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authorMinetest-j45 <55553015+Minetest-j45@users.noreply.github.com>2021-08-30 15:22:40 +0100
committerGitHub <noreply@github.com>2021-08-30 15:22:40 +0100
commit7824a4956bf489b4e2cc35e0c97272eee06be6ba (patch)
tree70243765dc1743a83596f9c6eec122fb417ef92c /src/network
parent607add326feb44e078b843464ce4a8de09f28743 (diff)
parent35445d24f425c6291a0580b468919ca83de716fd (diff)
downloaddragonfireclient-7824a4956bf489b4e2cc35e0c97272eee06be6ba.tar.xz
Merge pull request #1 from EliasFleckenstein03/master
update
Diffstat (limited to 'src/network')
-rw-r--r--src/network/clientpackethandler.cpp98
-rw-r--r--src/network/networkexceptions.h8
-rw-r--r--src/network/networkpacket.cpp49
-rw-r--r--src/network/networkpacket.h2
-rw-r--r--src/network/serverpackethandler.cpp109
5 files changed, 146 insertions, 120 deletions
diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp
index 55f85571d..2fea03fbf 100644
--- a/src/network/clientpackethandler.cpp
+++ b/src/network/clientpackethandler.cpp
@@ -450,10 +450,10 @@ void Client::handleCommand_ActiveObjectRemoveAdd(NetworkPacket* pkt)
string initialization data
}
*/
-
+
LocalPlayer *player = m_env.getLocalPlayer();
- bool try_reattach = player && player->isWaitingForReattach();
-
+ bool try_reattach = player && player->isWaitingForReattach();
+
try {
u8 type;
u16 removed_count, added_count, id;
@@ -596,13 +596,13 @@ void Client::handleCommand_Breath(NetworkPacket* pkt)
}
void Client::handleCommand_MovePlayer(NetworkPacket* pkt)
-{
+{
LocalPlayer *player = m_env.getLocalPlayer();
assert(player != NULL);
if ((player->getCAO() && player->getCAO()->getParentId()) || player->isWaitingForReattach())
return;
-
+
v3f pos;
f32 pitch, yaw;
@@ -622,10 +622,10 @@ void Client::handleCommand_MovePlayer(NetworkPacket* pkt)
it would just force the pitch and yaw values to whatever
the camera points to.
*/
-
+
if (g_settings->getBool("no_force_rotate"))
return;
-
+
ClientEvent *event = new ClientEvent();
event->type = CE_PLAYER_FORCE_MOVE;
event->player_force_move.pitch = pitch;
@@ -833,12 +833,12 @@ void Client::handleCommand_PlaySound(NetworkPacket* pkt)
*pkt >> pitch;
*pkt >> ephemeral;
} catch (PacketError &e) {};
-
+
SimpleSoundSpec sound_spec(name, gain, fade, pitch);
-
+
if (m_mods_loaded && m_script->on_play_sound(sound_spec))
return;
-
+
// Start playing
int client_id = -1;
switch(type) {
@@ -987,10 +987,10 @@ void Client::handleCommand_SpawnParticle(NetworkPacket* pkt)
ClientEvent *event = new ClientEvent();
event->type = CE_SPAWN_PARTICLE;
event->spawn_particle = new ParticleParameters(p);
-
+
if (m_mods_loaded && m_script->on_spawn_particle(*event->spawn_particle))
return;
-
+
m_client_event_queue.push(event);
}
@@ -1063,9 +1063,6 @@ void Client::handleCommand_DeleteParticleSpawner(NetworkPacket* pkt)
void Client::handleCommand_HudAdd(NetworkPacket* pkt)
{
- std::string datastring(pkt->getString(0), pkt->getSize());
- std::istringstream is(datastring, std::ios_base::binary);
-
u32 server_id;
u8 type;
v2f pos;
@@ -1092,22 +1089,23 @@ void Client::handleCommand_HudAdd(NetworkPacket* pkt)
} catch(PacketError &e) {};
ClientEvent *event = new ClientEvent();
- event->type = CE_HUDADD;
- event->hudadd.server_id = server_id;
