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use azalea_buf::McBuf;
use azalea_chat::component::Component;
use azalea_core::BitSet;
use azalea_crypto::{MessageSignature, SignedMessageHeader};
use azalea_protocol_macros::ClientboundGamePacket;
use uuid::Uuid;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundPlayerChatPacket {
pub message: PlayerChatMessage,
pub chat_type: ChatTypeBound,
}
#[derive(Copy, Clone, Debug, McBuf, PartialEq, Eq)]
pub enum ChatType {
Chat = 0,
SayCommand = 1,
MsgCommandIncoming = 2,
MsgCommandOutgoing = 3,
TeamMsgCommandIncoming = 4,
TeamMsgCommandOutgoing = 5,
EmoteCommand = 6,
}
#[derive(Clone, Debug, McBuf)]
pub struct ChatTypeBound {
pub chat_type: ChatType,
pub name: Component,
pub target_name: Option<Component>,
}
#[derive(Clone, Debug, McBuf)]
pub struct PlayerChatMessage {
pub signed_header: SignedMessageHeader,
pub header_signature: MessageSignature,
pub signed_body: SignedMessageBody,
pub unsigned_content: Option<Component>,
pub filter_mask: FilterMask,
}
#[derive(Clone, Debug, McBuf)]
pub struct SignedMessageBody {
pub content: ChatMessageContent,
pub timestamp: u64,
pub salt: u64,
pub last_seen: Vec<LastSeenMessagesEntry>,
}
impl PlayerChatMessage {
pub fn message(&self, only_secure_chat: bool) -> Component {
if only_secure_chat {
return self
.signed_body
.content
.decorated
.clone()
.unwrap_or_else(|| Component::from(self.signed_body.content.plain.clone()));
}
self.unsigned_content
.clone()
.unwrap_or_else(|| self.message(true))
}
}
#[derive(Clone, Debug, McBuf)]
pub struct LastSeenMessagesEntry {
pub profile_id: Uuid,
pub last_signature: MessageSignature,
}
#[derive(Clone, Debug, McBuf)]
pub struct LastSeenMessagesUpdate {
pub last_seen: Vec<LastSeenMessagesEntry>,
pub last_received: Option<LastSeenMessagesEntry>,
}
#[derive(Clone, Debug, McBuf)]
pub struct ChatMessageContent {
pub plain: String,
/// Only sent if the decorated message is different than the plain.
pub decorated: Option<Component>,
}
#[derive(Clone, Debug, McBuf)]
pub enum FilterMask {
PassThrough,
FullyFiltered,
PartiallyFiltered(BitSet),
}
#[cfg(test)]
mod tests {
use super::*;
use azalea_buf::McBufReadable;
use std::io::Cursor;
#[test]
fn test_chat_type() {
let chat_type_enum = ChatType::read_from(&mut Cursor::new(&[0x06])).unwrap();
assert_eq!(chat_type_enum, ChatType::EmoteCommand);
assert_eq!(
ChatType::read_from(&mut Cursor::new(&[0x07])).unwrap(),
ChatType::Chat
);
}
}
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