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path: root/azalea-protocol/src/packets/game/c_server_data.rs
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use azalea_buf::AzBuf;
use azalea_chat::FormattedText;
use azalea_protocol_macros::ClientboundGamePacket;

#[derive(Clone, Debug, AzBuf, PartialEq, ClientboundGamePacket)]
pub struct ClientboundServerData {
    pub motd: FormattedText,
    pub icon_bytes: Option<Vec<u8>>,
}