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path: root/azalea-protocol/src/packets/game/s_teleport_to_entity.rs
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use azalea_buf::AzBuf;
use azalea_protocol_macros::ServerboundGamePacket;
use uuid::Uuid;

#[derive(AzBuf, Clone, Debug, PartialEq, ServerboundGamePacket)]
pub struct ServerboundTeleportToEntity {
    pub uuid: Uuid,
}