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authorVitaliy <silverunicorn2011@yandex.ru>2017-11-09 01:56:20 +0300
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-11-08 23:56:20 +0100
commit20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f (patch)
tree67378802190117d8271b3b6d489a92bcb16203b7 /src/guiVolumeChange.h
parentfc9747eb4b7f75e59a28957bc50f7a78256b3d66 (diff)
downloaddragonfireclient-20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f.tar.xz
Move files to subdirectories (#6599)
* Move files around
Diffstat (limited to 'src/guiVolumeChange.h')
-rw-r--r--src/guiVolumeChange.h45
1 files changed, 0 insertions, 45 deletions
diff --git a/src/guiVolumeChange.h b/src/guiVolumeChange.h
deleted file mode 100644
index 7c7e19a86..000000000
--- a/src/guiVolumeChange.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/*
-Part of Minetest
-Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
-Copyright (C) 2013 Ciaran Gultnieks <ciaran@ciarang.com>
-Copyright (C) 2013 RealBadAngel, Maciej Kasatkin <mk@realbadangel.pl>
-
-Permission to use, copy, modify, and distribute this software for any
-purpose with or without fee is hereby granted, provided that the above
-copyright notice and this permission notice appear in all copies.
-
-THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
-WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
-MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
-ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
-WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
-ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
-OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
-*/
-
-#pragma once
-
-#include "irrlichttypes_extrabloated.h"
-#include "modalMenu.h"
-#include <string>
-
-class GUIVolumeChange : public GUIModalMenu
-{
-public:
- GUIVolumeChange(gui::IGUIEnvironment* env,
- gui::IGUIElement* parent, s32 id,
- IMenuManager *menumgr);
- ~GUIVolumeChange();
-
- void removeChildren();
- /*
- Remove and re-add (or reposition) stuff
- */
- void regenerateGui(v2u32 screensize);
-
- void drawMenu();
-
- bool OnEvent(const SEvent& event);
-
- bool pausesGame() { return true; }
-};