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authorElias Fleckenstein <eliasfleckenstein@web.de>2020-10-05 18:41:10 +0200
committerElias Fleckenstein <eliasfleckenstein@web.de>2020-10-05 18:41:10 +0200
commitfaa32610e381db1d58ee2b57d3a6efc2e664fdec (patch)
tree8c6b2a6e8c4eaa08f815afa1a6faa4231e297e6c /src/client/localplayer.cpp
parentee88f4b94f180faa2b44ff016381a0fe69426d88 (diff)
downloaddragonfireclient-faa32610e381db1d58ee2b57d3a6efc2e664fdec.tar.xz
Added ESP, fixed Tracers, improved Jesus
Diffstat (limited to 'src/client/localplayer.cpp')
-rw-r--r--src/client/localplayer.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/client/localplayer.cpp b/src/client/localplayer.cpp
index 9c1e896af..00195cd02 100644
--- a/src/client/localplayer.cpp
+++ b/src/client/localplayer.cpp
@@ -301,7 +301,7 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d,
collisionMoveResult result = collisionMoveSimple(env, m_client,
pos_max_d, m_collisionbox, player_stepheight, dtime,
- &position, &m_speed, accel_f);
+ &position, &m_speed, accel_f, NULL, true, true);
bool could_sneak = control.sneak && !free_move && !in_liquid &&
!is_climbing && physics_override_sneak;
@@ -923,7 +923,7 @@ void LocalPlayer::old_move(f32 dtime, Environment *env, f32 pos_max_d,
collisionMoveResult result = collisionMoveSimple(env, m_client,
pos_max_d, m_collisionbox, player_stepheight, dtime,
- &position, &m_speed, accel_f);
+ &position, &m_speed, accel_f, NULL, true, true);
// Positition was slightly changed; update standing node pos
if (touching_ground)
@@ -1175,7 +1175,7 @@ void LocalPlayer::handleAutojump(f32 dtime, Environment *env,
// try at peak of jump, zero step height
collisionMoveResult jump_result = collisionMoveSimple(env, m_client, pos_max_d,
- m_collisionbox, 0.0f, dtime, &jump_pos, &jump_speed, v3f(0.0f));
+ m_collisionbox, 0.0f, dtime, &jump_pos, &jump_speed, v3f(0.0f), NULL, true, true);
// see if we can get a little bit farther horizontally if we had
// jumped