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authorElias Fleckenstein <eliasfleckenstein@web.de>2022-05-17 22:12:00 +0200
committerElias Fleckenstein <eliasfleckenstein@web.de>2022-05-17 22:12:00 +0200
commit21df26984da91143c15587f5a03c98d68c3adc4e (patch)
treeaaa707a628ad331f67890023dffe1b4f60dd01d3 /src/client/clientlauncher.cpp
parentb09fc5de5cdb021f43ad32b7e3f50dc75c0bc622 (diff)
parenteabf05758e3ba5f6f4bb1b8d1d1f02179b84e410 (diff)
downloaddragonfireclient-21df26984da91143c15587f5a03c98d68c3adc4e.tar.xz
Merge branch 'master' of https://github.com/minetest/minetest
Diffstat (limited to 'src/client/clientlauncher.cpp')
-rw-r--r--src/client/clientlauncher.cpp13
1 files changed, 6 insertions, 7 deletions
diff --git a/src/client/clientlauncher.cpp b/src/client/clientlauncher.cpp
index 6ab610670..54c561d11 100644
--- a/src/client/clientlauncher.cpp
+++ b/src/client/clientlauncher.cpp
@@ -38,9 +38,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#if USE_SOUND
#include "sound_openal.h"
#endif
-#ifdef __ANDROID__
- #include "porting.h"
-#endif
/* mainmenumanager.h
*/
@@ -73,10 +70,10 @@ static void dump_start_data(const GameStartData &data)
ClientLauncher::~ClientLauncher()
{
- delete receiver;
-
delete input;
+ delete receiver;
+
delete g_fontengine;
delete g_gamecallback;
@@ -147,8 +144,8 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args)
skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(255, 0, 0, 0));
skin->setColor(gui::EGDC_HIGH_LIGHT, video::SColor(255, 70, 120, 50));
skin->setColor(gui::EGDC_HIGH_LIGHT_TEXT, video::SColor(255, 255, 255, 255));
-#ifdef __ANDROID__
- float density = porting::getDisplayDensity();
+#ifdef HAVE_TOUCHSCREENGUI
+ float density = RenderingEngine::getDisplayDensity();
skin->setSize(gui::EGDS_CHECK_BOX_WIDTH, (s32)(17.0f * density));
skin->setSize(gui::EGDS_SCROLLBAR_SIZE, (s32)(14.0f * density));
skin->setSize(gui::EGDS_WINDOW_BUTTON_WIDTH, (s32)(15.0f * density));
@@ -567,6 +564,8 @@ void ClientLauncher::speed_tests()
// volatile to avoid some potential compiler optimisations
volatile static s16 temp16;
volatile static f32 tempf;
+ // Silence compiler warning
+ (void)temp16;
static v3f tempv3f1;
static v3f tempv3f2;
static std::string tempstring;