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|
from typing import Any, Optional
import lib.code.utils
import lib.extract
import lib.utils
DATA_COMPONENTS_DIR = "azalea-inventory/src/components/mod.rs"
DEFAULT_DATA_COMPONENTS_DIR = "azalea-inventory/src/default_components/generated.rs"
def generate(version_id: str):
expected_variants = get_expected_variants(version_id)
actual_variants = get_actual_variants()
new_variants = []
removed_variants = []
for variant in expected_variants:
if variant not in actual_variants:
new_variants.append(variant)
for variant in actual_variants:
if variant not in expected_variants:
removed_variants.append(variant)
print("New variants:")
for variant in new_variants:
print("-", variant)
print()
print("Removed variants:")
for variant in removed_variants:
print("-", variant)
print()
for variant in removed_variants:
print(f"Removing {variant}...")
remove_variant(variant)
for variant in new_variants:
print(f"Adding {variant}...")
add_variant(variant)
update_default_variants(version_id)
lib.code.utils.fmt()
print("Done!")
def get_expected_variants(version_id: str):
expected_variants = []
registries = lib.extract.get_registries_report(version_id)
registry = registries["minecraft:data_component_type"]
registry_entries = sorted(
registry["entries"].items(), key=lambda x: x[1]["protocol_id"]
)
for variant_name, _variant in registry_entries:
variant_struct_name = lib.utils.to_camel_case(variant_name.split(":")[-1])
expected_variants.append(variant_struct_name)
return expected_variants
def get_actual_variants():
actual_variants = []
with open(DATA_COMPONENTS_DIR, "r") as f:
code = f.read().split("\n")
in_define_macro = False
for line in code:
if in_define_macro:
if line == ");":
break
if line.startswith(" "):
variant_name = line.strip(" ,").split()[0]
if variant_name[0] in "#/":
# skip comments
continue
actual_variants.append(variant_name)
elif line == "define_data_components!(":
in_define_macro = True
return actual_variants
def remove_variant(variant: str):
with open(DATA_COMPONENTS_DIR, "r") as f:
code = f.read().split("\n")
first_line_with_variant = None
line_after_variant = None
in_define_macro = False
for i, line in enumerate(list(code)):
if in_define_macro:
if line == ");":
line_after_variant = i
break
if line.startswith(" "):
if first_line_with_variant is not None:
line_after_variant = i
break
variant_name = line.strip().split()[0].strip(",")
if variant_name[0] in "#/":
# skip comments
continue
if variant_name == variant:
first_line_with_variant = i
elif line == "define_data_components!(":
in_define_macro = True
if first_line_with_variant is None:
raise ValueError(f"Variant {variant} not found")
if line_after_variant is None:
raise ValueError(f"Couldn't find end of variant {variant}")
code = code[:first_line_with_variant] + code[line_after_variant:]
# now remove the struct
line_before_struct = None # this is the #[derive] line
line_after_struct = None # impl DataComponent for ... {\n...\n}
for i, line in enumerate(list(code)):
if line == f"pub struct {variant} {{" or line == f"pub struct {variant};":
line_before_struct = i - 1
elif line == "}":
line_after_struct = i + 1
break
if line_before_struct is None:
raise ValueError(f"Couldn't find struct {variant}")
if line_after_struct is None:
raise ValueError(f"Couldn't find impl DataComponent for {variant}")
code = code[:line_before_struct] + code[line_after_struct:]
with open(DATA_COMPONENTS_DIR, "w") as f:
f.write("\n".join(code))
def add_variant(variant: str):
with open(DATA_COMPONENTS_DIR, "r") as f:
code = f.read().split("\n")
in_define_macro = False
last_line_in_define_macro = None
for i, line in enumerate(list(code)):
if in_define_macro:
if line == ");":
last_line_in_define_macro = i
break
elif line == "define_data_components!(":
in_define_macro = True
if last_line_in_define_macro is None:
raise ValueError("Couldn't find end of match")
code = (
code[:last_line_in_define_macro]
+ [f" {variant},"]
+ code[last_line_in_define_macro:]
)
# now insert the struct
code.append("")
code.append("#[derive(Clone, PartialEq, AzBuf, Debug, Serialize)]")
code.append(f"pub struct {variant} {{")
code.append(" pub todo: todo!(), // see DataComponents.java")
code.append("}")
with open(DATA_COMPONENTS_DIR, "w") as f:
f.write("\n".join(code))
def update_default_variants(version_id: str):
items = lib.extract.get_items_report(version_id)
code = """// This file was @generated by codegen/lib/code/components.py, don't edit it
// manually!
