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authorElias Fleckenstein <eliasfleckenstein@web.de>2021-11-29 11:34:12 +0100
committerElias Fleckenstein <eliasfleckenstein@web.de>2021-11-29 11:34:12 +0100
commitd404517d2ba38594722b8f58aaeb2f8d4aeb0c38 (patch)
treebfcb6c2bd304fa28207cc2aa235ade2dfd2a9968 /builtin/game/voxelarea.lua
parent1ccf88e80a3a07570b02723afc90dc87a647a051 (diff)
downloaddragonfireclient-d404517d2ba38594722b8f58aaeb2f8d4aeb0c38.tar.xz
Make LuaVoxelManipulator available to CSM API
Diffstat (limited to 'builtin/game/voxelarea.lua')
-rw-r--r--builtin/game/voxelarea.lua132
1 files changed, 0 insertions, 132 deletions
diff --git a/builtin/game/voxelarea.lua b/builtin/game/voxelarea.lua
deleted file mode 100644
index 64436bf1a..000000000
--- a/builtin/game/voxelarea.lua
+++ /dev/null
@@ -1,132 +0,0 @@
-VoxelArea = {
- MinEdge = vector.new(1, 1, 1),
- MaxEdge = vector.new(0, 0, 0),
- ystride = 0,
- zstride = 0,
-}
-
-function VoxelArea:new(o)
- o = o or {}
- setmetatable(o, self)
- self.__index = self
-
- local e = o:getExtent()
- o.ystride = e.x
- o.zstride = e.x * e.y
-
- return o
-end
-
-function VoxelArea:getExtent()
- local MaxEdge, MinEdge = self.MaxEdge, self.MinEdge
- return vector.new(
- MaxEdge.x - MinEdge.x + 1,
- MaxEdge.y - MinEdge.y + 1,
- MaxEdge.z - MinEdge.z + 1
- )
-end
-
-function VoxelArea:getVolume()
- local e = self:getExtent()
- return e.x * e.y * e.z
-end
-
-function VoxelArea:index(x, y, z)
- local MinEdge = self.MinEdge
- local i = (z - MinEdge.z) * self.zstride +
- (y - MinEdge.y) * self.ystride +
- (x - MinEdge.x) + 1
- return math.floor(i)
-end
-
-function VoxelArea:indexp(p)
- local MinEdge = self.MinEdge
- local i = (p.z - MinEdge.z) * self.zstride +
- (p.y - MinEdge.y) * self.ystride +
- (p.x - MinEdge.x) + 1
- return math.floor(i)
-end
-
-function VoxelArea:position(i)
- local p = {}
- local MinEdge = self.MinEdge
-
- i = i - 1
-
- p.z = math.floor(i / self.zstride) + MinEdge.z
- i = i % self.zstride
-
- p.y = math.floor(i / self.ystride) + MinEdge.y
- i = i % self.ystride
-
- p.x = math.floor(i) + MinEdge.x
-
- return p
-end
-
-function VoxelArea:contains(x, y, z)
- local MaxEdge, MinEdge = self.MaxEdge, self.MinEdge
- return (x >= MinEdge.x) and (x <= MaxEdge.x) and
- (y >= MinEdge.y) and (y <= MaxEdge.y) and
- (z >= MinEdge.z) and (z <= MaxEdge.z)
-end
-
-function VoxelArea:containsp(p)
- local MaxEdge, MinEdge = self.MaxEdge, self.MinEdge
- return (p.x >= MinEdge.x) and (p.x <= MaxEdge.x) and
- (p.y >= MinEdge.y) and (p.y <= MaxEdge.y) and
- (p.z >= MinEdge.z) and (p.z <= MaxEdge.z)
-end
-
-function VoxelArea:containsi(i)
- return (i >= 1) and (i <= self:getVolume())
-end
-
-function VoxelArea:iter(minx, miny, minz, maxx, maxy, maxz)
- local i = self:index(minx, miny, minz) - 1
- local xrange = maxx - minx + 1
- local nextaction = i + 1 + xrange
-
- local y = 0
- local yrange = maxy - miny + 1
- local yreqstride = self.ystride - xrange
-
- local z = 0
- local zrange = maxz - minz + 1
- local multistride = self.zstride - ((yrange - 1) * self.ystride + xrange)
-
- return function()
- -- continue i until it needs to jump
- i = i + 1
- if i ~= nextaction then
- return i
- end
-
- -- continue y until maxy is exceeded
- y = y + 1
- if y ~= yrange then
- -- set i to index(minx, miny + y, minz + z) - 1
- i = i + yreqstride
- nextaction = i + xrange
- return i
- end
-
- -- continue z until maxz is exceeded
- z = z + 1
- if z == zrange then
- -- cuboid finished, return nil
- return
- end
-
- -- set i to index(minx, miny, minz + z) - 1
- i = i + multistride
-
- y = 0
- nextaction = i + xrange
- return i
- end
-end
-
-function VoxelArea:iterp(minp, maxp)
- return self:iter(minp.x, minp.y, minp.z, maxp.x, maxp.y, maxp.z)
-end