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path: root/codegen/lib/code/entity.py
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from lib.utils import to_camel_case, to_snake_case, get_dir_location, upper_first_letter
from lib.mappings import Mappings
from typing import Optional
import re

METADATA_RS_DIR = get_dir_location(
    '../azalea-world/src/entity/metadata.rs')


def generate_entity_metadata(burger_entity_data: dict, mappings: Mappings):
    # TODO: auto generate this and use it for generating the EntityDataValue enum
    metadata_types = [
        {'name': 'Byte', 'type': 'u8'},
        {'name': 'Int', 'type': 'i32'},
        {'name': 'Float', 'type': 'f32'},
        {'name': 'String', 'type': 'String'},
        {'name': 'Component', 'type': 'Component'},
        {'name': 'OptionalComponent', 'type': 'Option<Component>'},
        {'name': 'ItemStack', 'type': 'Slot'},
        {'name': 'Boolean', 'type': 'bool'},
        {'name': 'Rotations', 'type': 'Rotations'},
        {'name': 'BlockPos', 'type': 'BlockPos'},
        {'name': 'OptionalBlockPos', 'type': 'Option<BlockPos>'},
        {'name': 'Direction', 'type': 'Direction'},
        {'name': 'OptionalUuid', 'type': 'Option<Uuid>'},
        {'name': 'OptionalBlockState', 'type': 'Option<BlockState>'},
        {'name': 'CompoundTag', 'type': 'azalea_nbt::Tag'},
        {'name': 'Particle', 'type': 'Particle'},
        {'name': 'VillagerData', 'type': 'VillagerData'},
        {'name': 'OptionalUnsignedInt', 'type': 'Option<u32>'},
        {'name': 'Pose', 'type': 'Pose'},
        {'name': 'CatVariant', 'type': 'azalea_registry::CatVariant'},
        {'name': 'FrogVariant', 'type': 'azalea_registry::FrogVariant'},
        {'name': 'GlobalPos', 'type': 'GlobalPos'},
        {'name': 'PaintingVariant', 'type': 'azalea_registry::PaintingVariant'}
    ]

    code = []
    code.append('// This file is generated from codegen/lib/code/entity.py.')
    code.append("// Don't change it manually!")
    code.append('')
    code.append('#![allow(clippy::clone_on_copy, clippy::derivable_impls)]')
    code.append('use super::{EntityDataValue, Rotations, VillagerData, Pose};')
    code.append('use azalea_block::BlockState;')
    code.append('use azalea_chat::Component;')
    code.append('use azalea_core::{BlockPos, Direction, Particle, Slot};')
    code.append('use std::{collections::VecDeque, ops::Deref};')
    code.append('use uuid::Uuid;')
    code.append('')

    entity_structs = []

    parent_field_name = None
    for entity_id in burger_entity_data:
        entity_parents = get_entity_parents(entity_id, burger_entity_data)
        entity_metadata = get_entity_metadata(entity_id, burger_entity_data)
        entity_metadata_names = get_entity_metadata_names(
            entity_id, burger_entity_data, mappings)

        struct_name: str = upper_first_letter(
            to_camel_case(entity_parents[0].replace('~', '')))
        parent_struct_name: Optional[str] = upper_first_letter(to_camel_case(
            entity_parents[1].replace('~', ''))) if (len(entity_parents) >= 2) else None
        if parent_struct_name:
            parent_field_name = to_snake_case(parent_struct_name)
        if not entity_parents[0].startswith('~'):
            entity_structs.append(struct_name)

        reader_code = []
        writer_code = []
        set_index_code = []
        field_names = []

        code.append(f'#[derive(Debug, Clone)]')
        code.append(f'pub struct {struct_name} {{')

        if parent_struct_name:
            assert parent_field_name
            code.append(f'pub {parent_field_name}: {parent_struct_name},')
            reader_code.append(
                f'let {parent_field_name} = {parent_struct_name}::read(metadata)?;')
            writer_code.append(
                f'metadata.extend(self.{parent_field_name}.write());')
        for index, name_or_bitfield in entity_metadata_names.items():
            if isinstance(name_or_bitfield, str):
                # normal field (can be any type)
                name = name_or_bitfield
                if name == 'type':
                    name = 'kind'
                field_names.append(name)
                type_id = next(filter(lambda i: i['index'] == index, entity_metadata))[
                    'type_id']
                metadata_type_data = metadata_types[type_id]
                rust_type = metadata_type_data['type']
                type_name = metadata_type_data['name']
                code.append(f'pub {name}: {rust_type},')