#![allow(clippy::all)]
use std::collections::HashMap;
use azalea_chat::translatable_component::TranslatableComponent;
use azalea_registry::{
Attribute, Block, DataRegistry, EntityKind, HolderSet, Item, MobEffect, SoundEvent,
};
use simdnbt::owned::NbtCompound;
use crate::{
ItemStack, components::*, default_components::DefaultableComponent,
item::consume_effect::ConsumeEffect,
};
""".splitlines()
# { max_stack_size: { air: 64, ... } }
components_to_item_defaults = {}
for item_resource_id, data in items.items():
item_resource_id = item_resource_id.split(":")[1]
components = data["components"]
for component_resource_id, component_value in components.items():
component_resource_id = component_resource_id.split(":")[1]
if component_resource_id not in components_to_item_defaults:
components_to_item_defaults[component_resource_id] = {}
components_to_item_defaults[component_resource_id][item_resource_id] = (
component_value
)
registries = lib.extract.get_registries_report(version_id)
item_resource_id_to_protocol_id = {}
item_resource_ids = [None] * len(registries["minecraft:item"]["entries"])
for item_resource_id, item_data in registries["minecraft:item"]["entries"].items():
item_resource_id = item_resource_id.split(":")[-1]
item_protocol_id = item_data["protocol_id"]
item_resource_id_to_protocol_id[item_resource_id] = item_protocol_id
item_resource_ids[item_protocol_id] = item_resource_id
enum_and_struct_fields = get_enum_and_struct_fields()
# a few types that exist elsewhere
enum_and_struct_fields["ConsumeEffect::ApplyEffects"] = {
"effects": "Vec<MobEffectInstance>",
"probability": "f32",
}
enum_and_struct_fields["ConsumeEffect::RemoveEffects"] = {
"effects": "HolderSet<MobEffect, Identifier>",
}
enum_and_struct_fields["ConsumeEffect::ClearAllEffects"] = {}
enum_and_struct_fields["ConsumeEffect::TeleportRandomly"] = {
"diameter": "f32",
}
enum_and_struct_fields["ConsumeEffect::PlaySound"] = {
"sound": "SoundEvent",
}
# we can't call ::new() on enum variants, so define the defaults manually here
enum_variant_defaults = {
"ConsumeEffect::ApplyEffects": {
"effects": [],
"probability": 1.0,
},
"ConsumeEffect::TeleportRandomly": {
"diameter": 16.0,
},
}
def python_to_rust_value(python_value: Any, target_rust_type: Optional[str]):
# manual implementations
if isinstance(python_value, dict) and len(python_value) > 0:
if target_rust_type == "ConsumeEffect":
variant = lib.utils.to_camel_case(python_value["type"].split(":")[-1])
type_with_variant = f"ConsumeEffect::{variant}"
details_without_type = python_value.copy()
del details_without_type["type"]
return python_to_rust_value(details_without_type, type_with_variant)
elif target_rust_type == "MobEffectInstance":
effect_id = python_value["id"]
details_without_id = python_value.copy()
del details_without_id["id"]
return (
"MobEffectInstance {"
+ f"id: {python_to_rust_value(effect_id, 'MobEffect')},"
+ f"details: {python_to_rust_value(details_without_id, 'MobEffectDetails')}"
+ "}"
)
elif target_rust_type == "AttributeModifiersEntry":
attribute = python_value["type"]
amount = python_value["amount"]
display_type = python_value.get("display", {}).get("type") or "default"
id = python_value["id"]
operation = python_value["operation"]
del python_value["amount"]
del python_value["type"]
python_value["kind"] = attribute
del python_value["id"]
del python_value["operation"]
if display_type is not None:
python_value["display"] = display_type
python_value["modifier"] = {
"id": id,
"amount": amount,
"operation": operation,
}
if target_rust_type is None:
return "None"
if target_rust_type.startswith("Option<"):
if python_value is None:
return "None"
inner_type = target_rust_type.split("<", 1)[1].rsplit(">", 1)[0]
return f"Some({python_to_rust_value(python_value, inner_type)})"
elif target_rust_type.startswith("HashMap<"):
hashmap_key, hashmap_value = (
target_rust_type.split("<", 1)[1].rsplit(">", 1)[0].split(",", 1)
)
hashmap_key = hashmap_key.strip()
hashmap_value = hashmap_value.strip()
# HashMap::from_iter([("honey_level".to_string(), "0".to_string())])
t = "HashMap::from_iter(["
for k, v in python_value.items():
t += f"({python_to_rust_value(k, hashmap_key)}, {python_to_rust_value(v, hashmap_value)}),"
t = t.rstrip(",") + "])"
return t
elif target_rust_type == "String":
return f'"{python_value}".to_string()'
