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author | Ben Deutsch <ben@bendeutsch.de> | 2017-08-04 05:58:10 +0200 |
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committer | rubenwardy <rubenwardy@gmail.com> | 2017-08-12 19:37:53 +0100 |
commit | 9ef9c72e5ac71e0877bad9552f18bd0e9e3885ea (patch) | |
tree | 1af87ef4bc291979dc237a10c5790735c9429fa1 /src/clouds.h | |
parent | 7e23532bc2982fe8c3b23eb8f3b536184b43021f (diff) | |
download | dragonfireclient-9ef9c72e5ac71e0877bad9552f18bd0e9e3885ea.tar.xz |
Remove cloud_height setting
With the cloud API, the cloud_height setting has become obsolete
and replaceable by a mod. It, and supporting code, can be
removed.
Diffstat (limited to 'src/clouds.h')
-rw-r--r-- | src/clouds.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/clouds.h b/src/clouds.h index 66bd9269c..b8d292c3b 100644 --- a/src/clouds.h +++ b/src/clouds.h @@ -38,8 +38,7 @@ class Clouds : public scene::ISceneNode public: Clouds(scene::ISceneManager* mgr, s32 id, - u32 seed, - s16 cloudheight=0 + u32 seed ); ~Clouds(); @@ -133,7 +132,6 @@ private: video::SMaterial m_material; aabb3f m_box; - s16 m_passed_cloud_y; u16 m_cloud_radius_i; bool m_enable_3d; u32 m_seed; |