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author | Elias Fleckenstein <eliasfleckenstein@web.de> | 2021-09-19 20:56:13 +0200 |
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committer | Elias Fleckenstein <eliasfleckenstein@web.de> | 2021-09-19 20:56:13 +0200 |
commit | c8900e169a1ddceec07a449f1ae7c4322ff02036 (patch) | |
tree | 5156605fb473d25786426eb6876ba2e7d3b7507b /src/client/inputhandler.h | |
parent | 950d2c9b3e10cbace9236e820c8119d1abb9e01f (diff) | |
parent | e0529da5c84f224c380e6d5e063392cb01f85683 (diff) | |
download | dragonfireclient-c8900e169a1ddceec07a449f1ae7c4322ff02036.tar.xz |
Merge branch 'master' of https://github.com/minetest/minetest
Diffstat (limited to 'src/client/inputhandler.h')
-rw-r--r-- | src/client/inputhandler.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/src/client/inputhandler.h b/src/client/inputhandler.h index efe9442d5..951ec8884 100644 --- a/src/client/inputhandler.h +++ b/src/client/inputhandler.h @@ -242,6 +242,9 @@ public: virtual bool wasKeyReleased(GameKeyType k) = 0; virtual bool cancelPressed() = 0; + virtual float getMovementSpeed() = 0; + virtual float getMovementDirection() = 0; + virtual void clearWasKeyPressed() {} virtual void clearWasKeyReleased() {} @@ -296,6 +299,44 @@ public: { return m_receiver->WasKeyReleased(keycache.key[k]) || joystick.wasKeyReleased(k); } + virtual float getMovementSpeed() + { + bool f = m_receiver->IsKeyDown(keycache.key[KeyType::FORWARD]), + b = m_receiver->IsKeyDown(keycache.key[KeyType::BACKWARD]), + l = m_receiver->IsKeyDown(keycache.key[KeyType::LEFT]), + r = m_receiver->IsKeyDown(keycache.key[KeyType::RIGHT]); + if (f || b || l || r) + { + // if contradictory keys pressed, stay still + if (f && b && l && r) + return 0.0f; + else if (f && b && !l && !r) + return 0.0f; + else if (!f && !b && l && r) + return 0.0f; + return 1.0f; // If there is a keyboard event, assume maximum speed + } + return joystick.getMovementSpeed(); + } + virtual float getMovementDirection() + { + float x = 0, z = 0; + + /* Check keyboard for input */ + if (m_receiver->IsKeyDown(keycache.key[KeyType::FORWARD])) + z += 1; + if (m_receiver->IsKeyDown(keycache.key[KeyType::BACKWARD])) + z -= 1; + if (m_receiver->IsKeyDown(keycache.key[KeyType::RIGHT])) + x += 1; + if (m_receiver->IsKeyDown(keycache.key[KeyType::LEFT])) + x -= 1; + + if (x != 0 || z != 0) /* If there is a keyboard event, it takes priority */ + return atan2(x, z); + else + return joystick.getMovementDirection(); + } virtual bool cancelPressed() { return wasKeyDown(KeyType::ESC) || m_receiver->WasKeyDown(CancelKey); @@ -371,6 +412,8 @@ public: virtual bool wasKeyPressed(GameKeyType k) { return false; } virtual bool wasKeyReleased(GameKeyType k) { return false; } virtual bool cancelPressed() { return false; } + virtual float getMovementSpeed() { return movementSpeed; } + virtual float getMovementDirection() { return movementDirection; } virtual v2s32 getMousePos() { return mousepos; } virtual void setMousePos(s32 x, s32 y) { mousepos = v2s32(x, y); } @@ -384,4 +427,6 @@ private: KeyList keydown; v2s32 mousepos; v2s32 mousespeed; + float movementSpeed; + float movementDirection; }; |