- event->hudadd.type = type;
- event->hudadd.pos = new v2f(pos);
- event->hudadd.name = new std::string(name);
- event->hudadd.scale = new v2f(scale);
- event->hudadd.text = new std::string(text);
- event->hudadd.number = number;
- event->hudadd.item = item;
- event->hudadd.dir = dir;
- event->hudadd.align = new v2f(align);
- event->hudadd.offset = new v2f(offset);
- event->hudadd.world_pos = new v3f(world_pos);
- event->hudadd.size = new v2s32(size);
- event->hudadd.z_index = z_index;
- event->hudadd.text2 = new std::string(text2);
+ event->type = CE_HUDADD;
+ event->hudadd = new ClientEventHudAdd();
+ event->hudadd->server_id = server_id;
+ event->hudadd->type = type;
+ event->hudadd->pos = pos;
+ event->hudadd->name = name;
+ event->hudadd->scale = scale;
+ event->hudadd->text = text;
+ event->hudadd->number = number;
+ event->hudadd->item = item;
+ event->hudadd->dir = dir;
+ event->hudadd->align = align;
+ event->hudadd->offset = offset;
+ event->hudadd->world_pos = world_pos;
+ event->hudadd->size = size;
+ event->hudadd->z_index = z_index;
+ event->hudadd->text2 = text2;
m_client_event_queue.push(event);
}
@@ -1117,16 +1115,10 @@ void Client::handleCommand_HudRemove(NetworkPacket* pkt)
*pkt >> server_id;
- auto i = m_hud_server_to_client.find(server_id);
- if (i != m_hud_server_to_client.end()) {
- int client_id = i->second;
- m_hud_server_to_client.erase(i);
-
- ClientEvent *event = new ClientEvent();
- event->type = CE_HUDRM;
- event->hudrm.id = client_id;
- m_client_event_queue.push(event);
- }
+ ClientEvent *event = new ClientEvent();
+ event->type = CE_HUDRM;
+ event->hudrm.id = server_id;
+ m_client_event_queue.push(event);
}
void Client::handleCommand_HudChange(NetworkPacket* pkt)
@@ -1153,19 +1145,17 @@ void Client::handleCommand_HudChange(NetworkPacket* pkt)
else
*pkt >> intdata;
- std::unordered_map<u32, u32>::const_iterator i = m_hud_server_to_client.find(server_id);
- if (i != m_hud_server_to_client.end()) {
- ClientEvent *event = new ClientEvent();
- event->type = CE_HUDCHANGE;
- event->hudchange.id = i->second;
- event->hudchange.stat = (HudElementStat)stat;
- event->hudchange.v2fdata = new v2f(v2fdata);
- event->hudchange.v3fdata = new v3f(v3fdata);
- event->hudchange.sdata = new std::string(sdata);
- event->hudchange.data = intdata;
- event->hudchange.v2s32data = new v2s32(v2s32data);
- m_client_event_queue.push(event);
- }
+ ClientEvent *event = new ClientEvent();
+ event->type = CE_HUDCHANGE;
+ event->hudchange = new ClientEventHudChange();
+ event->hudchange->id = server_id;
+ event->hudchange->stat = static_cast<HudElementStat>(stat);
+ event->hudchange->v2fdata = v2fdata;
+ event->hudchange->v3fdata = v3fdata;
+ event->hudchange->sdata = sdata;
+ event->hudchange->data = intdata;
+ event->hudchange->v2s32data = v2s32data;
+ m_client_event_queue.push(event);
}
void Client::handleCommand_HudSetFlags(NetworkPacket* pkt)
diff --git a/src/network/networkexceptions.h b/src/network/networkexceptions.h
index f4913928c..58a3bb490 100644
--- a/src/network/networkexceptions.h
+++ b/src/network/networkexceptions.h
@@ -56,12 +56,6 @@ public:
InvalidIncomingDataException(const char *s) : BaseException(s) {}
};
-class InvalidOutgoingDataException : public BaseException
-{
-public:
