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Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
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2026-01-17
add 'uncommon' pathfinder move category
mat
2026-01-17
move NodeMap to a module
mat
2026-01-17
move PathfinderHeap to a module
mat
2026-01-16
better pathfinder swimming and other tweaks
mat
2026-01-16
pathfinder tweaks, and add a way to enable baritone compat for debugging
mat
2026-01-16
minor pathfinder optimizations and api+doc improvements
mat
2026-01-15
more optimal pathfinder ascend_move
mat
2026-01-14
update pathfinder last_node_reached timeout to be based on ticks rather than ...
mat
2026-01-13
increase timeout for wait_until_bot_starts_moving
mat
2026-01-14
fix jump penalty not being considered in pathfinder y heuristic
mat
2026-01-13
fix wrong FALL_N_BLOCKS_COST in pathfinder
mat
2026-01-13
tune pathfinder mining cache indices
mat
2026-01-14
box pathfinder cached sections for another speedup
mat
2026-01-13
Rename Instance to World (#304)
mat
2026-01-12
Make Bevy dependencies optional in azalea-protocol (#303)
mat
2026-01-06
deprecate InverseGoal
mat
2026-01-06
fix identifier partialeq/hash and add Client::resolve_registry_key
mat
2026-01-06
add a few more convenience functions and update some docs
mat
2026-01-05
pathfinder fixes and api improvements
mat
2026-01-05
use u32 instead of usize for indices in pathfinder
mat
2026-01-05
pathfinder swimming
mat
2026-01-05
fix panic in a_star and some prep for pathfinder swimming
mat
2026-01-04
better order for RelBlockPos and slightly cleanup calculate_cached_mining_cos...
mat
2026-01-05
move radix-heap to be a workspace dep
mat
2026-01-04
use radix heap in pathfinder for 10% speedup
mat
2026-01-05
slightly abstract binaryheap in pathfinder
mat
2026-01-04
slightly faster hash impl for pathfinder RelBlockPos
mat
2026-01-04
small pathfinder optimization by improving cache locality for cached_mining_c...
mat
2026-01-04
return cost in pathfinder a_star function
mat
2026-01-03
cleanup
mat
2026-01-03
fix incorrect attack cooldowns for tools
mat
2026-01-01
Extensible Account (#301)
mat
2025-12-29
fix EntityRef::is_alive being able to panic, and add EntityRef::exists
mat
2025-12-28
Implement `EntityRef` (#299)
mat
2025-12-27
remove unused imports
mat
2025-12-28
add a few more functions for getting common components to Client
mat
2025-12-28
Change Client::component to return a reference (#298)
mat
2025-12-28
move Event and auto_reconnect to the azalea crate
mat
2025-12-27
Move Client struct to azalea crate (#297)
mat
2025-12-24
remove unused deps and fix compilation when certain features are disabled
mat
2025-12-23
don't write unnecessarily from azalea-client's build script
mat
2025-12-23
fix broken doctest
mat
2025-12-22
move JoinOpts to a separate module
mat
2025-12-22
add ContainerHandleRef::title
mat
2025-12-18
fix warning when Vec3 codec is represented as floats
mat
2025-12-15
write/update docs for several items
mat
2025-12-15
improve docs by enabling scraped examples and bevy trait tags
mat
2025-12-14
cleanup azalea crate, move client/swarm builders into separate modules
mat
2025-12-15
sort derives with cargo sort-derives
mat
2025-12-11
enable str_to_string clippy lint
mat
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