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authorparamat <paramat@users.noreply.github.com>2018-02-17 17:43:13 +0000
committerparamat <mat.gregory@virginmedia.com>2018-02-20 15:25:37 +0000
commit2bc7c5ff93859489c57c055cafb4d75146e062b3 (patch)
treeb28fda78d419826b29784b0e809846fb2c027f10 /src/mapgen/mapgen_fractal.h
parent0f015b28a30f77e006528a36c8d5b7705b0d6423 (diff)
downloaddragonfireclient-2bc7c5ff93859489c57c055cafb4d75146e062b3.tar.xz
Dungeons: Add Y limits in all mapgens
Preserve the upper limit used in mgvalleys.
Diffstat (limited to 'src/mapgen/mapgen_fractal.h')
-rw-r--r--src/mapgen/mapgen_fractal.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mapgen/mapgen_fractal.h b/src/mapgen/mapgen_fractal.h
index d016029ba..5a1948b9a 100644
--- a/src/mapgen/mapgen_fractal.h
+++ b/src/mapgen/mapgen_fractal.h
@@ -35,6 +35,8 @@ struct MapgenFractalParams : public MapgenParams
float cave_width = 0.09f;
s16 large_cave_depth = -33;
s16 lava_depth = -256;
+ s16 dungeon_ymin = -31000;
+ s16 dungeon_ymax = 31000;
u16 fractal = 1;
u16 iterations = 11;
v3f scale = v3f(4096.0, 1024.0, 4096.0);
@@ -44,6 +46,7 @@ struct MapgenFractalParams : public MapgenParams
float julia_y = 0.2f;
float julia_z = 0.133f;
float julia_w = 0.067f;
+
NoiseParams np_seabed;
NoiseParams np_filler_depth;
NoiseParams np_cave1;
@@ -74,6 +77,8 @@ private:
bool julia;
s16 large_cave_depth;
+ s16 dungeon_ymin;
+ s16 dungeon_ymax;
u16 fractal;
u16 iterations;
v3f scale;