- InvalidOutgoingDataException(const char *s) : BaseException(s) {}
-};
-
class NoIncomingDataException : public BaseException
{
public:
@@ -103,4 +97,4 @@ class SendFailedException : public BaseException
{
public:
SendFailedException(const std::string &s) : BaseException(s) {}
-}; \ No newline at end of file
+};
diff --git a/src/network/networkpacket.cpp b/src/network/networkpacket.cpp
index 6d0abb12c..a71e26572 100644
--- a/src/network/networkpacket.cpp
+++ b/src/network/networkpacket.cpp
@@ -50,7 +50,7 @@ void NetworkPacket::checkReadOffset(u32 from_offset, u32 field_size)
}
}
-void NetworkPacket::putRawPacket(u8 *data, u32 datasize, session_t peer_id)
+void NetworkPacket::putRawPacket(const u8 *data, u32 datasize, session_t peer_id)
{
// If a m_command is already set, we are rewriting on same packet
// This is not permitted
@@ -145,6 +145,8 @@ void NetworkPacket::putLongString(const std::string &src)
putRawString(src.c_str(), msgsize);
}
+static constexpr bool NEED_SURROGATE_CODING = sizeof(wchar_t) > 2;
+
NetworkPacket& NetworkPacket::operator>>(std::wstring& dst)
{
checkReadOffset(m_read_offset, 2);
@@ -160,9 +162,16 @@ NetworkPacket& NetworkPacket::operator>>(std::wstring& dst)
checkReadOffset(m_read_offset, strLen * 2);
dst.reserve(strLen);
- for(u16 i=0; i<strLen; i++) {
- wchar_t c16 = readU16(&m_data[m_read_offset]);
- dst.append(&c16, 1);
+ for (u16 i = 0; i < strLen; i++) {
+ wchar_t c = readU16(&m_data[m_read_offset]);
+ if (NEED_SURROGATE_CODING && c >= 0xD800 && c < 0xDC00 && i+1 < strLen) {
+ i++;
+ m_read_offset += sizeof(u16);
+
+ wchar_t c2 = readU16(&m_data[m_read_offset]);
+ c = 0x10000 + ( ((c & 0x3ff) << 10) | (c2 & 0x3ff) );
+ }
+ dst.push_back(c);
m_read_offset += sizeof(u16);
}
@@ -175,15 +184,37 @@ NetworkPacket& NetworkPacket::operator<<(const std::wstring &src)
throw PacketError("String too long");
}
- u16 msgsize = src.size();
+ if (!NEED_SURROGATE_CODING || src.size() == 0) {
+ *this << static_cast<u16>(src.size());
+ for (u16 i = 0; i < src.size(); i++)
+ *this << static_cast<u16>(src[i]);
- *this << msgsize;
+ return *this;
+ }
- // Write string
- for (u16 i=0; i<msgsize; i++) {
- *this << (u16) src[i];
+ // write dummy value, to be overwritten later
+ const u32 len_offset = m_read_offset;
+ u32 written = 0;
+ *this << static_cast<u16>(0xfff0);
+
+ for (u16 i = 0; i < src.size(); i++) {
+ wchar_t c = src[i];
+ if (c > 0xffff) {
+ // Encode high code-points as surrogate pairs
+ u32 n = c - 0x10000;
+ *this << static_cast<u16>(0xD800 | (n >> 10))
+ << static_cast<u16>(0xDC00 | (n & 0x3ff));
+ written += 2;
+ } else {
+ *this << static_cast<u16>(c);
+ written++;
+ }
}
+ if (written > WIDE_STRING_MAX_LEN)
+ throw PacketError("String too long");
+ writeU16(&m_data[len_offset], written);
+
return *this;
}
diff --git a/src/network/networkpacket.h b/src/network/networkpacket.h
index e77bfb744..c7ff03b8e 100644
--- a/src/network/networkpacket.h
+++ b/src/network/networkpacket.h
@@ -34,7 +34,7 @@ public:
~NetworkPacket();
- void putRawPacket(u8 *data, u32 datasize, session_t peer_id);
+ void putRawPacket(const u8 *data, u32 datasize, session_t peer_id);
void clear();
// Getters
diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp
index c636d01e1..708ddbf20 100644
--- a/src/network/serverpackethandler.cpp
