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use std::io::{Cursor, Write};
use azalea_buf::{BufReadError, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable};
use azalea_core::BlockPos;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, PartialEq, ClientboundGamePacket)]
pub struct ClientboundExplodePacket {
pub x: f64,
pub y: f64,
pub z: f64,
pub power: f32,
pub to_blow: Vec<BlockPos>,
pub knockback_x: f32,
pub knockback_y: f32,
pub knockback_z: f32,
}
impl McBufReadable for ClientboundExplodePacket {
fn read_from(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError> {
let x = f64::read_from(buf)?;
let y = f64::read_from(buf)?;
let z = f64::read_from(buf)?;
let power = f32::read_from(buf)?;
let x_floor = x.floor() as i32;
let y_floor = y.floor() as i32;
let z_floor = z.floor() as i32;
let to_blow_len = u32::var_read_from(buf)?;
let mut to_blow = Vec::with_capacity(to_blow_len as usize);
for _ in 0..to_blow_len {
// the bytes are offsets from the main x y z
let x = x_floor + i32::from(i8::read_from(buf)?);
let y = y_floor + i32::from(i8::read_from(buf)?);
let z = z_floor + i32::from(i8::read_from(buf)?);
to_blow.push(BlockPos { x, y, z });
}
let knockback_x = f32::read_from(buf)?;
let knockback_y = f32::read_from(buf)?;
let knockback_z = f32::read_from(buf)?;
Ok(Self {
x,
y,
z,
power,
to_blow,
knockback_x,
knockback_y,
knockback_z,
})
}
}
impl McBufWritable for ClientboundExplodePacket {
fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
self.x.write_into(buf)?;
self.y.write_into(buf)?;
self.z.write_into(buf)?;
self.power.write_into(buf)?;
let to_blow_len = self.to_blow.len() as u32;
to_blow_len.var_write_into(buf)?;
let x_floor = self.x.floor() as i32;
let y_floor = self.y.floor() as i32;
let z_floor = self.z.floor() as i32;
for pos in &self.to_blow {
let x = (pos.x - x_floor) as i8;
let y = (pos.y - y_floor) as i8;
let z = (pos.z - z_floor) as i8;
x.write_into(buf)?;
y.write_into(buf)?;
z.write_into(buf)?;
}
self.knockback_x.write_into(buf)?;
self.knockback_y.write_into(buf)?;
self.knockback_z.write_into(buf)?;
Ok(())
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_read_write() {
let packet = ClientboundExplodePacket {
x: 123_456.0,
y: 789_012.0,
z: 345_678.0,
power: 1_000.0,
to_blow: vec![
BlockPos {
x: 123_456 + 1,
y: 789_012 + 2,
z: 345_678 - 127,
},
BlockPos {
x: 123_456 + 4,
y: 789_012 - 5,
z: 345_678 + 6,
},
],
knockback_x: 1_000.0,
knockback_y: 2_000.0,
knockback_z: 3_000.0,
};
let mut buf = Vec::new();
packet.write_into(&mut buf).unwrap();
let packet2 = ClientboundExplodePacket::read_from(&mut Cursor::new(&buf)).unwrap();
assert_eq!(packet, packet2);
}
}
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