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use azalea_buf::AzBuf;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(AzBuf, ClientboundGamePacket, Clone, Debug, PartialEq)]
pub struct ClientboundRecipeBookSettings {
pub book_settings: RecipeBookSettings,
}
#[derive(AzBuf, Clone, Debug, PartialEq)]
pub struct RecipeBookSettings {
pub gui_open: bool,
pub filtering_craftable: bool,
pub furnace_gui_open: bool,
pub furnace_filtering_craftable: bool,
pub blast_furnace_gui_open: bool,
pub blast_furnace_filtering_craftable: bool,
pub smoker_gui_open: bool,
pub smoker_filtering_craftable: bool,
}
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