aboutsummaryrefslogtreecommitdiff
path: root/src/content
diff options
context:
space:
mode:
authorElias Fleckenstein <eliasfleckenstein@web.de>2020-07-18 13:53:15 +0200
committerElias Fleckenstein <eliasfleckenstein@web.de>2020-07-18 13:53:15 +0200
commitffe3c2ae0db6fed0f2b08b71bfa69f3d3df3bb1f (patch)
treecc7d9f74a43215c5d8e3965a2bfc2aea5867a7a0 /src/content
parent45aa2516b2fc675df7049bc9ed713600c95b6423 (diff)
parent82731d0d3d8bfe9e56f89466991f13c037f3a61e (diff)
downloaddragonfireclient-ffe3c2ae0db6fed0f2b08b71bfa69f3d3df3bb1f.tar.xz
Update to minetest 5.4.0-dev
Diffstat (limited to 'src/content')
-rw-r--r--src/content/mods.cpp2
-rw-r--r--src/content/mods.h2
-rw-r--r--src/content/subgames.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/content/mods.cpp b/src/content/mods.cpp
index 676666f78..95ab0290a 100644
--- a/src/content/mods.cpp
+++ b/src/content/mods.cpp
@@ -167,7 +167,7 @@ std::map<std::string, ModSpec> getModsInPath(
return result;
}
-std::vector<ModSpec> flattenMods(std::map<std::string, ModSpec> mods)
+std::vector<ModSpec> flattenMods(const std::map<std::string, ModSpec> &mods)
{
std::vector<ModSpec> result;
for (const auto &it : mods) {
diff --git a/src/content/mods.h b/src/content/mods.h
index 6e2506dbf..b3500fbc8 100644
--- a/src/content/mods.h
+++ b/src/content/mods.h
@@ -68,7 +68,7 @@ std::map<std::string, ModSpec> getModsInPath(
const std::string &path, bool part_of_modpack = false);
// replaces modpack Modspecs with their content
-std::vector<ModSpec> flattenMods(std::map<std::string, ModSpec> mods);
+std::vector<ModSpec> flattenMods(const std::map<std::string, ModSpec> &mods);
// a ModConfiguration is a subset of installed mods, expected to have
// all dependencies fullfilled, so it can be used as a list of mods to
diff --git a/src/content/subgames.cpp b/src/content/subgames.cpp
index bf947cf85..170f54e20 100644
--- a/src/content/subgames.cpp
+++ b/src/content/subgames.cpp
@@ -253,7 +253,7 @@ std::vector<WorldSpec> getAvailableWorlds()
worldspaths.insert(porting::path_user + DIR_DELIM + "worlds");
infostream << "Searching worlds..." << std::endl;
for (const std::string &worldspath : worldspaths) {
- infostream << " In " << worldspath << ": " << std::endl;
+ infostream << " In " << worldspath << ": ";
std::vector<fs::DirListNode> dirvector = fs::GetDirListing(worldspath);
for (const fs::DirListNode &dln : dirvector) {
if (!dln.dir)