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path: root/azalea-protocol/src/packets/game/s_client_command.rs
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use azalea_buf::AzBuf;
use azalea_protocol_macros::ServerboundGamePacket;

#[derive(AzBuf, Clone, Debug, PartialEq, ServerboundGamePacket)]
pub struct ServerboundClientCommand {
    pub action: Action,
}

#[derive(AzBuf, Clone, Copy, Debug, PartialEq)]
pub enum Action {
    PerformRespawn = 0,
    RequestStats = 1,
    RequestGameruleValues = 2,
}