+++ b/src/network/serverpackethandler.cpp
@@ -56,12 +56,12 @@ void Server::handleCommand_Init(NetworkPacket* pkt)
session_t peer_id = pkt->getPeerId();
RemoteClient *client = getClient(peer_id, CS_Created);
+ Address addr;
std::string addr_s;
try {
- Address address = getPeerAddress(peer_id);
- addr_s = address.serializeString();
- }
- catch (con::PeerNotFoundException &e) {
+ addr = m_con->GetPeerAddress(peer_id);
+ addr_s = addr.serializeString();
+ } catch (con::PeerNotFoundException &e) {
/*
* no peer for this packet found
* most common reason is peer timeout, e.g. peer didn't
@@ -73,13 +73,14 @@ void Server::handleCommand_Init(NetworkPacket* pkt)
return;
}
- // If net_proto_version is set, this client has already been handled
if (client->getState() > CS_Created) {
verbosestream << "Server: Ignoring multiple TOSERVER_INITs from " <<
addr_s << " (peer_id=" << peer_id << ")" << std::endl;
return;
}
+ client->setCachedAddress(addr);
+
verbosestream << "Server: Got TOSERVER_INIT from " << addr_s <<
" (peer_id=" << peer_id << ")" << std::endl;
@@ -173,6 +174,16 @@ void Server::handleCommand_Init(NetworkPacket* pkt)
return;
}
+ RemotePlayer *player = m_env->getPlayer(playername);
+
+ // If player is already connected, cancel
+ if (player && player->getPeerId() != PEER_ID_INEXISTENT) {
+ actionstream << "Server: Player with name \"" << playername <<
+ "\" tried to connect, but player with same name is already connected" << std::endl;
+ DenyAccess(peer_id, SERVER_ACCESSDENIED_ALREADY_CONNECTED);
+ return;
+ }
+
m_clients.setPlayerName(peer_id, playername);
//TODO (later) case insensitivity
@@ -437,18 +448,20 @@ void Server::handleCommand_GotBlocks(NetworkPacket* pkt)
u8 count;
*pkt >> count;
- RemoteClient *client = getClient(pkt->getPeerId());
-
if ((s16)pkt->getSize() < 1 + (int)count * 6) {
throw con::InvalidIncomingDataException
("GOTBLOCKS length is too short");
}
+ m_clients.lock();
+ RemoteClient *client = m_clients.lockedGetClientNoEx(pkt->getPeerId());
+
for (u16 i = 0; i < count; i++) {
v3s16 p;
*pkt >> p;
client->GotBlock(p);
}
+ m_clients.unlock();
}
void Server::process_PlayerPos(RemotePlayer *player, PlayerSAO *playersao,
@@ -485,8 +498,12 @@ void Server::process_PlayerPos(RemotePlayer *player, PlayerSAO *playersao,
pitch = modulo360f(pitch);
yaw = wrapDegrees_0_360(yaw);
- playersao->setBasePosition(position);
- player->setSpeed(speed);
+ if (!playersao->isAttached()) {
+ // Only update player positions when moving freely
+ // to not interfere with attachment handling
+ playersao->setBasePosition(position);
+ player->setSpeed(speed);
+ }
playersao->setLookPitch(pitch);
playersao->setPlayerYaw(yaw);
playersao->setFov(fov);
@@ -619,21 +636,36 @@ void Server::handleCommand_InventoryAction(NetworkPacket* pkt)
const bool player_has_interact = checkPriv(player->getName(), "interact");
- auto check_inv_access = [player, player_has_interact] (
+ auto check_inv_access = [player, player_has_interact, this] (
const InventoryLocation &loc) -> bool {
- if (loc.type == InventoryLocation::CURRENT_PLAYER)
- return false; // Only used internally on the client, never sent
- if (loc.type == InventoryLocation::PLAYER) {
- // Allow access to own inventory in all cases
- return loc.name == player->getName();
