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author | Elias Fleckenstein <54945686+EliasFleckenstein03@users.noreply.github.com> | 2020-11-04 14:40:00 +0100 |
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committer | GitHub <noreply@github.com> | 2020-11-04 14:40:00 +0100 |
commit | fc8c8f01ca15912b1db176fec473bcfb0333032f (patch) | |
tree | 08182e80b69d5352f81c6827d3caa4efe13e6f14 /src/client/game.h | |
parent | 61e2b3a33190d5979bc2e36f9734cebd18465f26 (diff) | |
parent | a7dc1135e94bde5f8c3385d54388563eaffe7553 (diff) | |
download | dragonfireclient-fc8c8f01ca15912b1db176fec473bcfb0333032f.tar.xz |
Merge branch 'master' into master
Diffstat (limited to 'src/client/game.h')
-rw-r--r-- | src/client/game.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/client/game.h b/src/client/game.h index b8efa3a73..51accc679 100644 --- a/src/client/game.h +++ b/src/client/game.h @@ -773,7 +773,6 @@ public: PointedThing updatePointedThing( const core::line3d<f32> &shootline, bool liquids_pointable, bool look_for_object, const v3s16 &camera_offset); - void handleKillaura(v3f origin, f32 max_d); void handlePointingAtNothing(const ItemStack &playerItem); void handlePointingAtNode(const PointedThing &pointed, const ItemStack &selected_item, const ItemStack &hand_item, f32 dtime); |