_flowing);
+ os << serializeString16(liquid_alternative_source);
writeU8(os, liquid_viscosity);
writeU8(os, liquid_renewable);
writeU8(os, liquid_range);
@@ -492,7 +487,7 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
writeU8(os, legacy_facedir_simple);
writeU8(os, legacy_wallmounted);
- os << serializeString(node_dig_prediction);
+ os << serializeString16(node_dig_prediction);
writeU8(os, leveled_max);
}
@@ -519,11 +514,11 @@ void ContentFeatures::deSerialize(std::istream &is)
throw SerializationError("unsupported ContentFeatures version");
// general
- name = deSerializeString(is);
+ name = deSerializeString16(is);
groups.clear();
u32 groups_size = readU16(is);
for (u32 i = 0; i < groups_size; i++) {
- std::string name = deSerializeString(is);
+ std::string name = deSerializeString16(is);
int value = readS16(is);
groups[name] = value;
}
@@ -532,7 +527,7 @@ void ContentFeatures::deSerialize(std::istream &is)
// visual
drawtype = (enum NodeDrawType) readU8(is);
- mesh = deSerializeString(is);
+ mesh = deSerializeString16(is);
visual_scale = readF32(is);
if (readU8(is) != 6)
throw SerializationError("unsupported tile count");
@@ -548,7 +543,7 @@ void ContentFeatures::deSerialize(std::istream &is)
color.setRed(readU8(is));
color.setGreen(readU8(is));
color.setBlue(readU8(is));
- palette_name = deSerializeString(is);
+ palette_name = deSerializeString16(is);
waving = readU8(is);
connect_sides = readU8(is);
u16 connects_to_size = readU16(is);
@@ -578,8 +573,8 @@ void ContentFeatures::deSerialize(std::istream &is)
// liquid
liquid_type = (enum LiquidType) readU8(is);
- liquid_alternative_flowing = deSerializeString(is);
- liquid_alternative_source = deSerializeString(is);
+ liquid_alternative_flowing = deSerializeString16(is);
+ liquid_alternative_source = deSerializeString16(is);
liquid_viscosity = readU8(is);
liquid_renewable = readU8(is);
liquid_range = readU8(is);
@@ -601,7 +596,7 @@ void ContentFeatures::deSerialize(std::istream &is)
legacy_wallmounted = readU8(is);
try {
- node_dig_prediction = deSerializeString(is);
+ node_dig_prediction = deSerializeString16(is);
u8 tmp_leveled_max = readU8(is);
if (is.eof()) /* readU8 doesn't throw exceptions so we have to do this */
throw SerializationError("");
@@ -635,10 +630,6 @@ static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
if (!tile.world_aligned)
layer->scale = 1;
- // Normal texture and shader flags texture
- if (tsettings.use_normal_texture) {
- layer->normal_texture = tsrc->getNormalTexture(tiledef.name);
- }
layer->flags_texture = tsrc->getShaderFlagsTexture(layer->normal_texture ? true : false);
// Material flags
@@ -695,9 +686,54 @@ static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
}
}
}
-#endif
-#ifndef SERVER
+bool ContentFeatures::textureAlphaCheck(ITextureSource *tsrc, const TileDef *tiles, int length)
+{
+ video::IVideoDriver *driver = RenderingEngine::get_video_driver();
+ static thread_local bool long_warning_printed = false;
+ std::set<std::string> seen;
+ for (int i = 0; i < length; i++) {
+ if (seen.find(tiles[i].name) != seen.end())
+ continue;
+ seen.insert(tiles[i].name);
+
+ // Load the texture and see if there's any transparent pixels
+ video::ITexture *texture = tsrc->getTexture(tiles[i].name);
+ video::IImage *image = driver->createImage(texture,
+ core::position2d<s32>(0, 0), texture->getOriginalSize());
+ if (!image)
+ continue;
+ core::dimension2d<u32> dim = image->getDimension();
+ bool ok = true;
+ for (u16 x = 0; x < dim.Width; x++) {
+ for (u16 y = 0; y < dim.Height; y++) {
+ if (image->getPixel(x, y).getAlpha() < 255) {
+ ok = false;
+ goto break_loop;
+ }
+ }
+ }
+
+break_loop:
+ image->drop();
+ if (!ok) {
+ warningstream << "Texture \"" << tiles[i].name << "\" of "
