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path: root/azalea-protocol/src/packets/game/clientbound_rotate_head_packet.rs
blob: d423885da33b79b76bb6b72b796233a3e192d0c3 (plain)
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use packet_macros::GamePacket;

#[derive(Clone, Debug, GamePacket)]
pub struct ClientboundRotateHeadPacket {
    #[var]
    pub entity_id: u32,
    pub y_head_rot: i8,
}