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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-08-29 19:25:16 +0200 |
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committer | GitHub <noreply@github.com> | 2017-08-29 19:25:16 +0200 |
commit | 1b3e4e173624bb2523d4386aeef6987709d9b022 (patch) | |
tree | 5524dc581ac1ccc313a73d4626cea2efe5550507 /src/game.cpp | |
parent | 72c09f524b1616dd75bb6e35008196b5ca6351a2 (diff) | |
download | dragonfireclient-1b3e4e173624bb2523d4386aeef6987709d9b022.tar.xz |
Formspec: Add options to set background color and opacity (fullscreen mode + default mode) (#5493)
* Formspec: Add options to set background color and opacity (fullscreen mode)
* Enhance previous comment: Set formspec background when regenerate UI.
* This permit to do the calcul only at regen and override it with bgcolor tag
* Add a setting for default background color into formspec, separated from fullscreen
* Add a little performance gain on formspecs using a const ref instead of copying formspec string
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/game.cpp b/src/game.cpp index 17ab68e7c..8a2ca00a2 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -185,6 +185,7 @@ struct LocalFormspecHandler : public TextDest /* Form update callback */ +static const std::string empty_string = ""; class NodeMetadataFormSource: public IFormSource { public: @@ -193,12 +194,12 @@ public: m_p(p) { } - std::string getForm() + const std::string &getForm() const { NodeMetadata *meta = m_map->getNodeMetadata(m_p); if (!meta) - return ""; + return empty_string; return meta->getString("formspec"); } @@ -224,7 +225,8 @@ public: m_client(client) { } - std::string getForm() + + const std::string &getForm() const { LocalPlayer *player = m_client->getEnv().getLocalPlayer(); return player->inventory_formspec; |