1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
|
use azalea_buf::McBuf;
use azalea_core::EntityPos;
use azalea_entity::Entity;
use packet_macros::ClientboundGamePacket;
use uuid::Uuid;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundAddEntityPacket {
/// The id of the entity.
#[var]
pub id: u32,
pub uuid: Uuid,
// TODO: have an entity type enum/struct
#[var]
pub entity_type: i32,
pub x: f64,
pub y: f64,
pub z: f64,
pub x_rot: i8,
pub y_rot: i8,
pub y_head_rot: i8,
#[var]
pub data: i32,
pub x_vel: i16,
pub y_vel: i16,
pub z_vel: i16,
}
impl From<&ClientboundAddEntityPacket> for Entity {
fn from(p: &ClientboundAddEntityPacket) -> Self {
Self::new(
p.id,
p.uuid,
EntityPos {
x: p.x,
y: p.y,
z: p.z,
},
)
}
}
|