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authorElias Fleckenstein <eliasfleckenstein@web.de>2021-01-07 12:35:04 +0100
committerElias Fleckenstein <eliasfleckenstein@web.de>2021-01-07 12:35:04 +0100
commitcca4254f7c502b3e75691c6a3087da7cfcd72e28 (patch)
treee71b47442e77e09ca17e2c9c121a455f9deeace2 /doc
parent4fedc3a31ee20813e4c81377b3bd2af05a26b858 (diff)
parent58a709096ef8ff17644cf201f25b1831d9506514 (diff)
downloaddragonfireclient-cca4254f7c502b3e75691c6a3087da7cfcd72e28.tar.xz
Merge branch 'master' of https://github.com/minetest/minetest
Diffstat (limited to 'doc')
-rw-r--r--doc/lua_api.txt48
-rw-r--r--doc/menu_lua_api.txt9
2 files changed, 51 insertions, 6 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 2bb739bc8..754f0305a 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -2113,6 +2113,22 @@ Examples
list[current_player;main;0,3.5;8,4;]
list[current_player;craft;3,0;3,3;]
list[current_player;craftpreview;7,1;1,1;]
+
+Version History
+---------------
+
+* FORMSPEC VERSION 1:
+ * (too much)
+* FORMSPEC VERSION 2:
+ * Forced real coordinates
+ * background9[]: 9-slice scaling parameters
+* FORMSPEC VERSION 3:
+ * Formspec elements are drawn in the order of definition
+ * bgcolor[]: use 3 parameters (bgcolor, formspec (now an enum), fbgcolor)
+ * box[] and image[] elements enable clipping by default
+ * new element: scroll_container[]
+* FORMSPEC VERSION 4:
+ * Allow dropdown indexing events
Elements
--------
@@ -2125,6 +2141,7 @@ Elements
* Clients older than this version can neither show newer elements nor display
elements with new arguments correctly.
* Available since feature `formspec_version_element`.
+* See also: [Version History]
### `size[<W>,<H>,<fixed_size>]`
@@ -2277,7 +2294,7 @@ Elements
* `frame duration`: Milliseconds between each frame. `0` means the frames don't advance.
* `frame start` (Optional): The index of the frame to start on. Default `1`.
-### `model[<X>,<Y>;<W>,<H>;<name>;<mesh>;<textures>;<rotation X,Y>;<continuous>;<mouse control>]`
+### `model[<X>,<Y>;<W>,<H>;<name>;<mesh>;<textures>;<rotation X,Y>;<continuous>;<mouse control>;<frame loop range>]`
* Show a mesh model.
* `name`: Element name that can be used for styling
@@ -2288,6 +2305,9 @@ Elements
The axes are euler angles in degrees.
* `continuous` (Optional): Whether the rotation is continuous. Default `false`.
* `mouse control` (Optional): Whether the model can be controlled with the mouse. Default `true`.
+* `frame loop range` (Optional): Range of the animation frames.
+ * Defaults to the full range of all available frames.
+ * Syntax: `<begin>,<end>`
### `item_image[<X>,<Y>;<W>,<H>;<item name>]`
@@ -2789,6 +2809,7 @@ Some types may inherit styles from parent types.
* image_button
* item_image_button
* label
+* model
* pwdfield, inherits from field
* scrollbar
* tabheader
@@ -4188,6 +4209,8 @@ Callbacks:
* Called when the object is instantiated.
* `dtime_s` is the time passed since the object was unloaded, which can be
used for updating the entity state.
+* `on_deactivate(self)
+ * Called when the object is about to get removed or unloaded.
* `on_step(self, dtime)`
* Called on every server tick, after movement and collision processing.
`dtime` is usually 0.1 seconds, as per the `dedicated_server_step` setting
@@ -4308,11 +4331,14 @@ Utilities
* `minetest.get_current_modname()`: returns the currently loading mod's name,
when loading a mod.
-* `minetest.get_modpath(modname)`: returns e.g.
- `"/home/user/.minetest/usermods/modname"`.
- * Useful for loading additional `.lua` modules or static data from mod
-* `minetest.get_modnames()`: returns a list of installed mods
- * Return a list of installed mods, sorted alphabetically
+* `minetest.get_modpath(modname)`: returns the directory path for a mod,
+ e.g. `"/home/user/.minetest/usermods/modname"`.
+ * Returns nil if the mod is not enabled or does not exist (not installed).
+ * Works regardless of whether the mod has been loaded yet.
+ * Useful for loading additional `.lua` modules or static data from a mod,
+ or checking if a mod is enabled.
+* `minetest.get_modnames()`: returns a list of enabled mods, sorted alphabetically.
+ * Does not include disabled mods, even if they are installed.
* `minetest.get_worldpath()`: returns e.g. `"/home/user/.minetest/world"`
* Useful for storing custom data
* `minetest.is_singleplayer()`
@@ -4872,6 +4898,9 @@ Environment access
* `minetest.get_objects_inside_radius(pos, radius)`: returns a list of
ObjectRefs.
* `radius`: using an euclidean metric
+* `minetest.get_objects_in_area(pos1, pos2)`: returns a list of
+ ObjectRefs.
+ * `pos1` and `pos2` are the min and max positions of the area to search.
* `minetest.set_timeofday(val)`
* `val` is between `0` and `1`; `0` for midnight, `0.5` for midday
* `minetest.get_timeofday()`
@@ -7614,6 +7643,13 @@ Used by `minetest.register_node`.
-- intensity: 1.0 = mid range of regular TNT.
-- If defined, called when an explosion touches the node, instead of
-- removing the node.
+
+ mod_origin = "modname",
+ -- stores which mod actually registered a node
+ -- if it can not find a source, returns "??"
+ -- useful for getting what mod truly registered something
+ -- example: if a node is registered as ":othermodname:nodename",
+ -- nodename will show "othermodname", but mod_orgin will say "modname"
}
Crafting recipes
diff --git a/doc/menu_lua_api.txt b/doc/menu_lua_api.txt
index 76bebe08b..1bcf697e9 100644
--- a/doc/menu_lua_api.txt
+++ b/doc/menu_lua_api.txt
@@ -43,10 +43,14 @@ core.get_max_supp_proto()
core.open_url(url)
^ opens the URL in a web browser, returns false on failure.
^ Must begin with http:// or https://
+core.open_dir(path)
+^ opens the path in the system file browser/explorer, returns false on failure.
+^ Must be an existing directory.
core.get_version() (possible in async calls)
^ returns current core version
+
Filesystem
----------
@@ -63,6 +67,8 @@ core.copy_dir(source,destination,keep_soure) (possible in async calls)
^ destination folder
^ keep_source DEFAULT true --> if set to false source is deleted after copying
^ returns true/false
+core.is_dir(path) (possible in async calls)
+^ returns true if path is a valid dir
core.extract_zip(zipfile,destination) [unzip within path required]
^ zipfile to extract
^ destination folder to extract to
@@ -207,6 +213,9 @@ Content and Packages
Content - an installed mod, modpack, game, or texture pack (txt)
Package - content which is downloadable from the content db, may or may not be installed.
+* core.get_user_path() (possible in async calls)
+ * returns path to global user data,
+ the directory that contains user-provided mods, worlds, games, and texture packs.
* core.get_modpath() (possible in async calls)
* returns path to global modpath
* core.get_clientmodpath() (possible in async calls)