                type_name_field = to_snake_case(type_name)
                reader_code.append(
                    f'let {name} = metadata.pop_front()?.into_{type_name_field}().ok()?;')
                writer_code.append(
                    f'metadata.push(EntityDataValue::{type_name}(self.{name}.clone()));')

                # 1 => self.dancing = value.into_boolean().ok()?,
                set_index_code.append(
                    f'{index} => self.{name} = value.into_{type_name_field}().ok()?,'
                )
            else:
                # bitfield (sent as a byte, each bit in the byte is used as a boolean)
                reader_code.append(
                    'let bitfield = metadata.pop_front()?.into_byte().ok()?;')
                writer_code.append('let mut bitfield = 0u8;')
                set_index_code.append(f'{index} => {{')
                set_index_code.append(
                    f'let bitfield = value.into_byte().ok()?;')
                for mask, name in name_or_bitfield.items():
                    if name == 'type':
                        name = 'kind'

                    field_names.append(name)
                    code.append(f'pub {name}: bool,')
                    reader_code.append(f'let {name} = bitfield & {mask} != 0;')
                    writer_code.append(
                        f'if self.{name} {{ bitfield &= {mask}; }}')
                    set_index_code.append(
                        f'self.{name} = bitfield & {mask} != 0;')
                writer_code.append(
                    'metadata.push(EntityDataValue::Byte(bitfield));')
                set_index_code.append('},')

        code.append('}')
        code.append('')

        code.append(f'impl {struct_name} {{')

        code.append(
            'pub fn read(metadata: &mut VecDeque<EntityDataValue>) -> Option<Self> {')
        code.extend(reader_code)

        self_args = []
        if parent_struct_name:
            self_args.append(
                f'{parent_field_name}')
        self_args.extend(field_names)
        code.append(f'Some(Self {{ {",".join(self_args)} }})')
        code.append('}')
        code.append('')

        code.append('pub fn write(&self) -> Vec<EntityDataValue> {')
        code.append('let mut metadata = Vec::new();')
        code.extend(writer_code)
        code.append('metadata')
        code.append('}')

        code.append('}')
        code.append('')

        # default
        code.append(f'impl Default for {struct_name} {{')
        code.append('fn default() -> Self {')
        default_fields_code = []
        if parent_struct_name:
            assert parent_field_name
            default_fields_code.append(
                f'{parent_field_name}: Default::default()')
        for index, name_or_bitfield in entity_metadata_names.items():
            default = next(filter(lambda i: i['index'] == index, entity_metadata)).get(
                'default', 'Default::default()')
            if isinstance(name_or_bitfield, str):
                type_id = next(filter(lambda i: i['index'] == index, entity_metadata))[
                    'type_id']
                metadata_type_data = metadata_types[type_id]
                type_name = metadata_type_data['name']

