diff options
author | Elias Fleckenstein <eliasfleckenstein@web.de> | 2022-05-17 22:12:00 +0200 |
---|---|---|
committer | Elias Fleckenstein <eliasfleckenstein@web.de> | 2022-05-17 22:12:00 +0200 |
commit | 21df26984da91143c15587f5a03c98d68c3adc4e (patch) | |
tree | aaa707a628ad331f67890023dffe1b4f60dd01d3 /src/content/subgames.h | |
parent | b09fc5de5cdb021f43ad32b7e3f50dc75c0bc622 (diff) | |
parent | eabf05758e3ba5f6f4bb1b8d1d1f02179b84e410 (diff) | |
download | dragonfireclient-21df26984da91143c15587f5a03c98d68c3adc4e.tar.xz |
Merge branch 'master' of https://github.com/minetest/minetest
Diffstat (limited to 'src/content/subgames.h')
-rw-r--r-- | src/content/subgames.h | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/src/content/subgames.h b/src/content/subgames.h index 60392639b..d36b4952f 100644 --- a/src/content/subgames.h +++ b/src/content/subgames.h @@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <string> #include <set> +#include <unordered_map> #include <vector> class Settings; @@ -33,13 +34,16 @@ struct SubgameSpec int release; std::string path; std::string gamemods_path; - std::set<std::string> addon_mods_paths; + + /** + * Map from virtual path to mods path + */ + std::unordered_map<std::string, std::string> addon_mods_paths; std::string menuicon_path; SubgameSpec(const std::string &id = "", const std::string &path = "", const std::string &gamemods_path = "", - const std::set<std::string> &addon_mods_paths = - std::set<std::string>(), + const std::unordered_map<std::string, std::string> &addon_mods_paths = {}, const std::string &name = "", const std::string &menuicon_path = "", const std::string &author = "", int release = 0) : @@ -58,6 +62,8 @@ SubgameSpec findWorldSubgame(const std::string &world_path); std::set<std::string> getAvailableGameIds(); std::vector<SubgameSpec> getAvailableGames(); +// Get the list of paths to mods in the environment variable $MINETEST_MOD_PATH +std::vector<std::string> getEnvModPaths(); bool getWorldExists(const std::string &world_path); //! Try to get the displayed name of a world |