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azalea-drasl.git
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Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
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Commit message (
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Author
2026-01-18
use lookup table for is_collision_shape_empty and is_collision_shape_full
mat
2026-01-14
upgrade deps
mat
2025-12-19
smaller EntityDataValue type
mat
2025-12-18
smaller metadata.rs by avoiding duplication in default impls
mat
2025-12-19
fix some wrong entity variants and make apply_metadata functions private
mat
2025-12-17
fix parsing registries without minecraft: prefix
mat
2025-12-15
write/update docs for several items
mat
2025-12-15
generate docs for metadata components
mat
2025-12-14
create typos.toml and fix typos
mat
2025-12-11
fix data component codegen
mat
2025-12-12
Refactor azalea-registry (#294)
mat
2025-12-09
Enchantments (#286)
mat
2025-12-09
1.21.11 (#273)
mat
2025-11-13
rename resourcelocation in a few more places
mat
2025-11-13
rename ResourceLocation to Identifier ahead of mojmap changes
mat
2025-10-30
Remove unnecessary MoveEntityError and MovePlayerError types and other cleanup
mat
2025-10-07
update ResolvableProfile data component to 1.21.9
mat
2025-10-04
fix(inventory): update 1.21.9 entity and block entity component structures (#...
eihqnh
2025-09-30
1.21.9 (#235)
mat
2025-09-21
fix pickable entity query
mat
2025-09-20
more accurate mining and impl PartialEq for packets
mat
2025-09-14
Add functions for getting block properties as strings (#240)
urisinger
2025-08-14
Sneaking (#237)
mat
2025-08-10
use Vec3f32 in entity metadata to fix parsing Vector3 values
mat
2025-08-10
Send correct data component checksums (#234)
mat
2025-08-04
Default components (#232)
mat
2025-06-17
1.21.6 (#215)
mat
2025-05-30
more formatting fixes
mat
2025-05-01
drop dependency on pixlyzer and start using pumpkin extractor
mat
2025-04-17
make BlockState::id private
mat
2025-04-04
remove executable bit from files
mat
2025-03-25
1.21.5 (#198)
mat
2025-03-16
Fluid physics fixes (#210)
mat
2025-02-02
start implementing data driven registries
mat
2025-01-11
codegen entity dimensions
mat
2024-12-27
implement BlockState::outline_shape
mat
2024-12-23
rename metadata::State to metadata::SnifferState
mat
2024-12-20
fix incorrect tags codegen
mat
2024-12-19
fix incorrect packets
mat
2024-12-04
Update Bevy and migrate to workspace dependencies and package attributes (#181)
EightFactorial
2024-11-27
Refactor azalea-protocol (#190)
mat
2024-11-27
replace once_cell with std:;sync::LazyLock
mat
2024-10-23
1.21.2 (#171)
mat
2024-05-23
remove all references to clean_property_name
mat
2024-05-23
change property names to be unique and to match the minecraft ids
mat
2024-05-22
make getting shapes faster (#149)
urisinger
2024-04-23
sort generated tags
mat
2024-04-23
1.20.5 (#127)
mat
2023-12-09
add unit structs for every bool property
mat
2023-12-07
1.20.4
mat
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