                # TODO: burger doesn't get the default if it's a complex type
                # like `Rotations`, so entities like armor stands will have the
                # wrong default metadatas. This should be added to Burger.
                if default is None:
                    # some types don't have Default implemented
                    if type_name == 'CompoundTag':
                        default = 'azalea_nbt::Tag::Compound(Default::default())'
                    elif type_name == 'CatVariant':
                        default = 'azalea_registry::CatVariant::Tabby'
                    elif type_name == 'PaintingVariant':
                        default = 'azalea_registry::PaintingVariant::Kebab'
                    elif type_name == 'FrogVariant':
                        default = 'azalea_registry::FrogVariant::Temperate'
                    else:
                        default = 'Default::default()'
                else:
                    if type_name == 'Boolean':
                        default = 'true' if default else 'false'
                    elif type_name == 'String':
                        string_escaped = default.replace('"', '\\"')
                        default = f'"{string_escaped}".to_string()'
                    elif type_name == 'BlockPos':
                        default = f'BlockPos::new{default}'
                    elif type_name == 'OptionalBlockPos':  # Option<BlockPos>
                        default = f'Some(BlockPos::new{default})' if default != 'Empty' else 'None'
                    elif type_name == 'OptionalUuid':
                        default = f'Some(uuid::uuid!({default}))' if default != 'Empty' else 'None'
                    elif type_name == 'OptionalUnsignedInt':
                        default = f'Some({default})' if default != 'Empty' else 'None'
                    elif type_name == 'ItemStack':
                        default = f'Slot::Present({default})' if default != 'Empty' else 'Slot::Empty'
                    elif type_name == 'OptionalBlockState':
                        default = f'Some({default})' if default != 'Empty' else 'None'
                    elif type_name == 'OptionalComponent':
                        default = f'Some({default})' if default != 'Empty' else 'None'
                    elif type_name == 'CompoundTag':
                        default = f'azalea_nbt::Tag::Compound({default})' if default != 'Empty' else 'azalea_nbt::Tag::Compound(Default::default())'

                print(default, name_or_bitfield, type_name)
                name = name_or_bitfield
                if name == 'type':
                    name = 'kind'
                default_fields_code.append(f'{name}: {default}')
            else:
                # if it's a bitfield, we'll have to extract the default for
                # each bool from each bit in the default
                for mask, name in name_or_bitfield.items():
                    if name == 'type':
                        name = 'kind'
                    mask = int(mask, 0)
                    field_names.append(name)
                    bit_default = 'true' if (default & mask != 0) else 'false'
                    default_fields_code.append(f'{name}: {bit_default}')

                # Self { abstract_creature: Default::default(), dancing: Default::default(), can_duplicate: Default::default() }
        code.append(f'Self {{ {", ".join(default_fields_code)} }}')
        code.append('}')
        code.append('}')
        code.append('')

        # impl Allay {
        #     pub fn set_index(&mut self, index: u8, value: EntityDataValue) -> Option<()> {
        #         match index {
        #             0..=0 => self.abstract_creature.set_index(index, value),
        #             1 => self.dancing = value.into_boolean().ok()?,
        #             2 => self.can_duplicate = value.into_boolean().ok()?,
        #             _ => {}
        #         }
        #         Some(())
        #     }
        # }
        code.append(f'impl {struct_name} {{')
        code.append(
            'pub fn set_index(&mut self, index: u8, value: EntityDataValue) -> Option<()> {')
        if len(entity_metadata_names) > 0:
            code.append('match index {')
            # get the smallest index for this entity
            smallest_index = min(entity_metadata_names.keys())
            if parent_struct_name:
                code.append(
                    f'0..={smallest_index-1} => self.{parent_field_name}.set_index(index, value)?,')
            code.extend(set_index_code)
            code.append('_ => {}')
            code.append('}')
            code.append('Some(())')
        elif parent_struct_name:
            code.append(f'self.{parent_field_name}.set_index(index, value)')
        else:
            code.append('Some(())')
        code.append('}')
        code.append('}')

        # deref
        if parent_struct_name:
            code.append(f'impl Deref for {struct_name} {{')
            code.append(f'type Target = {parent_struct_name};')
            code.append(
                f'fn deref(&self) -> &Self::Target {{ &self.{parent_field_name} }}')
            code.append('}')
            code.append('')

    # make the EntityMetadata enum from entity_structs
    code.append(f'#[derive(Debug, Clone)]')
    code.append('pub enum EntityMetadata {')
    for struct_name in entity_structs:
        code.append(f'{struct_name}({struct_name}),')
    code.append('}')
    code.append('')

    # impl From<azalea_registry::EntityType> for EntityMetadata {
    code.append('impl From<azalea_registry::EntityType> for EntityMetadata {')
    code.append('fn from(value: azalea_registry::EntityType) -> Self {')
    code.append('match value {')
    # azalea_registry::EntityType::Allay => EntityMetadata::Allay(Allay::default()),
    for struct_name in entity_structs:
        code.append(
            f'azalea_registry::EntityType::{struct_name} => EntityMetadata::{struct_name}({struct_name}::default()),')
    code.append('}')
    code.append('}')
    code.append('}')
    code.append('')

