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authorElias Fleckenstein <eliasfleckenstein@web.de>2022-05-22 12:05:27 +0200
committerElias Fleckenstein <eliasfleckenstein@web.de>2022-05-22 12:05:27 +0200
commit3ff3103e98b350712543f926c429ab339700e252 (patch)
tree61827d6b7dcb51c38f17f068c8b498c16a0db1c3 /builtin
parent350b6d175c406fbbc002237f37db4cf88d6d3d19 (diff)
parent9f338f5a56e5adee3d11d59827f7e2b8a714e6c2 (diff)
downloaddragonfireclient-3ff3103e98b350712543f926c429ab339700e252.tar.xz
Merge branch 'master' of https://github.com/minetest/minetest
Diffstat (limited to 'builtin')
-rw-r--r--builtin/mainmenu/dlg_contentstore.lua16
-rw-r--r--builtin/mainmenu/pkgmgr.lua8
-rw-r--r--builtin/mainmenu/tab_local.lua2
-rw-r--r--builtin/settingtypes.txt4
4 files changed, 15 insertions, 15 deletions
diff --git a/builtin/mainmenu/dlg_contentstore.lua b/builtin/mainmenu/dlg_contentstore.lua
index ff32c8c9f..924c66400 100644
--- a/builtin/mainmenu/dlg_contentstore.lua
+++ b/builtin/mainmenu/dlg_contentstore.lua
@@ -151,11 +151,9 @@ local function start_install(package, reason)
if conf_path then
local conf = Settings(conf_path)
- if name_is_title then
- conf:set("name", package.title)
- else
- conf:set("title", package.title)
- conf:set("name", package.name)
+ conf:set("title", package.title)
+ if not name_is_title then
+ conf:set("name", package.name)
end
if not conf:get("description") then
conf:set("description", package.short_description)
@@ -360,7 +358,7 @@ function install_dialog.get_formspec()
selected_game_idx = i
end
- games[i] = core.formspec_escape(games[i].name)
+ games[i] = core.formspec_escape(games[i].title)
end
local selected_game = pkgmgr.games[selected_game_idx]
@@ -410,7 +408,7 @@ function install_dialog.get_formspec()
"container[0.375,0.70]",
"label[0,0.25;", fgettext("Base Game:"), "]",
- "dropdown[2,0;4.25,0.5;gameid;", table.concat(games, ","), ";", selected_game_idx, "]",
+ "dropdown[2,0;4.25,0.5;selected_game;", table.concat(games, ","), ";", selected_game_idx, "]",
"label[0,0.8;", fgettext("Dependencies:"), "]",
@@ -461,9 +459,9 @@ function install_dialog.handle_submit(this, fields)
return true
end
- if fields.gameid then
+ if fields.selected_game then
for _, game in pairs(pkgmgr.games) do
- if game.name == fields.gameid then
+ if game.title == fields.selected_game then
core.settings:set("menu_last_game", game.id)
break
end
diff --git a/builtin/mainmenu/pkgmgr.lua b/builtin/mainmenu/pkgmgr.lua
index 072c41f0c..c482cac99 100644
--- a/builtin/mainmenu/pkgmgr.lua
+++ b/builtin/mainmenu/pkgmgr.lua
@@ -646,6 +646,8 @@ function pkgmgr.install_dir(type, path, basename, targetpath)
else
targetpath = core.get_gamepath() .. DIR_DELIM .. basename
end
+ else
+ error("basefolder didn't return a recognised type, this shouldn't happen")
end
-- Copy it
@@ -739,7 +741,7 @@ function pkgmgr.preparemodlist(data)
retval[#retval + 1] = {
type = "game",
is_game_content = true,
- name = fgettext("$1 mods", gamespec.name),
+ name = fgettext("$1 mods", gamespec.title),
path = gamespec.path
}
end
@@ -924,10 +926,10 @@ end
function pkgmgr.gamelist()
local retval = ""
if #pkgmgr.games > 0 then
- retval = retval .. core.formspec_escape(pkgmgr.games[1].name)
+ retval = retval .. core.formspec_escape(pkgmgr.games[1].title)
for i=2,#pkgmgr.games,1 do
- retval = retval .. "," .. core.formspec_escape(pkgmgr.games[i].name)
+ retval = retval .. "," .. core.formspec_escape(pkgmgr.games[i].title)
end
end
return retval
diff --git a/builtin/mainmenu/tab_local.lua b/builtin/mainmenu/tab_local.lua
index e77c6f04d..049d16507 100644
--- a/builtin/mainmenu/tab_local.lua
+++ b/builtin/mainmenu/tab_local.lua
@@ -88,7 +88,7 @@ if enable_gamebar then
local image = nil
local text = nil
- local tooltip = core.formspec_escape(game.name)
+ local tooltip = core.formspec_escape(game.title)
if (game.menuicon_path or "") ~= "" then
image = core.formspec_escape(game.menuicon_path)
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index 2e0bb560a..a6a2b9c77 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -643,8 +643,8 @@ shadow_update_frames (Map shadows update frames) int 8 1 16
# Set the soft shadow radius size.
# Lower values mean sharper shadows, bigger values mean softer shadows.
-# Minimum value: 1.0; maximum value: 10.0
-shadow_soft_radius (Soft shadow radius) float 1.0 1.0 10.0
+# Minimum value: 1.0; maximum value: 15.0
+shadow_soft_radius (Soft shadow radius) float 5.0 1.0 15.0
# Set the tilt of Sun/Moon orbit in degrees.
# Value of 0 means no tilt / vertical orbit.