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| author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-09-26 00:11:20 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-09-26 00:11:20 +0200 |
| commit | 6f1c90720402415b62fb4d5e809ec7dbc1cd7f96 (patch) | |
| tree | 6f94c2bbc2d343be50945a0074bc16da282a4bc1 /minetest.conf.example | |
| parent | 6df312a608912b3cb21d04532151e29e8b0c7301 (diff) | |
| download | dragonfireclient-6f1c90720402415b62fb4d5e809ec7dbc1cd7f96.tar.xz | |
Implement mod communication channels (#6351)
Implement network communication for channels
* Implement ModChannel manager server side to route incoming messages from clients to other clients
* Add signal handler switch on client & ModChannelMgr on client to handle channels
* Add Lua API bindings + client packet sending + unittests
* Implement server message sending
* Add callback from received message handler to Lua API using registration method
Diffstat (limited to 'minetest.conf.example')
| -rw-r--r-- | minetest.conf.example | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index a0284f182..6eca94401 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -1126,6 +1126,10 @@ # type: bool # enable_pvp = true +# Enable mod channels. +# type: bool +# enable_mod_channels = false + # If this is set, players will always (re)spawn at the given position. # type: string # static_spawnpoint = |