    # impl EntityMetadata
    # pub fn set_index(&mut self, index: u8, value: EntityDataValue)
    code.append('impl EntityMetadata {')
    code.append(
        'pub fn set_index(&mut self, index: u8, value: EntityDataValue) -> Option<()> {')
    code.append('match self {')
    # EntityMetadata::Allay(allay) => allay.set_index(index, value),
    for struct_name in entity_structs:
        code.append(
            f'EntityMetadata::{struct_name}(entity) => entity.set_index(index, value),')
    code.append('}')
    code.append('}')
    code.append('}')
    code.append('')

    with open(METADATA_RS_DIR, 'w') as f:
        f.write('\n'.join(code))


def get_entity_parents(entity_id: str, burger_entity_data: dict):
    parents = []
    while entity_id:
        parents.append(entity_id)
        entity_id = get_entity_parent(entity_id, burger_entity_data)
    return parents


def get_entity_parent(entity_id: str, burger_entity_data: dict):
    entity_metadata = burger_entity_data[entity_id]['metadata']
    first_metadata = entity_metadata[0]
    return first_metadata.get('entity')


def get_entity_metadata(entity_id: str, burger_entity_data: dict):
    entity_metadata = burger_entity_data[entity_id]['metadata']
    entity_useful_metadata = []
    for metadata_item in entity_metadata:
        if 'data' in metadata_item:
            for metadata_attribute in metadata_item['data']:
                entity_useful_metadata.append({
                    'index': metadata_attribute['index'],
                    'type_id': metadata_attribute['serializer_id'],
                    'default': metadata_attribute.get('default')
                })
    return entity_useful_metadata


def get_entity_metadata_names(entity_id: str, burger_entity_data: dict, mappings: Mappings):
    entity_metadata = burger_entity_data[entity_id]['metadata']
    mapped_metadata_names = {}

    for metadata_item in entity_metadata:
        if 'data' in metadata_item:
            obfuscated_class = metadata_item['class']
            mojang_class = mappings.get_class(obfuscated_class)

            first_byte_index = None

            for metadata_attribute in metadata_item['data']:
                obfuscated_field = metadata_attribute['field']
                mojang_field = mappings.get_field(
                    obfuscated_class, obfuscated_field)
                pretty_mojang_name = prettify_mojang_field(mojang_field)
                mapped_metadata_names[metadata_attribute['index']
                                      ] = pretty_mojang_name

                if metadata_attribute['serializer'] == 'Byte' and first_byte_index is None:
                    first_byte_index = metadata_attribute['index']

            if metadata_item['bitfields'] and first_byte_index is not None:
                clean_bitfield = {}
                for bitfield_item in metadata_item['bitfields']:
                    bitfield_item_obfuscated_class = bitfield_item.get(
                        'class', obfuscated_class)
                    mojang_bitfield_item_name = mappings.get_method(
                        bitfield_item_obfuscated_class, bitfield_item['method'], '')
                    bitfield_item_name = prettify_mojang_method(
                        mojang_bitfield_item_name)
                    bitfield_hex_mask = hex(bitfield_item['mask'])
                    clean_bitfield[bitfield_hex_mask] = bitfield_item_name
                mapped_metadata_names[first_byte_index] = clean_bitfield
    return mapped_metadata_names


def prettify_mojang_field(mojang_field: str):
    # mojang names are like "DATA_AIR_SUPPLY" and that's ugly
    better_name = mojang_field
    if better_name.startswith('DATA_'):
        better_name = better_name[5:]

    # remove the weird "Id" from the end of names
    if better_name.endswith('_ID'):
        better_name = better_name[:-3]
    # remove the weird "id" from the front of names
    if better_name.startswith('ID_'):
        better_name = better_name[3:]

    return better_name.lower()


def prettify_mojang_method(mojang_method: str):
    better_name = mojang_method
    if better_name.endswith('()'):
        better_name = better_name[:-2]
    if re.match(r'is[A-Z]', better_name):
        better_name = better_name[2:]
    return to_snake_case(better_name)