+ << name << " has transparent pixels, assuming "
+ "use_texture_alpha = true." << std::endl;
+ if (!long_warning_printed) {
+ warningstream << " This warning can be a false-positive if "
+ "unused pixels in the texture are transparent. However if "
+ "it is meant to be transparent, you *MUST* update the "
+ "nodedef and set use_texture_alpha = true! This compatibility "
+ "code will be removed in a few releases." << std::endl;
+ long_warning_printed = true;
+ }
+ return true;
+ }
+ }
+ return false;
+}
+
bool isWorldAligned(AlignStyle style, WorldAlignMode mode, NodeDrawType drawtype)
{
if (style == ALIGN_STYLE_WORLD)
@@ -814,13 +850,19 @@ void ContentFeatures::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc
break;
case NDT_MESH:
case NDT_NODEBOX:
+ if (alpha == 255 && textureAlphaCheck(tsrc, tdef, 6))
+ alpha = 0;
+
solidness = 0;
if (waving == 1)
material_type = TILE_MATERIAL_WAVING_PLANTS;
else if (waving == 2)
material_type = TILE_MATERIAL_WAVING_LEAVES;
else if (waving == 3)
- material_type = TILE_MATERIAL_WAVING_LIQUID_BASIC;
+ material_type = (alpha == 255) ? TILE_MATERIAL_WAVING_LIQUID_OPAQUE :
+ TILE_MATERIAL_WAVING_LIQUID_BASIC;
+ else if (alpha == 255)
+ material_type = TILE_MATERIAL_OPAQUE;
break;
case NDT_TORCHLIKE:
case NDT_SIGNLIKE:
@@ -1353,6 +1395,7 @@ void NodeDefManager::applyTextureOverrides(const std::vector<TextureOverride> &o
ContentFeatures &nodedef = m_content_features[id];
+ // Override tiles
if (texture_override.hasTarget(OverrideTarget::TOP))
nodedef.tiledef[0].name = texture_override.texture;
@@ -1370,6 +1413,26 @@ void NodeDefManager::applyTextureOverrides(const std::vector<TextureOverride> &o
if (texture_override.hasTarget(OverrideTarget::FRONT))
nodedef.tiledef[5].name = texture_override.texture;
+
+
+ // Override special tiles, if applicable
+ if (texture_override.hasTarget(OverrideTarget::SPECIAL_1))
+ nodedef.tiledef_special[0].name = texture_override.texture;
+
+ if (texture_override.hasTarget(OverrideTarget::SPECIAL_2))
+ nodedef.tiledef_special[1].name = texture_override.texture;
+
+ if (texture_override.hasTarget(OverrideTarget::SPECIAL_3))
+ nodedef.tiledef_special[2].name = texture_override.texture;
+
+ if (texture_override.hasTarget(OverrideTarget::SPECIAL_4))
+ nodedef.tiledef_special[3].name = texture_override.texture;
+
+ if (texture_override.hasTarget(OverrideTarget::SPECIAL_5))
+ nodedef.tiledef_special[4].name = texture_override.texture;
+
+ if (texture_override.hasTarget(OverrideTarget::SPECIAL_6))
+ nodedef.tiledef_special[5].name = texture_override.texture;
}
}
@@ -1416,7 +1479,7 @@ void NodeDefManager::serialize(std::ostream &os, u16 protocol_version) const
// strict version incompatibilities
std::ostringstream wrapper_os(std::ios::binary);
f->serialize(wrapper_os, protocol_version);
- os2<<serializeString(wrapper_os.str());
+ os2<<serializeString16(wrapper_os.str());
// must not overflow
u16 next = count + 1;
@@ -1424,7 +1487,7 @@ void NodeDefManager::serialize(std::ostream &os, u16 protocol_version) const
count++;
}
writeU16(os, count);
- os << serializeLongString(os2.str());
+ os << serializeString32(os2.str());
}
@@ -1435,13 +1498,13 @@ void NodeDefManager::deSerialize(std::istream &is)
if (version != 1)
throw SerializationError("unsupported NodeDefinitionManager version");
u16 count = readU16(is);
- std::istringstream is2(deSerializeLongString(is), std::ios::binary);
+ std::istringstream is2(deSerializeString32(is), std::ios::binary);
ContentFeatures f;
for (u16 n = 0; n < count; n++) {
u16 i = readU16(is2);
// Read it from the string wrapper
- std::string wrapper = deSerializeString(is2);
+ std::string wrapper = deSerializeString16(is2);
std::istringstream wrapper_is(wrapper, std::ios::binary);
f.deSerialize(wrapper_is);