1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
|
use azalea_buf::McBuf;
use azalea_chat::component::Component;
use azalea_crypto::{MessageSignature, SignedMessageHeader};
use packet_macros::GamePacket;
use uuid::Uuid;
#[derive(Clone, Debug, McBuf, GamePacket)]
pub struct ClientboundPlayerChatPacket {
pub message: PlayerChatMessage,
pub chat_type: ChatTypeBound,
}
#[derive(Copy, Clone, Debug, McBuf)]
pub enum ChatType {
Chat = 0,
SayCommand = 1,
MsgCommandIncoming = 2,
MsgCommandOutgoing = 3,
TeamMsgCommandIncoming = 4,
EmoteCommand = 5,
}
#[derive(Clone, Debug, McBuf)]
pub struct ChatTypeBound {
pub chat_type: ChatType,
pub name: Component,
pub target_name: Component,
}
#[derive(Clone, Debug, McBuf)]
pub struct PlayerChatMessage {
pub signed_header: SignedMessageHeader,
pub header_signature: MessageSignature,
pub signed_body: SignedMessageBody,
pub unsigned_content: Option<Component>,
}
#[derive(Clone, Debug, McBuf)]
pub struct SignedMessageBody {
pub content: Component,
pub timestamp: u64,
pub salt: u64,
pub last_seen: Vec<LastSeen>,
}
#[derive(Clone, Debug, McBuf)]
pub struct LastSeen {
pub profile_id: Uuid,
pub last_signature: MessageSignature,
}
|