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|
//! Azalea is a framework for creating Minecraft bots.
//!
//! Internally, it's just a wrapper over [`azalea_client`], adding useful
//! functions for making bots. Because of this, lots of the documentation will
//! refer to `azalea_client`. You can just replace these with `azalea` in your
//! code, since everything from azalea_client is re-exported in azalea.
//!
//! # Installation
//!
//! First, install Rust nightly with `rustup install nightly` and `rustup
//! default nightly`.
//!
//! Then, add one of the following lines to your Cargo.toml.\
//! Latest bleeding-edge version:
//! `azalea = { git="https://github.com/mat-1/Cargo.toml" }`
//! Latest "stable" release:
//! `azalea = "0.3"`
//!
//! # Examples
//!
//! ```rust,no_run
//! //! A bot that logs chat messages sent in the server to the console.
//!
//! use azalea::prelude::*;
//! use parking_lot::Mutex;
//! use std::sync::Arc;
//!
//! #[tokio::main]
//! async fn main() {
//! let account = Account::offline("bot");
//! // or Account::microsoft("example@example.com").await.unwrap();
//!
//! azalea::start(azalea::Options {
//! account,
//! address: "localhost",
//! state: State::default(),
//! plugins: vec![],
//! handle,
//! })
//! .await
//! .unwrap();
//! }
//!
//! #[derive(Default, Clone)]
//! pub struct State {}
//!
//! async fn handle(bot: Client, event: Event, state: State) -> anyhow::Result<()> {
//! match event {
//! Event::Chat(m) => {
//! println!(m.message().to_ansi(None));
//! }
//! _ => {}
//! }
//!
//! Ok(())
//! }
//! ```
//!
//! [`azalea_client`]: https://crates.io/crates/azalea-client
mod bot;
pub mod prelude;
use async_trait::async_trait;
pub use azalea_client::*;
use azalea_protocol::ServerAddress;
use std::future::Future;
use thiserror::Error;
/// Plugins can keep their own personal state, listen to events, and add new functions to Client.
#[async_trait]
pub trait Plugin: Send + Sync + PluginClone + 'static {
async fn handle(self: Box<Self>, event: Event, bot: Client);
}
/// An internal trait that allows Plugin to be cloned.
#[doc(hidden)]
pub trait PluginClone {
fn clone_box(&self) -> Box<dyn Plugin>;
}
impl<T> PluginClone for T
where
T: 'static + Plugin + Clone,
{
fn clone_box(&self) -> Box<dyn Plugin> {
Box::new(self.clone())
}
}
impl Clone for Box<dyn Plugin> {
fn clone(&self) -> Self {
self.clone_box()
}
}
pub type HandleFn<Fut, S> = fn(Client, Event, S) -> Fut;
/// The options that are passed to [`azalea::start`].
///
/// [`azalea::start`]: fn.start.html
pub struct Options<S, A, Fut>
where
A: TryInto<ServerAddress>,
Fut: Future<Output = Result<(), anyhow::Error>>,
{
/// The address of the server that we're connecting to. This can be a
/// `&str`, [`ServerAddress`], or anything that implements
/// `TryInto<ServerAddress>`.
///
/// [`ServerAddress`]: azalea_protocol::ServerAddress
pub address: A,
/// The account that's going to join the server.
pub account: Account,
/// A list of plugins that are going to be used. Plugins are external
/// crates that add extra functionality to Azalea.
pub plugins: Vec<Box<dyn Plugin>>,
/// A struct that contains the data that you want your bot to remember
/// across events.
///
/// # Examples
///
/// ```rust
/// use parking_lot::Mutex;
/// use std::sync::Arc;
///
/// #[derive(Default, Clone)]
/// struct State {
/// farming: Arc<Mutex<bool>>,
/// }
/// ```
pub state: S,
/// The function that's called whenever we get an event.
///
/// # Examples
///
/// ```rust
/// use azalea::prelude::*;
///
/// async fn handle(bot: Client, event: Event, state: State) -> anyhow::Result<()> {
/// Ok(())
/// }
/// ```
pub handle: HandleFn<Fut, S>,
}
#[derive(Error, Debug)]
pub enum Error {
#[error("Invalid address")]
InvalidAddress,
#[error("Join error: {0}")]
Join(#[from] azalea_client::JoinError),
}
/// Join a server and start handling events. This function will run forever until
/// it gets disconnected from the server.
///
/// # Examples
///
/// ```rust,no_run
/// let error = azalea::start(azalea::Options {
/// account,
/// address: "localhost",
/// state: State::default(),
/// plugins: vec![Box::new(autoeat::Plugin::default())],
/// handle,
/// }).await;
/// ```
pub async fn start<
S: Send + Sync + Clone + 'static,
A: Send + TryInto<ServerAddress>,
Fut: Future<Output = Result<(), anyhow::Error>> + Send + 'static,
>(
options: Options<S, A, Fut>,
) -> Result<(), Error> {
let address = match options.address.try_into() {
Ok(address) => address,
Err(_) => return Err(Error::InvalidAddress),
};
let (bot, mut rx) = Client::join(&options.account, address).await?;
let state = options.state;
let bot_plugin = bot::Plugin::default();
while let Some(event) = rx.recv().await {
for plugin in &options.plugins {
let plugin = plugin.clone();
tokio::spawn(plugin.handle(event.clone(), bot.clone()));
}
tokio::spawn(bot::Plugin::handle(
Box::new(bot_plugin.clone()),
event.clone(),
bot.clone(),
));
tokio::spawn((options.handle)(bot.clone(), event.clone(), state.clone()));
}
Ok(())
}
|