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path: root/azalea-protocol/src/packets/game/s_client_information.rs
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use azalea_buf::AzBuf;
use azalea_protocol_macros::ServerboundGamePacket;

use crate::common::client_information::ClientInformation;

#[derive(Clone, Debug, AzBuf, ServerboundGamePacket)]
pub struct ServerboundClientInformation {
    pub client_information: ClientInformation,
}