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authorElias Fleckenstein <eliasfleckenstein@web.de>2020-07-18 13:53:15 +0200
committerElias Fleckenstein <eliasfleckenstein@web.de>2020-07-18 13:53:15 +0200
commitffe3c2ae0db6fed0f2b08b71bfa69f3d3df3bb1f (patch)
treecc7d9f74a43215c5d8e3965a2bfc2aea5867a7a0 /games/devtest/mods/give_initial_stuff/init.lua
parent45aa2516b2fc675df7049bc9ed713600c95b6423 (diff)
parent82731d0d3d8bfe9e56f89466991f13c037f3a61e (diff)
downloaddragonfireclient-ffe3c2ae0db6fed0f2b08b71bfa69f3d3df3bb1f.tar.xz
Update to minetest 5.4.0-dev
Diffstat (limited to 'games/devtest/mods/give_initial_stuff/init.lua')
-rw-r--r--games/devtest/mods/give_initial_stuff/init.lua37
1 files changed, 37 insertions, 0 deletions
diff --git a/games/devtest/mods/give_initial_stuff/init.lua b/games/devtest/mods/give_initial_stuff/init.lua
new file mode 100644
index 000000000..491a531e4
--- /dev/null
+++ b/games/devtest/mods/give_initial_stuff/init.lua
@@ -0,0 +1,37 @@
+local give_if_not_gotten_already = function(inv, list, item)
+ if not inv:contains_item(list, item) then
+ inv:add_item(list, item)
+ end
+end
+
+local give_initial_stuff = function(player)
+ local inv = player:get_inventory()
+ give_if_not_gotten_already(inv, "main", "basetools:pick_mese")
+ give_if_not_gotten_already(inv, "main", "basetools:axe_steel")
+ give_if_not_gotten_already(inv, "main", "basetools:shovel_steel")
+ give_if_not_gotten_already(inv, "main", "bucket:bucket")
+ give_if_not_gotten_already(inv, "main", "testnodes:light14")
+ give_if_not_gotten_already(inv, "main", "chest_of_everything:chest")
+ minetest.log("action", "[give_initial_stuff] Giving initial stuff to "..player:get_player_name())
+end
+
+minetest.register_on_newplayer(function(player)
+ if minetest.settings:get_bool("give_initial_stuff", true) then
+ give_initial_stuff(player)
+ end
+end)
+
+minetest.register_chatcommand("stuff", {
+ params = "",
+ privs = { give = true },
+ description = "Give yourself initial items",
+ func = function(name, param)
+ local player = minetest.get_player_by_name(name)
+ if not player or not player:is_player() then
+ return false, "No player."
+ end
+ give_initial_stuff(player)
+ return true
+ end,
+})
+