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authorElias Fleckenstein <54945686+EliasFleckenstein03@users.noreply.github.com>2020-11-04 14:40:00 +0100
committerGitHub <noreply@github.com>2020-11-04 14:40:00 +0100
commitfc8c8f01ca15912b1db176fec473bcfb0333032f (patch)
tree08182e80b69d5352f81c6827d3caa4efe13e6f14 /src/client/game.h
parent61e2b3a33190d5979bc2e36f9734cebd18465f26 (diff)
parenta7dc1135e94bde5f8c3385d54388563eaffe7553 (diff)
downloaddragonfireclient-fc8c8f01ca15912b1db176fec473bcfb0333032f.tar.xz
Merge branch 'master' into master
Diffstat (limited to 'src/client/game.h')
-rw-r--r--src/client/game.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/client/game.h b/src/client/game.h
index b8efa3a73..51accc679 100644
--- a/src/client/game.h
+++ b/src/client/game.h
@@ -773,7 +773,6 @@ public:
PointedThing updatePointedThing(
const core::line3d<f32> &shootline, bool liquids_pointable,
bool look_for_object, const v3s16 &camera_offset);
- void handleKillaura(v3f origin, f32 max_d);
void handlePointingAtNothing(const ItemStack &playerItem);
void handlePointingAtNode(const PointedThing &pointed,
const ItemStack &selected_item, const ItemStack &hand_item, f32 dtime);