elif target_rust_type == "&str":
if isinstance(python_value, dict):
return python_to_rust_value(
list(python_value.values())[0], target_rust_type
)
return f'"{python_value}"'
elif target_rust_type in {'i64', 'u64', 'f64', 'i32', 'u32', 'f32', 'i16', 'u16', 'i8', 'u8'}: # fmt: skip
if isinstance(python_value, dict) and len(python_value) == 1:
return python_to_rust_value(
list(python_value.values())[0], target_rust_type
)
return str(python_value)
elif target_rust_type == "EntityKind":
# Special handling for EntityKind - can be from NBT compound id field or direct string
entity_id = None
if isinstance(python_value, dict) and "id" in python_value:
entity_id = python_value["id"]
elif isinstance(python_value, str):
entity_id = python_value
if entity_id and entity_id.startswith("minecraft:"):
entity_name = entity_id[10:] # Remove "minecraft:" prefix
entity_name_camel = lib.utils.to_camel_case(entity_name)
return f"EntityKind::{entity_name_camel}"
raise ValueError(f"Unknown or missing EntityKind: {python_value}")
elif target_rust_type == "NbtCompound":
# NbtCompound::from_values([
# ("id".into(), "minecraft:allay".into()),
# ]),
t = "NbtCompound::from_values(vec!["
for k, v in python_value.items():
if isinstance(v, str):
t += f'("{k}".into(), "{v}".into()),'
else:
t += f'("{k}".into(), {python_to_rust_value(v, "FIXME_UNKNOWN_NBT")}),'
t = t.rstrip(",") + "])"
return t
if isinstance(python_value, dict):
if target_rust_type == "Identifier" and len(python_value) == 1:
return python_to_rust_value(
list(python_value.values())[0], target_rust_type
)
elif target_rust_type.startswith("HolderSet<") and len(python_value) == 1:
return python_to_rust_value(
list(python_value.values())[0], target_rust_type
)
elif target_rust_type.startswith("Vec<") and len(python_value) == 1:
return python_to_rust_value(
list(python_value.values())[0], target_rust_type
)
elif target_rust_type == "ItemStack":
item_rust_value = python_to_rust_value(python_value["id"], "Item")
count = python_value["count"]
if count == 1:
return f"ItemStack::from({item_rust_value})"
else:
return f"ItemStack::new({item_rust_value}, {python_to_rust_value(python_value['count'], 'i32')})"
if "::" in target_rust_type and target_rust_type in enum_variant_defaults:
# we can't call ::new() on enum variants, so extend the python type with the defaults
python_value = {
**enum_variant_defaults[target_rust_type],
**python_value,
}
# the :: check is so we don't do this for enum variants
if len(python_value) == 0 and "::" not in target_rust_type:
if (
target_rust_type in enum_and_struct_fields
and len(enum_and_struct_fields[target_rust_type]) == 0
):
# don't do ::new() for structs with no fields (like `Glider`)
return f"{target_rust_type}"
# this ::new has to be implemented manually for these types
t = f"{target_rust_type.split('<')[0]}::new()"
else:
# create a struct based on the defaults
t = f"{target_rust_type} {{"
for k, v in python_value.items():
if k == 'type':
# azalea's convention is to use "kind" instead of "type"
k = 'kind'
# get the type of the fields
inner_type = enum_and_struct_fields.get(target_rust_type, {}).get(
k, "FIXME_UNKNOWN_TYPE"
)
t += f"{k}: {python_to_rust_value(v, inner_type)},"
# add ..Struct::new(), unless we already know that all of the fields are there
if len(python_value) < len(
enum_and_struct_fields.get(target_rust_type, [])
):
t += f"..{target_rust_type}::new()"
t += "}"
return t
if isinstance(python_value, bool):
return str(python_value).lower()
if isinstance(python_value, str):
fields_for_rust_type = enum_and_struct_fields.get(target_rust_type, [])
if "Referenced(Identifier)" in fields_for_rust_type:
return f"{target_rust_type}::Referenced({python_to_rust_value(python_value, 'Identifier')})"
elif "Registry(registry::Instrument)" in fields_for_rust_type:
return f"{target_rust_type}::Registry({python_to_rust_value(python_value, 'azalea_registry::Instrument')})"
elif target_rust_type.startswith("HolderSet<"):
holderset_type = target_rust_type.split("<", 1)[1].split(",", 1)[0]
main_vec = python_to_rust_value(
[python_value], f"Vec<{holderset_type}>"
)
return f"HolderSet::Direct {{ contents: {main_vec} }}"
elif target_rust_type.startswith("azalea_registry::Holder<") or target_rust_type.startswith("Holder<"):
holder_type = target_rust_type.split("<", 1)[1].split(",", 1)[0]
