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use azalea_buf::{BufReadError, McBuf, McBufReadable, McBufWritable};
use azalea_chat::FormattedText;
use azalea_protocol_macros::ClientboundGamePacket;
use std::io::{Cursor, Write};
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundSetObjectivePacket {
pub objective_name: String,
pub method: Method,
}
#[derive(Clone, Debug)]
pub enum Method {
Add(DisplayInfo),
Remove,
Change(DisplayInfo),
}
impl McBufReadable for Method {
fn read_from(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError> {
Ok(match u8::read_from(buf)? {
0 => Method::Add(DisplayInfo::read_from(buf)?),
1 => Method::Remove,
2 => Method::Change(DisplayInfo::read_from(buf)?),
id => return Err(BufReadError::UnexpectedEnumVariant { id: i32::from(id) }),
})
}
}
impl McBufWritable for Method {
fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
match self {
Method::Add(info) => {
0u8.write_into(buf)?;
info.write_into(buf)?;
}
Method::Remove => {
1u8.write_into(buf)?;
}
Method::Change(info) => {
2u8.write_into(buf)?;
info.write_into(buf)?;
}
}
Ok(())
}
}
#[derive(McBuf, Clone, Debug)]
pub struct DisplayInfo {
pub display_name: FormattedText,
pub render_type: RenderType,
}
#[derive(McBuf, Copy, Clone, Debug)]
pub enum RenderType {
Integer,
Hearts,
}
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