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path: root/azalea-protocol/src/packets/game/serverbound_lock_difficulty_packet.rs
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use azalea_buf::McBuf;
use azalea_protocol_macros::ServerboundGamePacket;

#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
pub struct ServerboundLockDifficultyPacket {
    pub locked: bool,
}