inner_type = python_to_rust_value(python_value, holder_type)
return f"azalea_registry::Holder::Reference({inner_type})"
elif target_rust_type == "Identifier":
# convert minecraft:air into Identifier::from_static("minecraft:air")
return f'"{python_value}".into()'
elif target_rust_type == 'DamageType':
# TODO: this is intentionally incorrect, see the comment in
# azalea-registry/src/data.rs to see how to fix this properly
return 'DamageType::Registry(azalea_registry::DamageKind::new_raw(0))'
else:
# enum variant
return f"{target_rust_type}::{lib.utils.to_camel_case(python_value.split(':')[-1])}"
if isinstance(python_value, list):
# convert Vec<Thing> into Thing
main_vec = "vec!["
inner_type = (
target_rust_type.split("<", 1)[1]
.rsplit(">", 1)[0]
.split(",")[0]
.strip()
if (target_rust_type and "<" in target_rust_type)
else None
)
# convert [Thing; 2] into Thing
if target_rust_type.startswith("[") and target_rust_type.endswith("]"):
inner_type = target_rust_type.split(";")[0].strip("[]")
main_vec = "["
if inner_type is None:
# if the only field is a Vec, use that as the type
rust_type_fields = enum_and_struct_fields.get(target_rust_type, {})
if len(rust_type_fields) == 1 and isinstance(rust_type_fields, dict):
_field_name, field_type = list(rust_type_fields.items())[0]
return python_to_rust_value(python_value, field_type)
vectors = []
for v in python_value:
# handle tags correctly
if isinstance(v, str) and v.startswith("#minecraft:"):
tag_name = lib.utils.to_snake_case(v.split(":")[-1]).upper()
if inner_type == "EntityKind":
tag_module = "entities"
elif inner_type == "Item":
tag_module = "items"
elif inner_type == "Block":
tag_module = "blocks"
else:
tag_module = "FIXME_UNKNOWN_MODULE"
vectors.append(
f"azalea_registry::tags::{tag_module}::{tag_name}.clone().into_iter().collect()"
)
continue
main_vec += python_to_rust_value(v, inner_type) + ","
main_vec = main_vec.rstrip(",") + "]"
if len(vectors) == 0 or main_vec != "vec![]":
vectors.append(main_vec)
if len(vectors) == 1:
as_vec = vectors[0]
else:
# concat
as_vec = f"[{','.join(vectors)}].concat()"
if target_rust_type.startswith("HolderSet<"):
return f"HolderSet::Direct {{ contents: {as_vec} }}"
return as_vec
return str(python_value)
for component_resource_id, item_defaults in components_to_item_defaults.items():
component_struct_name = lib.utils.to_camel_case(component_resource_id)
component_struct_fields = enum_and_struct_fields[component_struct_name]
if len(component_struct_fields) == 1 and isinstance(
component_struct_fields, dict
):
field_name, field_type = list(component_struct_fields.items())[0]
# if field_type not in ["i32", "u32", "f32", "bool"]:
# continue
def transform_value_fn(rust_value: str):
return f"{component_struct_name} {{ {field_name}: {rust_value} }}"
else:
field_type = component_struct_name
# if component_resource_id != "rarity":
# continue
def transform_value_fn(rust_value: str):
return rust_value
rust_value = "value"
if component_resource_id == "item_name":
rust_value = f"TranslatableComponent::from({rust_value}).into()"
field_type = "&str"
elif component_resource_id == "item_model":
rust_value = f"{rust_value}.into()"
field_type = "&str"
elif component_resource_id == "entity_data":
# Special handling for EntityData to use EntityData structure
# Keep rust_value as "value" so it gets processed correctly
field_type = "EntityKind"
def transform_value_fn(rust_value: str):
return f"{component_struct_name} {{ kind: {rust_value}, data: NbtCompound::new() }}"
item_defaults_original = item_defaults
item_defaults = {}
for k, v in item_defaults_original.items():
item_defaults[k] = python_to_rust_value(v, field_type)
default_values_frequency = {}
for value in item_defaults.values():
if value not in default_values_frequency:
default_values_frequency[value] = 0
default_values_frequency[value] += 1
most_common_default_value = max(
default_values_frequency.items(), key=lambda x: x[1]
)[0]
default_values_count_except_most_common = (
len(item_defaults) - default_values_frequency[most_common_default_value]
)
# if it looks like there's a default (like, vec![]) that's used for most items, then we
# always use a match statement with a default handler
includes_every_item_but_mostly_same_values = (
len(item_resource_ids) == len(item_defaults)