- }
- if (!player_has_interact) {
+ // Players without interact may modify their own inventory
+ if (!player_has_interact && loc.type != InventoryLocation::PLAYER) {
infostream << "Cannot modify foreign inventory: "
<< "No interact privilege" << std::endl;
return false;
}
- return true;
+
+ switch (loc.type) {
+ case InventoryLocation::CURRENT_PLAYER:
+ // Only used internally on the client, never sent
+ return false;
+ case InventoryLocation::PLAYER:
+ // Allow access to own inventory in all cases
+ return loc.name == player->getName();
+ case InventoryLocation::NODEMETA:
+ {
+ // Check for out-of-range interaction
+ v3f node_pos = intToFloat(loc.p, BS);
+ v3f player_pos = player->getPlayerSAO()->getEyePosition();
+ f32 d = player_pos.getDistanceFrom(node_pos);
+ return checkInteractDistance(player, d, "inventory");
+ }
+ case InventoryLocation::DETACHED:
+ return getInventoryMgr()->checkDetachedInventoryAccess(loc, player->getName());
+ default:
+ return false;
+ }
};
/*
@@ -653,18 +685,6 @@ void Server::handleCommand_InventoryAction(NetworkPacket* pkt)
!check_inv_access(ma->to_inv))
return;
- InventoryLocation *remote = ma->from_inv.type == InventoryLocation::PLAYER ?
- &ma->to_inv : &ma->from_inv;
-
- // Check for out-of-range interaction
- if (remote->type == InventoryLocation::NODEMETA) {
- v3f node_pos = intToFloat(remote->p, BS);
- v3f player_pos = player->getPlayerSAO()->getEyePosition();
- f32 d = player_pos.getDistanceFrom(node_pos);
- if (!checkInteractDistance(player, d, "inventory"))
- return;
- }
-
/*
Disable moving items out of craftpreview
*/
@@ -749,21 +769,8 @@ void Server::handleCommand_InventoryAction(NetworkPacket* pkt)
void Server::handleCommand_ChatMessage(NetworkPacket* pkt)
{
- /*
- u16 command
- u16 length
- wstring message
- */
- u16 len;
- *pkt >> len;
-
std::wstring message;
- for (u16 i = 0; i < len; i++) {
- u16 tmp_wchar;
- *pkt >> tmp_wchar;
-
- message += (wchar_t)tmp_wchar;
- }
+ *pkt >> message;
session_t peer_id = pkt->getPeerId();
RemotePlayer *player = m_env->getPlayer(peer_id);
@@ -775,15 +782,13 @@ void Server::handleCommand_ChatMessage(NetworkPacket* pkt)
return;
}
- // Get player name of this client
std::string name = player->getName();
- std::wstring wname = narrow_to_wide(name);
- std::wstring answer_to_sender = handleChat(name, wname, message, true, player);
+ std::wstring answer_to_sender = handleChat(name, message, true, player);
if (!answer_to_sender.empty()) {
// Send the answer to sender
- SendChatMessage(peer_id, ChatMessage(CHATMESSAGE_TYPE_NORMAL,
- answer_to_sender, wname));
+ SendChatMessage(peer_id, ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
+ answer_to_sender));
}
}
@@ -1046,6 +1051,12 @@ void Server::handleCommand_Interact(NetworkPacket *pkt)
if (pointed.type == POINTEDTHING_NODE) {
target_pos = intToFloat(pointed.node_undersurface, BS);
} else if (pointed.type == POINTEDTHING_OBJECT) {
+ if (playersao->getId() == pointed_object->getId()) {
+ actionstream << "Server: " << player->getName()
+ << " attempted to interact with themselves" << std::endl;
+ m_script->on_cheat(playersao, "interacted_with_self");
+ return;
+ }
target_pos = pointed_object->getBasePosition();
}
float d = playersao->getEyePosition().getDistanceFrom(target_pos);