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author | Elias Fleckenstein <eliasfleckenstein@web.de> | 2020-08-15 21:16:43 +0200 |
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committer | Elias Fleckenstein <eliasfleckenstein@web.de> | 2020-08-15 21:16:43 +0200 |
commit | 248dedaba3e3acb6e631f321ddd5bb1408174e4d (patch) | |
tree | eee741c5e02015b6c70c480374bc0b2a86d96799 | |
parent | 9dc3eb7770d1aced41c2ee781939600c2b7d355d (diff) | |
download | dragonfireclient-248dedaba3e3acb6e631f321ddd5bb1408174e4d.tar.xz |
Added floationg water to BlockWater
-rw-r--r-- | clientmods/world/init.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/clientmods/world/init.lua b/clientmods/world/init.lua index 303900f8a..2e7409b73 100644 --- a/clientmods/world/init.lua +++ b/clientmods/world/init.lua @@ -72,7 +72,7 @@ minetest.register_globalstep(function() end end if minetest.settings:get_bool("destroy_liquids") then - local p = minetest.find_node_near(pos, 5, "mcl_core:water_source", true) + local p = minetest.find_node_near(pos, 5, "mcl_core:water_source", true) or minetest.find_node_near(pos, 5, "mcl_core:water_floating", true) if p then minetest.place_node(p) end |