and default_values_count_except_most_common <= 128
)
# use a lookup table for some components to avoid big match statements
if len(item_defaults) > 128 and not includes_every_item_but_mostly_same_values:
static_values_name = component_resource_id.upper() + "_VALUES"
values_set = set(item_defaults.values())
if len(values_set) == 1:
# always returns the same value
code.append(f"impl DefaultableComponent for {component_struct_name} {{")
code.append(" fn default_for_item(_item: Item) -> Option<Self> {")
value = next(iter(values_set))
code.append(f" Some({transform_value_fn(value)})")
code.append(" }")
code.append("}")
continue
# find a sentinel value that isn't already being used
none_value = 0
while none_value in values_set:
none_value += 1
none_value_is_used = False
static_def_line = f"static {static_values_name}: [{field_type}; {len(item_resource_ids)}] = ["
for item_protocol_id, item_resource_id in enumerate(item_resource_ids):
value = item_defaults.get(item_resource_id, none_value)
static_def_line += f"{value},"
if value == none_value:
none_value_is_used = True
static_def_line = static_def_line.rstrip(",")
static_def_line += "];"
code.append("#[rustfmt::skip]")
code.append(static_def_line)
code.append(f"impl DefaultableComponent for {component_struct_name} {{")
code.append(" fn default_for_item(item: Item) -> Option<Self> {")
code.append(f" let value = {static_values_name}[item as usize];")
if none_value_is_used:
code.append(f" if value == {none_value} {{")
code.append(" return None;")
code.append(" }")
code.append(f" Some({transform_value_fn(rust_value)})")
code.append(" }")
code.append("}")
elif includes_every_item_but_mostly_same_values:
code.append(f"impl DefaultableComponent for {component_struct_name} {{")
if default_values_count_except_most_common > 0:
code.append(" fn default_for_item(item: Item) -> Option<Self> {")
code.append(" let value = match item {")
for item_resource_id, value in item_defaults.items():
if value == most_common_default_value:
continue
item_variant_name = lib.utils.to_camel_case(item_resource_id)
code.append(f" Item::{item_variant_name} => {value},")
code.append(f" _ => {most_common_default_value},")
code.append(" };")
code.append(f" Some({transform_value_fn('value')})")
else:
code.append(" fn default_for_item(_item: Item) -> Option<Self> {")
code.append(
f" Some({transform_value_fn(most_common_default_value)})"
)
code.append(" }")
code.append("}")
else:
code.append(f"impl DefaultableComponent for {component_struct_name} {{")
code.append(" fn default_for_item(item: Item) -> Option<Self> {")
code.append(" let value = match item {")
for item_resource_id, value in item_defaults.items():
item_variant_name = lib.utils.to_camel_case(item_resource_id)
code.append(f" Item::{item_variant_name} => {value},")
code.append(" _ => return None,")
code.append(" };")
code.append(f" Some({transform_value_fn('value')})")
code.append(" }")
code.append("}")
with open(DEFAULT_DATA_COMPONENTS_DIR, "w") as f:
f.write("\n".join(code))
def get_enum_and_struct_fields():
"""
Returns a map like map like `{ "MaxStackSize": { "count": i32 }, "Rarity": [ "common", ... ], ... }`
with an entry for each struct in components/mod.rs.
"""
with open(DATA_COMPONENTS_DIR, "r") as f:
code = f.read().split("\n")
# we copy from here to `metadatas` if we find a DataComponent impl for the struct
all_enum_and_struct_fields = {}
i = 0
while i < len(code):
line = code[i]
if line.startswith("pub struct "):
struct_name = line.split()[2].strip(":;")
# map like { "count": i32 }
this_struct_fields = {}
if line[-1] not in "};":
while line != "}":
i += 1
line = code[i].strip()
if line.startswith("pub "):
field_name = line.split(" ")[1].strip(":")
field_type = line.split(" ", 2)[2].strip(",")
this_struct_fields[field_name] = field_type
all_enum_and_struct_fields[struct_name] = this_struct_fields
elif line.startswith("pub enum "):
enum_name = line.split()[2].strip(":")
# list of string values
this_enum_variants = []
if line[-1] not in "};":
while line != "}":
i += 1
line = code[i].strip()
variant_name = line.split()[0].strip(",")
if not variant_name.startswith("#"):
this_enum_variants.append(variant_name)
all_enum_and_struct_fields[enum_name] = this_enum_variants
i += 1
return all_enum_and_struct_fields
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