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use std::collections::HashMap;
use azalea_buf::McBuf;
use packet_macros::GamePacket;
#[derive(Clone, Debug, McBuf, GamePacket)]
pub struct ServerboundChatCommandPacket {
pub command: String,
// TODO: Choose a real timestamp type
pub timestamp: u64,
pub argument_signatures: ArgumentSignatures,
pub signed_preview: bool,
}
#[derive(Clone, Debug, McBuf)]
pub struct ArgumentSignatures {
pub salt: u64,
pub signatures: HashMap<String, Vec<u8>>,
}
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