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author | Elias Fleckenstein <eliasfleckenstein@web.de> | 2020-12-12 14:00:10 +0100 |
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committer | Elias Fleckenstein <eliasfleckenstein@web.de> | 2020-12-12 14:00:10 +0100 |
commit | 7250cf2c1c29b685b8ac3552c296f11c8178b0a0 (patch) | |
tree | 8a36316aaa95e5355f35229f816b52db0fd7eac0 /client/shaders/nodes_shader/opengl_fragment.glsl | |
parent | f783f59392f5e86c5645195521b2fa008ffe4fe7 (diff) | |
parent | af073438fd70833955a30bcbe1c22e6f344ec41c (diff) | |
download | dragonfireclient-7250cf2c1c29b685b8ac3552c296f11c8178b0a0.tar.xz |
Merge branch 'master' of https://github.com/minetest/minetest
Diffstat (limited to 'client/shaders/nodes_shader/opengl_fragment.glsl')
-rw-r--r-- | client/shaders/nodes_shader/opengl_fragment.glsl | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/client/shaders/nodes_shader/opengl_fragment.glsl b/client/shaders/nodes_shader/opengl_fragment.glsl index 82c87073a..b0f6d45d0 100644 --- a/client/shaders/nodes_shader/opengl_fragment.glsl +++ b/client/shaders/nodes_shader/opengl_fragment.glsl @@ -16,7 +16,7 @@ varying vec3 vPosition; // precision must be considered). varying vec3 worldPosition; varying lowp vec4 varColor; -varying mediump vec2 varTexCoord; +centroid varying mediump vec2 varTexCoord; varying vec3 eyeVec; const float fogStart = FOG_START; @@ -46,7 +46,7 @@ vec4 applyToneMapping(vec4 color) const float gamma = 1.6; const float exposureBias = 5.5; color.rgb = uncharted2Tonemap(exposureBias * color.rgb); - // Precalculated white_scale from + // Precalculated white_scale from //vec3 whiteScale = 1.0 / uncharted2Tonemap(vec3(W)); vec3 whiteScale = vec3(1.036015346); color.rgb *= whiteScale; @@ -72,7 +72,7 @@ void main(void) color = base.rgb; vec4 col = vec4(color.rgb * varColor.rgb, 1.0); - + #ifdef ENABLE_TONE_MAPPING col = applyToneMapping(col); #endif |